The long forgotten Soviet.
Posts: 954
Soviet holds arguably the most powerful ground force in the WW2 and on to the collapse of the soviet union, but in the game soviet are heavily rely on some specific commanders to make itself viable. And I have to say, soviet is probably the least fun faction among entire COH series.
Soviet has no non-doctrinal LMG upgrade for basic infantry, for years it's like GO SHOCK/SPAM MAXIMUM......
Soviet have no good Gernalist Tank, the most produced late war tank AKA T-34/85 has been locked in to commanders, one of which is paid content...(KT, panther, ostwind, brumbar disagree that T-34/85 should be non-doctrinal )
Soviet non-doctrinal equipment remains late 1942 scenario T-34/76 SU-85 and stuff are all out dated
(meanwhile all other factions has late war equipment as non-doc, M36 1944 September, Comet end 1944, KT 1944, Panther med 1943(with a total failure of first show in kursk became combat ready in may 1944, ostwind LOL?)
Soviet suffers from terrible veterancy,infantry trip wire(WTF?) ,vehicle capture point vs. Turbine enhanced Blitzkireg Engine?
In DOW2 retribution, for me, the imerpial guard was so successful(compare to other factions), they have crappy untrained troopers with loads of upgrade to be more durable(still shitty DPS), and some elite troopers which shines in some aspect, and....... powerful powerful tanks(non-doc), I was expecting a imperial guard V2 in COH2 after the announced eastern front, but what I get is a faction with every-fucking-core-unit-is-locked-in-commanders.
please, relic, give soviet more non-doctrinal choice.....and some more new units like SU-100, DP-28 for the basic infantry...... and a non-doc T-34/85
Posts: 1605 | Subs: 1
Please, no more LMG meta.
Agreed about non-doc generalist tank though. But then what about asymmetric balance?
Soviets have plenty of great light vehicles and indirect fire. Wehrmacht, for example, don't have good light vehicles and suffer badly from it.
Posts: 954
I think Soviets are in good spot right now. Not batshit OP, but have strong strats.
Please, no more LMG meta.
Agreed about non-doc generalist tank though. But then what about asymmetric balance?
Soviets have plenty of great light vehicles and indirect fire. Wehrmacht, for example, don't have good light vehicles and suffer badly from it.
"Asymmetric balance" argument comes handy every time when you fighting against the faction you don't like
Posts: 1225
Posts: 954
The Su 85 was produced from late 1943 onwards, just saying. One might well disagree with how the SU plays in this game - I dont like it too much, even though its still far better designed than Brits and especially OKW - but in balance terms its a pretty strong faction actually.
Su-85 is obsolete when the first T-34/85 rolls out from factory, its life is very short.
I think the brits are the most fun faction simplely because it has access to LMG and many potent late war tanks as non-doc. Not that rely on doctrine.
Posts: 823 | Subs: 3
Soviet suffers from terrible veterancy,infantry trip wire(WTF?) ,vehicle capture point vs. Turbine enhanced Blitzkireg Engine?
First off all. Tripwire so gud, 10 ammo for a whole dead squad ? + sight.
Vehicle capture point can win games, blitzkrieg save a tank. Fair Deal i think
Posts: 279
Posts: 1605 | Subs: 1
Su-85 is obsolete when the first T-34/85 rolls out from factory, its life is very short.
I think the brits are the most fun faction simplely because it has access to LMG and many potent late war tanks as non-doc. Not that rely on doctrine.
In-game version of SU-85 is amazing in its role.
Self-spot, long range, enough pen, outstanding DPS once vet 2 or higher, easy to vet.
Do you think giving non-doc LMG would improve Soviet gameplay? IMO it will ruin it.
Posts: 1225
Su-85 is obsolete when the first T-34/85 rolls out from factory, its life is very short.
I think the brits are the most fun faction simplely because it has access to LMG and many potent late war tanks as non-doc. Not that rely on doctrine.
Does not make it an early war unit still...which was the point or did I get you wrong there? Ingame the unit is quite viable in any case.
As far as the Brits are concerned, I haven't even bothered buying them. Cheesy and Op from their conception.
Also tripwire is actually quite useful, 10 muni investment for 1 dead model guaranteed, thats a steal. If you are looking for useless vet abilities, look no further than Grens.
Posts: 1702
What needs to be buffed for soviets
1. Penals
2. Penals
3. M3 slightly (maybe)
4. Penals
5. Penals
6. M-42 AT GUN
Maybe t-34/76 or su-85
But seriously relic plz buff penals
Posts: 954
Does not make it an early war unit still...which was the point or did I get you wrong there? Ingame the unit is quite viable in any case.
As far as the Brits are concerned, I haven't even bothered buying them. Cheesy and Op from their conception.
I was kinda think a SU-100 replacement should suit the scenario so much better, I think SU-85 should get its focus sight speed penalty removed once it hits vet3 , but not that urgent.
Posts: 1225
Posts: 1605 | Subs: 1
Posts: 954
Does not make it an early war unit still...which was the point or did I get you wrong there? Ingame the unit is quite viable in any case.
As far as the Brits are concerned, I haven't even bothered buying them. Cheesy and Op from their conception.
I was kinda think a SU-100 replacement should suit the scenario so much better, I think SU-85 should get its focus sight speed penalty removed once it hits vet3 , but not that urgent.
Posts: 279
SU-85 is amazing in its role.
Self-spot, long range, enough pen, outstanding DPS once vet 2 or higher, easy to vet.
Do you think giving non-doc LMG would improve Soviet gameplay? IMO it will ruin it.
In my tests, a vet 3 SU-85 regularly loses to a vet 0 jagdpanzer IV. Its penetration is shit and even though it fired 3x faster, almost all shots bounce.
Posts: 1108
Posts: 1605 | Subs: 1
In my tests, a vet 3 SU-85 regularly loses to a vet 0 jagdpanzer IV. Its penetration is shit and even though it fired 3x faster, almost all shots bounce.
Still SU-85 is more cost effective than JgPz.IV considering OKW fuel penalty. 2xSU-85 will force JgPz.IV to retreat.
Posts: 275 | Subs: 1
First off all. Tripwire so gud, 10 ammo for a whole dead squad ?
Do you think giving non-doc LMG would improve Soviet gameplay? IMO it will ruin it.
If it's come late game, for example with T4 i think no.
Soviets are arguably fine actually, for the most part.
What needs to be buffed for soviets
1. Penals
3. M3 slightly (maybe)
6. M-42 AT GUN
Maybe t-34/76 or su-85
But seriously relic plz buff penals
Also KV-1 and KV-2. t-34/76 not bad for they price but come then you don't need this thing.
su-85 just outclassed godlike jagd4, work worse then M36 and even new Stug give su-85 hard life.
Posts: 954
Still SU-85 is more cost effective than JgPz.IV considering OKW fuel penalty. 2xSU-85 will force JgPz.IV to retreat.
Only expect the fact the JP4 can be build in medtruck (beginning) , and the DP28 is hands down the worst LMG in the game adding to cons is just like a decoration, DP28 is a platoon based LMG(available in large number after all)
Posts: 380
First off all. Tripwire so gud, 10 ammo for a whole dead squad ? + sight.
Vehicle capture point can win games, blitzkrieg save a tank. Fair Deal i think
Wat? Tripwire wipe squads? Hell no. Oh and is2 capping whole map is opieop pls nerf. However, I believe you talk sarcasm
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