Win a Trip to ESL Studios
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to compete in some of Total War: ARENA's fast-paced 10 vs 10 battles
no COH2
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ESL - Awesome!!!
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Application sent. Please may the RNG GODS be kind to me. Would be a dream to go and represent the COH2 community there.
Good luck Hans!
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Application sent. Please may the RNG GODS be kind to me. Would be a dream to go and represent the COH2 community there.
Oh no no! We can't have you neglecting your studies! And what would your Irish 2v2 partner do without you?
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good thing if you live 20 minutes with car from the real ESL studios in good ol' germany, Cologne
ask for the ticket money in cash
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no COH2
LOOOOOOOOOOOOOOOOL whoever the hell said that ur quote gets a +1.
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For those living in Europe (such as myself), those who sign up should get a beta key. Not sure about the rest of the world. But if you have trouble to get a beta key try G2A:
https://www.g2a.com/total-war-arena-beta-cd-key-global.html
For those who gonna watch the ESL event. Don't forget CA_Dogbert Community Coordinator for Total War: Arena is a former COH1 fan and pro player/manager for Team Dignitas.
3 years ago Dogbert said this about COH2 eSport;
“Company of heroes amazing if it comes back and it got any eSports potential. I’ll literally live on that game.”
https://www.youtube.com/watch?v=UtGb1IDHvKE
Go to 30:10 and hear Dogbert (when he was in Team Dignitas) positive comments on COH2
https://twitter.com/ca_dogbert
Team Dignitas with changes; farewell MrDogbert
http://team-dignitas.net/articles/news/Team-Dignitas/5414/Team-Dignitas-with-changes-farewell-MrDogbert-and-welcome-Brunion
As a long time MMORTS fan since 2003, I can say without a doubt that CA has created a new generation of MMO "arena" for PC which looks very promising for future IPs. Currently, there are at least 3 generations of MMO Arena's with eSport potential:
1) LoL & DOTA (Vainglory on mobile touchscreen)
The first generation MOBA/MMO Arena on PC which mix both PvE and PVP. Also, there is Vainglory. Mobile MOBA on touchscreen;
Can a mobile game be 'five times bigger' as an eSport than League of Legends?
http://www.theguardian.com/technology/2015/may/07/vainglory-esports-mobile-games-league-of-legends
http://fortune.com/2015/10/23/vainglory-mobile-esports/
"5 Marketing Tricks That League Of Legends Used To Build a Billion Dollar Business"
https://www.linkedin.com/pulse/5-marketing-tricks-league-legends-used-build-billion-dollar-butkus
2) The Wargaming game developer and publisher of games such as "World of Tanks"
The second generation which focus primary on PvP, still evolving.
Since 2012, World of Tanks has been in the top10 of eSport earnings:
http://www.esportsearnings.com/history/2012/games
In World of Warships, Wargaming has started adopting MMORTS with the Carrier-based aircraft RTS:
"Carriers are The Most Interesting Gameplay I've Seen in A While"
http://www.escapistmagazine.com/news/view/140177-World-of-Warships-Carriers-Play-Like-an-RTS-In-The-Middle-of-an-Arena-Shooter
3) Total War: Arena (adopting the World of Tanks model)
The third generation which adds more RTS elements to the Arena. Controlling only three units.
IMO, two of the best forerunners for this; "World in Conflict" and some aspect of EvE Online (sandbox MMO-RPG/RTS). Ex-Westwood Studios devs (petroglyph, who made Grey Goo) also recently tried to get into this genre with "Victory Command" (cancelled) and Battle Battalions.
Several CA/Relic IPs would be great using the TW: Arena model:
A) COH: Modern Warfare
B) Halo Wars, ground or space (CA working on Microsoft's Halo IP)
C) Warhammer, ground or space.
Combine these 3 IPs and CA/Relic got the best of all worlds. COH/Total War combat realism, futuristic combat with Halo, lores of magic with Warhammer.
FYI; Battlefleet Gothic (Warhammer space RTS) looks awesome in UE4:
https://www.youtube.com/watch?v=gWteWul9cBE
490.305 views after only 2 months, not too shabby. Not even the Homeworld remastered series come close to this Warhammer space hype.
I sincerely hope Relic/CA are taking MMORTS Arena's seriously as that playstyle has good potential to attract casual players, the fastest growing gaming community. The primary reasons why these MMO eSport arena's got so popular was because they have a big appeal to casual players that just want a quick MMO match without building a big MMO character in WoW or EVE Online etc..Also MMOs are usually easier to monetize with subscription or microtransactions than classic RTS games. Another big MMO advantage is "word-of-mouth" marketing like LoL is so good at. Without a big marketing budget, several big MMOs came from humble beginnings and had a focus on positive "word-of-mouth" marketing.
Personal, during my 10 years in EvE Online I saw the same trend. The MMO only started to grow once the core game became playable for a casual player rather than just hardcore. For years now, CCP has been fighting an uphill battle to make it more casual player friendly. After the Homeworld era died many old Relic RTS fans moved onto EvE Online and during their prime lead popular teams/alliance such as Evolution/Band of Brothers
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Personal, during my 10 years in EvE Online I saw the same trend. The MMO only started to grow once the core game became playable for a casual player rather than just hardcore. For years now, CCP has been fighting an uphill battle to make it more casual player friendly. After the Homeworld era died many old Relic RTS fans moved onto EvE Online and during their prime lead popular teams/alliance such as Evolution/Band of Brothers
I'd love to get back into EvE Online. 6 years into the game and two trips to Iceland under my belt and I just do not have the time to dedicate to the game. It is basically a full time job. Don't under estimate the casual players....or you may lose them.
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I'd love to get back into EvE Online. 6 years into the game and two trips to Iceland under my belt and I just do not have the time to dedicate to the game. It is basically a full time job. Don't under estimate the casual players....or you may lose them.
+1
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