1- Be on the move
2- Give order to smoke
3- Immediately order to move
4- ???
5- Profit
that couple seconds of stopping and accelerating again will get the sherman killed.
the smoke on the sherman is really for covering an attack, not escape.
Posts: 1930
1- Be on the move
2- Give order to smoke
3- Immediately order to move
4- ???
5- Profit
Posts: 76
Posts: 1664
that couple seconds of stopping and accelerating again will get the sherman killed.
the smoke on the sherman is really for covering an attack, not escape.
Posts: 1585 | Subs: 1
that couple seconds of stopping and accelerating again will get the sherman killed.
the smoke on the sherman is really for covering an attack, not escape.
Posts: 444
Posts: 135
Posts: 508 | Subs: 1
Posts: 2470
Alright fair enough, I guess I could of been more eloquent in my response. But I feel that relic made the Sherman stop for the sole purpose of making the game more micro intensive. TBH the only thing I think should be changed with the Sherman M4A3 is this feature.
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