Login

russian armor

Centaur

PAGES (10)down
17 Sep 2015, 22:08 PM
#61
avatar of ThatRabidPotato

Posts: 218

The Centaur should have to do what the Ostwind has to do to kill AT guns- get behind them and fire into the exposed crew.

Any medium tank that can park in front of an AT gun and decrew it sometimes without the gun firing a single shot is broken.
18 Sep 2015, 00:20 AM
#62
avatar of Neffarion

Posts: 461 | Subs: 1

the only problem is that centaur wipes to quickly. Ostwind costs almost same and is not even close
18 Sep 2015, 01:19 AM
#63
avatar of Dr. Green Thumb

Posts: 132

I try not to complain until I really notice something off. The bofors for example. But the Centaur just insta gibs anything in it's path. My AT guns get in one shot before it's wiped out. Infantry in buildings have a bout 3-5 seconds to escape before they're murdered. Retreating infantry don't have a chance. Even PIVs get penetrated by its gun.

The Ostwind is no where near as good. The Luch obviously is much cheaper but even two luch's can't destroy infantry as fast as one Centaur. The DPS and accuracy is just insane.
26 Sep 2015, 21:27 PM
#64
avatar of Junaid

Posts: 509

Its OP for cost and performance. Really hurts Ost as they don't have anything short of T3 which can stand up to it
26 Sep 2015, 21:34 PM
#65
avatar of Horasu

Posts: 279

Considering Aimstrong is using Centaur spam for a one-way ticket to being the champion of OCF, wrecking top players with no variation in his strat except "rush centaur" ...Yeah. Nerf it hard.
27 Sep 2015, 00:08 AM
#66
avatar of Sully

Posts: 390 | Subs: 2

Even ignoring how it instantly kills any garrisoned unit, it is over performing. It should not be wiping AT guns from the front so quickly at the very least.
27 Sep 2015, 00:10 AM
#67
avatar of Puppetmaster
Patrion 310

Posts: 871

jump backJump back to quoted post26 Sep 2015, 21:34 PMHorasu
Considering Aimstrong is using Centaur spam for a one-way ticket to being the champion of OCF, wrecking top players with no variation in his strat except "rush centaur" ...Yeah. Nerf it hard.


Having watched a few streams vs him, people only seem to build a Pak when the Centaur comes out, not preparing for it. Its pretty clear he will build it. Also some cleverly placed tellers with a bait might be possible. A JP4 built in time will also kill it pretty easily.

I'm not saying that it doesn't need adjusting but people cant expect to counter it without bothering to prepare for its arrival.
27 Sep 2015, 00:10 AM
#68
avatar of dasheepeh

Posts: 2115 | Subs: 1

its ridiculous to say the least
27 Sep 2015, 00:26 AM
#69
avatar of Horasu

Posts: 279



Having watched a few streams vs him, people only seem to build a Pak when the Centaur comes out, not preparing for it. Its pretty clear he will build it. Also some cleverly placed tellers with a bait might be possible. A JP4 built in time will also kill it pretty easily.

I'm not saying that it doesn't need adjusting but people cant expect to counter it without bothering to prepare for its arrival.


In his game 2 vs. KoreanArmy, he not only lost his first centaur seconds after it arrives, but his second one in a similarly quick amount of time, yet for those few minutes they were on the map, they wiped so much infantry that it was unrecoverable. KA lost the game even though he dealt with those two Centaurs beautifully.

His opponents know how to deal with it. It deals too much irreversible damage, whether it's on the field for 10 minutes or 10 seconds.
27 Sep 2015, 01:03 AM
#70
avatar of ThatRabidPotato

Posts: 218

jump backJump back to quoted post27 Sep 2015, 00:26 AMHorasu


In his game 2 vs. KoreanArmy, he not only lost his first centaur seconds after it arrives, but his second one in a similarly quick amount of time, yet for those few minutes they were on the map, they wiped so much infantry that it was unrecoverable. KA lost the game even though he dealt with those two Centaurs beautifully.

His opponents know how to deal with it. It deals too much irreversible damage, whether it's on the field for 10 minutes or 10 seconds.
Don't know what you're talking about. He only lost the first one, he lost a Cromwell as well. His second and third ones survived till the end. That combined with the 4 AT guns he accumulated were enough to seal the win.
27 Sep 2015, 01:09 AM
#71
avatar of Corsin

Posts: 600

really need a replay.

iirc centaur is 110 or 120 fuel so more expensive then the ostwind and better.


its 100 fuel. and 40mp more than the ostwind... Yet has 5x the performance.


