Anyone worried new USF commander will make others obsolete?
Posts: 680
Posts: 17914 | Subs: 8
It will be as with Shock rifle with soviets, if you go anything else its because of how bored you are with that commander. Imo commanders should be a strategical choice, relic has failed in that department.
The commander doesn't have spammable armor or good off-map.
2-3 ATGs, 2 MGs and some basic inf and the commander is hardcountered.
It will be used purely because of hype, if you struggle vs comet, you'll struggle vs pershing, if you know your shit vs comet, pershing will be only a resource dump.
Posts: 473
Permanently BannedIt boggles the mind!
Posts: 473
Permanently Banned
It will be used purely because of hype, if you struggle vs comet, you'll struggle vs pershing, if you know your shit vs comet, pershing will be only a resource dump.
The man is hated, yet he strikes with facts time and time again!
Posts: 4630 | Subs: 2
It has pros anc cons, like all of them.
Good medium/heavy tank and rangers but on the other hand infantry has LMGs, Off map and on map arty, Rifle has E8 and flamers, armor is always good with demos and M10 spam, Airborne give you Paras with thompsons as well + P47.
Posts: 521
Posts: 17914 | Subs: 8
Rangers don't seem all that good, just Riflemen with some more armor. They can upgrade to get 4 Thompsons, and have 3 weapon slots, but the only ability they have is to throw a grenade.
TBH rangers are basically thompson paras who cost more. Slightly less dps for slightly more durability.
Both have nade, but thompson paras have much more(on field reinforcement by beacons, ability, less attrition, air support).
Posts: 403
Posts: 474
Maybe if they had something more than grenades I'd take them but with their current standing no.
Pershing is good though. Don't really care if it's not the damage sponge I needed it to be. As long as it can tank a few hits for jacksons to throw in shots without dying it's good in my book.
Plus, combined arms looks like the most useful ability in that commander. Will have to see how much of a buff that extra range, accuracy, and reload rate is ingame.
Posts: 254
Therefore I doubt the stats and properties we already know will change much for the better. Splitting them up into two Commanders would have allowed for a Pershing with some kind of Tiger status and Rangers with Shockrifle properties.
Posts: 295 | Subs: 1
Hi Obersoldaten.
Posts: 271
I think allies can finally play with overpriced inf with overpriced upgrade, which not even close to be cost effective.
Hi Obersoldaten.
IS?..
Posts: 17914 | Subs: 8
I think allies can finally play with overpriced inf with overpriced upgrade, which not even close to be cost effective.
Hi Obersoldaten.
Good thing that obersoldaten are doctrinal unit that overlaps with another doctrinal unit that have more utility and can be replaced by stock main line infantry anyway.
Oh wait! Someone decided to completely ignore these things, because 'selective facts' based argument is best and most valid argument
Posts: 3602 | Subs: 1
=> You smoke the area + you rush the area with your 4 Thompsons squad to bast anything in range.
Posts: 170
Posts: 295 | Subs: 1
Good thing that obersoldaten are doctrinal unit that overlaps with another doctrinal unit that have more utility and can be replaced by stock main line infantry anyway.
Oh wait! Someone decided to completely ignore these things, because 'selective facts' based argument is best and most valid argument
Since when "doctrinal" means "best and the most powerful"? Or probably you have to pay for obersoldaten more because their cost "include fact that they are non-doc unit". Or you think that its fine for unit to be overpriced crap because its stock unit and only doc units should be cost effective?
If unit if underperforming its underperforming and if its doctrinal or not its not an argument what so ever.
Only units from ambient building cost more then unit itself because of their deployment. Thats it.
Posts: 17914 | Subs: 8
I could go on here about different armies, different unit relations and accessibility, but I'd be talking to a wall anyway.
You're trying to compare apples to oranges without even having a clue about any of them.
Posts: 90
Only units from ambient building cost more then unit itself because of their deployment. Thats it.
Units that are paradropped and the ones that come in a glider also cost more for thier deployment.
But I guess only allies have them
Posts: 17914 | Subs: 8
Units that are paradropped and the ones that come in a glider also cost more for thier deployment.
But I guess only allies have them
He wouldn't know
He'll make friends quickly with other one army heroes who never played other side here, because thats how former official forum acolytes roll
Posts: 473
Permanently BannedYou have to imagine playing Rangers + smoke ability.
=> You smoke the area + you rush the area with your 4 Thompsons squad to bast anything in range.
And you suddenly encounter STG 44 Obers or triple lmg 42 Grens. Good luck with that.
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