It's the weird behaviour of squads who spawn with diffrent types of weapons. PTRS and DP28, Bar and Thompson, Zook and Thompson, etc.
But why do Shocks act the same?
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It's the weird behaviour of squads who spawn with diffrent types of weapons. PTRS and DP28, Bar and Thompson, Zook and Thompson, etc.
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But why do Shocks act the same?
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Just tested....All it takes is a simple change from that DancinGuard Squad AI to a normal AI like riflemens..and the LT/cpt act normally with no dancing.
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Just tested....All it takes is a simple change from that DancinGuard Squad AI to a normal AI like riflemens..and the LT/cpt act normally with no dancing.
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I've never seen Shocks act like that, and before the last patch the Lieutenant never acted like that for me either. However, regardless of which unit does it, it needs to end. If I wanted my Guards or my Captain to shoot from cover, I would have moved them into cover. Otherwise, when I right click something, I need that something to die, not have my units dance a jig before unloading their clips.
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Just tested....All it takes is a simple change from that DancinGuard Squad AI to a normal AI like riflemens..and the LT/cpt act normally with no dancing.
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Manuals from training schools tell soldiers to always look for cover.
So any idea what in the guard_infantry_plan causes this?
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So any idea what in the guard_infantry_plan causes this?
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