Centaur needs a nerf rather badly. also a fix vs damage against garrisoned units (its like the bofors was currently).
27 Sep 2015, 01:49 AM
#72
avatar of CavFra

Posts: 52

To this day I still come to this topic and feel famous, and laugh at how many still don't know how to counter a super slow tank and crying on how it is better than a Ostwind. Well you are almost right, it is, but unlikely many of you say, it cannot penetrate a P IV or a Ostwind frontally, which means one of those two screws it up pretty easily, also remember that you might want to adjust our gameplay options if you are afraid of an early game Centaur, because as an axis player you might want to bring some early game map control in the table and get a relatively early game Panzer IV to counter it and chase it off the map, most Brits won't even take an AT Gun if you don't take a 222 out and a Sniper isn't just gonna do anything to a PIV while you have a good laugh at the Centaur trying to escape, because yeah, it has no mobility at all, it gets out ranged by everything and 2 Paks are enough at range if you have vision.

So the conclusion is pretty easy, quit crying and start your brain up, try to pull out some tactics instead of raging in Game chat and yelling relic and you furiously throw your monitor out the nearest window or attempt to shoot it with a Kar 98 or some other bullshit you find around by digging a hole in Europe. Sometimes being dynamic allows you to win, hell if someone can win games just by spamming the hell out the fucking Osttruppen force, you can think of something to beat a Centaur, unless you did everything in your power to fuck up your game. Then you can start crying, but at yourselves.


Edit: Oh yeah, Axis gets access to armour earlier than Brits, so it's even x2 your fault if you can't even deal with that.
27 Sep 2015, 01:57 AM
#73
avatar of adrian23

Posts: 87

Centaur is fine but a Centaur supported by two 6 Pounder AT Guns is broken.


it's the only way to deal with okw blobs supported by armor ... since emplacements are useless now
27 Sep 2015, 02:25 AM
#74
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

Centaur needs its damage toned down and its instant clearing ability fixed. Very few, if any vehicles for their timing and cost in the mid-game can clear ATGs before they get their second or third shot in when attacking frontally.

Or it needs to be revamped where its damage is much less but it deals suppression like the AAHTs (Quad, M15 AAHT, 251 Flak Track) rather than being an Ostwind on steroids.

27 Sep 2015, 02:29 AM
#75
avatar of Horasu

Posts: 279

Don't know what you're talking about. He only lost the first one, he lost a Cromwell as well. His second and third ones survived till the end. That combined with the 4 AT guns he accumulated were enough to seal the win.


Gee, I wonder how he accrued so many AT guns :romeoHype:
27 Sep 2015, 02:36 AM
#76
avatar of page305

Posts: 26

He laughs at you too... "Centaur ACK ACK ACK ACK ACK!"

:D
27 Sep 2015, 02:52 AM
#77
avatar of hannibalbarcajr

Posts: 503

Definitely needs a little nerf. Then cost would be in line with performance. It definitely puts Ostwind to shame both in lethality and survivability. Only area it is inferior is speed. It's DPS just has to be toned down.
27 Sep 2015, 03:32 AM
#78
avatar of Carlos Danger

Posts: 362

20%-ish DPS reduction would be fine. Nothing more than that.
27 Sep 2015, 04:32 AM
#79
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post27 Sep 2015, 01:49 AMCavFra
Edit: Oh yeah, Axis gets access to armour earlier than Brits, so it's even x2 your fault if you can't even deal with that.


30 + 115 - (20) = 125 in tech. (They start with 20?)
100 for the Centaur / 110 for Cromwell
15/15/25 Upgrades (Nade/Rack/Bolster)

OH:
170f in tech (accounting for initial fuel)
100 for Ostwind / 125f PIV

jump backJump back to quoted post27 Sep 2015, 01:49 AMCavFra

it cannot penetrate a P IV or a Ostwind frontally, which means one of those two screws it up pretty easily,



24:10

From 80-85% to 35-40%. Frontal shots mostly (some Rear due to how side armor works)
27 Sep 2015, 11:28 AM
#80
avatar of Smaug

Posts: 366

it comes up.. shoots.. instakills the pak40 and mops up everything else

Even if they want to keep the anti inf performance as it is, atleast give it some damage reduction vs paks.
PAGES (10)down
0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
OKSpitfire: @aerafield that does sound familiar
Today, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Today, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Yesterday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Yesterday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Yesterday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Yesterday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
Last Thursday, 13:32 PM
donofsandiego: :clap:
Last Thursday, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Last Thursday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Last Thursday, 00:30 AM
shinasukac: kingtiger=kingjoker
Last Wednesday, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
Last Wednesday, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Last Wednesday, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Last Wednesday, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Last Wednesday, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Last Tuesday, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Last Tuesday, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Last Tuesday, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Last Tuesday, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Last Tuesday, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Last Tuesday, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM

Livestreams

unknown 85
Germany 915
Germany 0

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

720 users are online: 720 guests
1 post in the last 24h
24 posts in the last week
55 posts in the last month
Registered members: 52128
Welcome our newest member, Macke432
Most online: 2043 users on 29 Oct 2023, 01:04 AM