As we know british infantry themselves have trouble fending off some light vehicles that might ruin their day, such as the german scout car or flame halftrack, or the OKW flak.
I suggest that a HEAT grenade, like the ones the Special Weapons commander gets with his AT squad, should be added to the Mills bomb package so that you have AI and AT in one package. Mills bomb on its own seems generally underwhelming and I find there's better things to spend fuel and manpower on.
PIATs can't hit anything that isn't going slow as a snail, and getting an AT gun out can be tricky with the manpower impact that Tommies have.
(or perhaps the sniper should be in the HQ building but that idea seems unpopular.)
British Vehicle Snares
6 Sep 2015, 23:21 PM
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Posts: 270 | Subs: 1
6 Sep 2015, 23:26 PM
#2

Posts: 2280 | Subs: 2
Permanently Bannedspam mines
6 Sep 2015, 23:56 PM
#3

Posts: 1930
I think they are just suppose to have good vehicle and pure atw to make up for the lack of snare.
bofor and the AEC are both anti-vehicle and arrive fairly early on for the british. I believe you're suppose to use them to make up for PIAT's weakness
bofor and the AEC are both anti-vehicle and arrive fairly early on for the british. I believe you're suppose to use them to make up for PIAT's weakness
7 Sep 2015, 00:03 AM
#4

Posts: 830
spam mines
7 Sep 2015, 07:51 AM
#5

Posts: 91
The sniper crit shot is a snare, no?
Also the Boys AT Infantry Section (from premium commander) has a nade which snares.
Also the Boys AT Infantry Section (from premium commander) has a nade which snares.
7 Sep 2015, 15:03 PM
#6

Posts: 150
Also the Boys AT Infantry Section (from premium commander) has a nade which snares.
Never seen it damage an engine though.
7 Sep 2015, 15:04 PM
#7

Posts: 692
in my experience sniper crit shot will snare a 222 or luchs, but only crew shocks medium tanks
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