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russian armor

FYI: Hotfix is coming!!!!

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19 Sep 2015, 07:28 AM
#61
avatar of Keaper!
Donator 11

Posts: 135

In OCF if you must play only 1 game and its game as germans and it is agains as good pononet as you , you will lose , no way.


Pretty sure mirror matches are actually enabled for the qualifier round.
19 Sep 2015, 08:10 AM
#62
avatar of Firesparks

Posts: 1930



Then they wouldn't be worth buying, because their barrage is like 3 shots with a long cooldown. You buy them for the auto-attack. If they take the auto-attack away, they need to massively buff the barrage.

the pack howitzer barrage have a 60 seconds recharge time.

the LeIG have a 30 seconds recharge time, which is actually the same duration as the mortar barrage.

the Leig recharge is just short enough that you can start another barrage right after finishing it.
19 Sep 2015, 08:15 AM
#63
avatar of BartonPL

Posts: 2807 | Subs: 6

ahh yes, churchills HP gonna be changed! i really believe they go up to 2000, they really need that! :snfBarton:
19 Sep 2015, 08:17 AM
#64
avatar of Sappi
Patrion 14

Posts: 128

How about Leig and pack howie only having suppression on the barrage? I'd hate to see it go completely. OKW needs it to control blobs.
Phy
19 Sep 2015, 08:39 AM
#65
avatar of Phy

Posts: 509 | Subs: 1

hopefully this is released like asap. The game is just awful to play at the moment. you have to COMPLETELY outplay your opponent as axis (particularly ostheer) and even then it's still very difficult. Glad to see a hotfix in the works at least.


It has been this way during months as USF but never saw much complains on forums.

Anyway bugs are annyoing and need to be fixed. Remember back in coh1 the pakbug blowing up tanks with 2 shots. It lasted more than a weekened by far. Welcome to Relic's game.
19 Sep 2015, 11:43 AM
#66
avatar of Sinister

Posts: 96 | Subs: 1

ahh yes, churchills HP gonna be changed! i really believe they go up to 2000, they really need that! :snfBarton:


Definitely, because chilling in front of 2 paks now is quite under performing Kappa
19 Sep 2015, 12:29 PM
#67
avatar of spajn
Donator 11

Posts: 927

How could these balance changes really get into the live build? All you had to do is play 2-3 games to tell the game is seriously broken...
19 Sep 2015, 12:32 PM
#68
avatar of Sully

Posts: 390 | Subs: 2

I really hope they nerf Churchill HP. As it stands now, a Churchill can roll up to 3-4 Paks, still escape with plenty of HP left, and then quickly be repaired by heavy engineers.
19 Sep 2015, 12:46 PM
#69
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post19 Sep 2015, 08:39 AMPhy


It has been this way during months as USF but never saw much complains on forums.


I don't know what forums you were looking at, but it obviously wasn't this forum.
19 Sep 2015, 12:57 PM
#70
avatar of ThoseDeafMutes

Posts: 1026

Requiescat in Penne british forces.

Shitty early game and now they can't even use their own MG in the tourney :clap:
19 Sep 2015, 13:54 PM
#71
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

Requiescat in Penne british forces.

Rest in cylinder-shaped pasta?
19 Sep 2015, 15:32 PM
#72
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post19 Sep 2015, 13:54 PMVuther

Rest in cylinder-shaped pasta?


XD

Pace =/= Penne
19 Sep 2015, 22:45 PM
#73
avatar of ThoseDeafMutes

Posts: 1026

jump backJump back to quoted post19 Sep 2015, 13:54 PMVuther

Rest in cylinder-shaped pasta?


19 Sep 2015, 22:59 PM
#74
avatar of The Big Red 1

Posts: 758

USF still needs improvements this is at the very least a start i think...
19 Sep 2015, 23:33 PM
#75
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1




You know, I actually didn't get that one when I first read it.

I get it now...
20 Sep 2015, 00:48 AM
#76
avatar of Napalm

Posts: 1595 | Subs: 2

My question is, how did this happen?
20 Sep 2015, 00:59 AM
#77
avatar of ilGetUSomDay

Posts: 612



Relic you HAVE to do this....as an engineer.....im telling you....please......do this....it will make yours and our lives much easier


lol I've been saying Relic needs an engineer from the get go for reasons like this :megusta:
20 Sep 2015, 01:27 AM
#78
avatar of Jackiebrown

Posts: 657

jump backJump back to quoted post18 Sep 2015, 22:02 PMnigo
from shoutbox:





@Relic, take a look at this:



bugs:
*vickers range bug
*flames damage into models, buildings and emplacements (all)
*volks incendiary grenade (animation and damage)
*centaur clearing buildings
*Centaur also doesn't always set off mines.
*glider crush OKW trucks
*partisan DPS
*partisan spy network bug
*OKW Panther gaining the arty commander (its happening with all commanders this)

maps:
*Red ball express - The Mansion exit
*Red ball express - map loading descricption


Balances:
*rifle flames (balance reasons)
*Churchills HP (all versions)


Wasn't the health of AVRE and Croc brought down by 200?
20 Sep 2015, 03:26 AM
#79
avatar of Rogers

Posts: 1210 | Subs: 1

HOT FIX *jackin it brah*
20 Sep 2015, 05:14 AM
#80
avatar of mycalliope

Posts: 721

ummmm No fixes for the anti infantry partisans grenade i think in the terminater videos you are seeing thats more threat than the partisans themselves
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