Login

russian armor

17th Sept Patch impressions - post here

PAGES (7)down
18 Sep 2015, 04:52 AM
#41
avatar of pugzii

Posts: 513

Partisans OP, ive heard it all.
18 Sep 2015, 04:53 AM
#42
avatar of SpaceHamster
Patrion 14

Posts: 474

I did the math and Partisan PPSH41's do 25 DPS at close range. That is literally the highest close range DPS on any hand held weapon in the game beside the Ober IR StG 44 which does 25 DPS to. <444>_<444>

EDIT: And at Vet 3 when they get 40% more accuracy they have 35 DPS at close range :foreveralone:


What is the DPS of commandos in close range for comparisons btw?
18 Sep 2015, 04:55 AM
#43
avatar of Australian Magic

Posts: 4630 | Subs: 2

Goodbye brits emplacements with current brace.
No indirect fire for brits :foreveralone:
18 Sep 2015, 04:57 AM
#44
avatar of Alexzandvar

Posts: 4951 | Subs: 1



What is the DPS of commandos in close range for comparisons btw?


24 DPS per member at close. That was before they were nerfed this past patch.
18 Sep 2015, 04:58 AM
#45
avatar of SpaceHamster
Patrion 14

Posts: 474



24 DPS per member at close. That was before they were nerfed this past patch.


My elite trained commandos are now worse than partisans :foreveralone:
18 Sep 2015, 05:01 AM
#46
avatar of Alexzandvar

Posts: 4951 | Subs: 1



My elite trained commandos are now worse than partisans :foreveralone:


Well, to be fair Commandos are still now really good close range DPS'ers (they still do better than Thompson Para's) they just don't have 5 men with IR StG 44's :D

Partisans on the other hand, are 4 men with IR StG 44's (100 DPS at vet 0 and 140 at vet 3).
18 Sep 2015, 05:39 AM
#47
avatar of Intelligence209

Posts: 1124

Lol OP partisans,there should he civilians in the game so I can take out my anger on them every time the partisans succeed in an engagement..
18 Sep 2015, 05:41 AM
#48
avatar of Vinyl41

Posts: 97

is that a bug or a ninja buff that okw tank comamnder is available with every commander ?
sadly no arty on him :/
18 Sep 2015, 05:45 AM
#49
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

jump backJump back to quoted post18 Sep 2015, 05:41 AMVinyl41
is that a bug or a ninja buff that okw tank comamnder is available with every commander ?
sadly no arty on him :/


The arty is crap anyways, but that has to be a bug.
18 Sep 2015, 07:26 AM
#50
avatar of Katitof

Posts: 17914 | Subs: 8

There is a major bug which allows you to select british forces for 1v1 mode.

Partisans <444>3
18 Sep 2015, 07:42 AM
#51
avatar of Kreatiir

Posts: 2819

Amazing timing for OCF to hear all these great things about over-buffing and over-nerfing.

#OCFBLOBS INCOMING
18 Sep 2015, 07:43 AM
#52
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

flames still feel too strong. and leig... wow.
18 Sep 2015, 08:01 AM
#53
avatar of MoerserKarL
Donator 22

Posts: 1108

typicall relic. overbuffing and overnerfing units. Nothing has changed for over two years -_-
18 Sep 2015, 08:16 AM
#54
avatar of LemonJuice

Posts: 1144 | Subs: 7

typicall relic. overbuffing and overnerfing units. Nothing has changed for over two years -_-


lol how can you say this when its been literally less than 24 hours after patch launch. how can you accurately make an assumption that a unit was overbuffed or overnerfed? you have to play way more than what you can in one day to get a feel for the new patch.
18 Sep 2015, 08:44 AM
#55
avatar of samich

Posts: 205

huge knee jerk reactions inc
18 Sep 2015, 08:46 AM
#56
avatar of Kreatiir

Posts: 2819

jump backJump back to quoted post18 Sep 2015, 08:44 AMsamich
huge knee jerk reactions inc


:D
18 Sep 2015, 08:47 AM
#57
avatar of MoerserKarL
Donator 22

Posts: 1108



lol how can you say this when its been literally less than 24 hours after patch launch. how can you accurately make an assumption that a unit was overbuffed or overnerfed? you have to play way more than what you can in one day to get a feel for the new patch.


that was just my experience from the last patches ;) because there was not a single patch where something was not messed up :nahnah:



http://www.coh2.org/topic/40604/vicker-hmg-range-insane/page/1#post_id399110
18 Sep 2015, 08:49 AM
#58
avatar of Alexzandvar

Posts: 4951 | Subs: 1

There's only really two things that are just borked; Partisans having IR StG 44 DPS and Infin-Vickers.
18 Sep 2015, 08:58 AM
#59
avatar of LemonJuice

Posts: 1144 | Subs: 7



that was just my experience from the last patches ;) because there was not a single patch where something was not messed up :nahnah:



http://www.coh2.org/topic/40604/vicker-hmg-range-insane/page/1#post_id399110


the 'messed up' stuff is usually a bug rather than an overnerf or buff (like the vickers hmg range bug)
18 Sep 2015, 09:11 AM
#60
avatar of Junaid

Posts: 509



the 'messed up' stuff is usually a bug rather than an overnerf or buff (like the vickers hmg range bug)


+1. He's right. Its way too soon to judge, there may be bugs affecting the balance. Remember grens last patch?

Paging Dr Cruzz for ninja-diagnosis.
PAGES (7)down
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

951 users are online: 951 guests
1 post in the last 24h
10 posts in the last week
27 posts in the last month
Registered members: 50004
Welcome our newest member, Abtik Services
Most online: 2043 users on 29 Oct 2023, 01:04 AM