Patch notes 29 Oct
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M7B1 Priest’s Barrage ability now uses Target Position
Infantry Section’s Co-Ordinated Fire ability now has a static radius
What do these things mean?
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Most Barrage ability's radius increases/decreases depending on the distance from the source (The Weapon).
SpaceHamster is correct regarding the target position
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Most Barrage ability's radius increases/decrease depending on the distance from the source (The Weapon). Since the Infantry Section isn't the source, but rather the caster, the radius remains the same.
SpaceHamster is correct regarding the target position
So does that mean if you target a vehicle with a priest, it will follow it and shoot wherever it goes now? Or was it doing that before and that has now being disabled?
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http://www.coh2.org/topic/42955/balance-preview-pack-howitzer-vs-infantry-gun/page/1#post_id418361
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the second one
So does that mean if you target a vehicle with a priest, it will follow it and shoot wherever it goes now? Or was it doing that before and that has now being disabled?
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The LMG and bazooka bulletin change has been in the game since a few days. Relic, could you also change SdKfz 221/222 auto-cannon upgrade cost decrease bulletin? A Theatre of War-only bulletin isn't too useful in my opinion.
+1, and about the rest of the bulletins, example: Jagdtiger call-in, etc...?
No auto facing = fail of relic. Sten is perhaps a huge decrease in dps for stens. Commandos now are crap.
+1, without auto face: into the trash it goes.
Heat Shell ability no longer uses the artillery collision type
Heat Shell ability now uses the proper speed and acceleration values
This change is huge. This alone makes elite armored way more viable as now heat shells wont smash into the ground 90% of the time and actually be good.
Yes but still very very situational, too expensive ability, like the rest of the commander abilities: 'Elite Armor' useless still imo(other than fooling around with Sturmtiger).
Churchills
Reducing the armor of the Churchill to allow reduce the amount of deflection while maintain the Churchill’s ability to soak up damage.
Armor reduced from 280 to 240
Default Churchill health reduced from 1600 to 1400
1400 health Still way too much for 150 fuel.
And what the garden is Tiger/IS2/KingTiger with less Health?
Really have to wait like half a year for fix?
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50cal no longer broken and now usable because it doesn't cost as much as obers to reinforce?
Thank jebus.
Awesome!
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Currently it is 0.05/0.15/1 and it will be changed back to 0.1/0.3/1
Thank you...in current state, it can't even properly counter 3x Leigs....I drove to short range in game yesterday and fired barrage...in middle of second salvo 2 Leig shots hit me and I had to stop salvo and reverse becuase I was at half health. Any closer for less spread=better wiping and I would have died to the AA half track truck guarding it....can't wait to see if Leig is in reasonable state after this patch.
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-Universal Carrier has had an inappropriate line of speech removed
-AEC Mk. III Armored Car has had an inappropriate line of speech removed
Anyone know which lines these were? I can't remember anything inappropriate off hand.
They would say "Huns, in a Halftrack.. **Bleepers**" when they were fighting Infantry.
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They would say "Huns, in a Halftrack.. **Bleepers**" when they were fighting Infantry.
Are osttruppen still terrified of tank coming at them when they see M3 or shocks?
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Are RE stens adjusted?
No, RE Stens are separate from Commando Stens, which are only used by Commandos and Airlanding Officer.
Are osttruppen still terrified of tank coming at them when they see M3 or shocks?
And why to Osttruppen, Machine Gun Teams, and Medics have red soldier marks? Red means Artillery, they should have White (Infantry) or Blue (Medic).
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