Designate command tank ability
Posts: 15
how big is the bonus?
Posts: 270 | Subs: 1
The Firefly fires about every 5-6 seconds in the Aura compared to around 11-12 on its own.
Vehicles also appear to be a bit more mobile when in the Aura too.
The Command Vehicle ability seems really underrated. I wonder how silly it would get if you stole the Ostheer Command Pz IV or the OKW Command Panther and made them into command vehicles?
Posts: 366
0.5x recived accuracy
0.5x reload
0.5x cooldown
the command aura is 30 range
A comet in command aura will shoot twice as fast with double accuracy .
Posts: 24
Posts: 17914 | Subs: 8
There is also 0.75 doctrinal ability cooldown multiplier.
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Posts: 1108
Posts: 640 | Subs: 1
2x accuracyThese numbers, are a solid candidate for the biggest bullshit I have ever seen in the Company of Heroes franchise, and I've seen some really messed up crap.
0.5x recived accuracy
0.5x reload
0.5x cooldown
the command aura is 30 range
Practically doubling to quadrupling the DPS of all units in the aura? This is Original Tiger Ace Commander level of broken.
Sure, the command vehicle itself is slow and vulnerable... which is easy to deal with if you make an AEC your command vehicle. But if you slap this on a Cromwell, or, heavens forbid, any Churchill variant, in the late game...
What would people say if the Command Panzer's aura reduced damage not by 20% but by 75%? Because this is the level of aura effect we have here. Yes, I know the Cmd Pz IV doesn't get gun or speed debuffs.
Reduce the penalties on cmd tank to 0.75 max speed and increase reload time by 50%.
In return nerf this aura to something sane.
Kubeljesus everloving Christ.
Posts: 17914 | Subs: 8
These numbers, are a solid candidate for the biggest bullshit I have ever seen in the Company of Heroes franchise, and I've seen some really messed up crap.
Practically doubling to quadrupling the DPS of all units in the aura? This is Original Tiger Ace Commander level of broken.
Sure, the command vehicle itself is slow and vulnerable... which is easy to deal with if you make an AEC your command vehicle. But if you slap this on a Cromwell, or, heavens forbid, any Churchill variant, in the late game...
What would people say if the Command Panzer's aura reduced damage not by 20% but by 75%? Because this is the level of aura effect we have here. Yes, I know the Cmd Pz IV doesn't get gun or speed debuffs.
Reduce the penalties on cmd tank to 0.75 max speed and increase reload time by 50%.
In return nerf this aura to something sane.
Kubeljesus everloving Christ.
This must be why every single brit player abuses it in every game.
Oh wait! They don't, because its not as potent in practice as on paper!
Posts: 3052 | Subs: 15
Posts: 169
These numbers, are a solid candidate for the biggest bullshit I have ever seen in the Company of Heroes franchise, and I've seen some really messed up crap.
Practically doubling to quadrupling the DPS of all units in the aura? This is Original Tiger Ace Commander level of broken.
Sure, the command vehicle itself is slow and vulnerable... which is easy to deal with if you make an AEC your command vehicle. But if you slap this on a Cromwell, or, heavens forbid, any Churchill variant, in the late game...
What would people say if the Command Panzer's aura reduced damage not by 20% but by 75%? Because this is the level of aura effect we have here. Yes, I know the Cmd Pz IV doesn't get gun or speed debuffs.
Reduce the penalties on cmd tank to 0.75 max speed and increase reload time by 50%.
In return nerf this aura to something sane.
Kubeljesus everloving Christ.
Have you even tried putting it on a churchill? It moves barely faster than a buttoned vehicle and 30 range makes this ability fairly hard to use offensively. The Command Tank also only affects your units and gives no buffs to your allies. Slap it on anything cheap and it becomes a giant target as you can't miss the huge indicator above the unit.
Posts: 15
Otoh, putting it on a centurion makes it for a sloooow tank
Posts: 165 | Subs: 2
There's no break even point to worry about, so having just one regular tank and one command tank will give you more DPS than two regular tanks combined. Obviously designating the weaker tank as the Command tank is ideal, in order for this to work. A Command Carrier is the cheapest way and gives you potentially the highest DPS (due to not sacrificing a tank's DPS on being a commmand vehicle), but you'll have to babysit it a lot, so a Cromwell might be better.
One nice thing is that - unlike the CoH1 ability - this affects troops too. That 50% received accuracy buff is substantial when it comes to keeping troops alive against small arms fire. The cooldown and reload buffs won't double the DPS in the same way as it does for tank cannons, but the 200% accuracy buff will be very noticeable.
As usual, the weapon buffs are only to hardpoint 1, which is the main gun for any unit. Vehicle machine-guns are unaffected, and the Churchill Crocodile's cannon is also unaffected since the flamethrower is it's 'main gun'.
Posts: 836 | Subs: 5
This must be why every single brit player abuses it in every game.
Oh wait! They don't, because its not as potent in practice as on paper!
What a dumb argument.
The British have been out for less than 3 days, of course the general population hasn't found out to abuse it yet. Even then, Vanguard is the flavor of the month due to the glider being batshit for 560mp.
Anyone with half a brain can notice that these numbers are completely over the top. You should probably set your bias aside before shitposting like usual.
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Posts: 218
Is there literally anything that's broken that you won't defend, so long as it's Allied? The Bofors, Commandoes, the AVRE, this... they're all perfectly okay according to you, and anyone who disagrees is a whining Weeaboo fanboy. My God, pot meet kettle. I understand being happy that the Allies have good stuff but this takes it way too far.
This must be why every single brit player abuses it in every game.
Oh wait! They don't, because its not as potent in practice as on paper!
Posts: 279
Posts: 2807 | Subs: 6
Posts: 8154 | Subs: 2
2x accuracy
0.5x recived accuracy
0.5x reload
0.5x cooldown
the command aura is 30 range
A comet in command aura will shoot twice as fast with double accuracy .
Does it only affect tanks?
Only own tanks or allied ones too?
Posts: 4951 | Subs: 1
Does it only affect tanks?
Only own tanks or allied ones too?
They left the specification field blank, so it affects everything.
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