RIP thread.
It's not my fault you have a meltdown every time I post dude. Just calm down.
Im glad usf has other non doc elite infantry. RIFLEMEN ARE THE ELITE INFANTRY. THEY ARE ALSO THE STARITNG INFANTRY.
USF has the option of supplementing it's infantry forces with it's build unit (can be upgraded with BARS to enact more efficient combat performance) like most factions do, USF has access to a powerful upgrade to it's base infantry in Infantry Company, 2 Elite options in Airborne, and now that Ass Engines have been "buffed" access to flamethrower units in 2 doctrines. USF is also getting 3 new commanders that will also probably contain elite infantry.
Ostheer doesn't have elite infantry in or out of doctrines. Storms are just Pgrens with worse veteranacy and a massive price tag while Ostruppenn are well, Osttruppen. Ass Grens can't really be considered "elite either".
Basically my point is the lack of a non-doctrinal elite infantry option is not a reason to over buff Riflemen when USF support weapons have received significant buffs.
Unbelievable
You find it unbelievable that other units in the game need upgrades to be effective
So you'd rather fight 6 men rifle. Lmao
It would be a way of giving Riflemen more survability in general without making them TO survivable versus small arms fire. Also would give a small DPS boost to!
Immature,lol,its fatigue from having these arguements with you every week.
If you are to tired of fatigued to be mature then that is your issue to deal with.
you suggesting that grenadiers dont have an LMG late game(they have them 5 minutes into the game,its not a matter of upgrading late game,you upgrade at 5 minutes or lose every inf fight to lmg grens.
Your proving my point that "Rifles are not the only ones that need to be upgraded to preform at max". But I was merely refuting your statement that rifles were unique in that they need upgrades to scale,
almost every squad needs upgrades to scale. It IS worth mentioning that early into the game rifles do maintain and distinct advantage toe to toe with other infantry.
You acting as if sturms are the only infantry OKW has,is the reason im "immature" at this point.
Using Volks to take on riflemen is not the best of ideas. Sturms are great because they can beat riflemen up close were Riflemen are normally strongest. Basically you need a combination of Volks and Sturm, but I prefer to always have an extra Sturm (basically 2 each). Rifles attempt to close to kill Volks, Sturms can ward of rifles. A song an dance repeated many times.
You need two 60 muni weapons and vet 3 to compete without bleedig like a pig,
This could be fixed by merely reducing the muni cost of upgrades or adding cheaper reinforce at vet 3 rather than making riflemen very durable against small arms fire for a 5 man squad.
and once you get the weapon and the vet,your squad STILL isnt among the best squads in the game?
If your looking to want "Get vet 3 + upgrades then sweep wall of death across map" I recommend a time travel machine to take you back to OKW vis a vis this past February.
How much sense does that make?
About as much sense as a 280 MP non-doctrinal 5 squad having better received accuracy than a doctrinal 440 MP 4 man squad.
Ostheer has alot of other things going for them.(They only lack "elite inf"(LMG Grens dont exist?)
LMG grens are not elite infantry, but again you are reinforcing my point that Rifles are not the only unit that needs upgrades to be effective or "scale"
and they dont have GREAT artillery.(even though panzerwerfer is getting a huge buff soon)
The ninja change they hit it with put it in the grave, it's AoE is now pathetic in the extreme.
Please dont act like ostheer is suddenly in the shit because they dont have SS Panzergrenadiers and Dora artillery.. Seriously.
Exactly, USF with the buffs it's getting won't be "in the shit" it's just that the Rifle buff is not needed in the context of the other buffs USF is receiving!
Again,riflemen,are the elite infantry,they are the AT infantry,they are the heavy infantry,THEY ARE THE INFANTRY,AND THEY NEED TO BE AS GOOD AS THEY ARE NOW.
You can either be good at 1 thing because your specialized or "okay" at everything. Why should Rifles not follow this formula? There is nothing wrong with Riflemen being "okay" at everything, but giving them hyper good received accuracy would make them to good against enemy infantry considering specialized units would be worse than them at it.
More arguing just to argue. OKW has more infantry types,and more infantry. because they have a fuck ton of manpower vs usf. Clearly their infantry isnt lacking. That is what I meant. Twist it how you may.
Dude the reason why OKW has a lot of infantry is because
they have very few vehicles. OKW doesn't have some magical +5 MP modifier on it, the faction just relies of using lots of infantry to make up for lack of tanks. I never said they were lacking at all.
280+120 only rivals 400/60 of obers,which btw,obers are better than rifles assuming max vet on both. and 280+120= more by a long shot than all the other units you mentioned. BECAUSE THEY NEED 2 UPGRADES TO BE WORTH MORE.
MP to munitions is not a 1 to 1 conversion. Generally the accepted formula is 1 MP = 3 munitions. So it's 280 + 40, not 280 + 120. Obers ARE better than rifles at max vet! I would certainly hope an extremely expensive specialized unit could do what it's supposed to do! You make a good case for making the BAR 50 munitions, but not a good one for hyper good Rec Ac on Rifles.
So you just leave your falls to die after spawning them? Or do you mix them into your force and let them vet? I mean really?
I normally just doesn't use them because they are inefficient as hell and come in a shitty doctrine but when I do I used them to hunt individual squads, not throw them into a blob.
Congrats? None of this arty proliferation exists with usf,unless you count the unreleased calliope.
Mortar HT and Priest got buffed, and yes are you pointed out USF will be getting more indirect. The Pack Howi also got a very big ninja buff. But still in general I don't float MP or play defensively against USF at all. (This isn't mention USF has abilities like Mech Arty, Armor Arty, and Time on Target to kill trucks on other defensive shit also Major Arty got fixed!).
What? Yes we are comparing max vet obers with max vet rifles with 2 upgrades. And the obers win. assuming max vet and upgrade!!! You know,we're talking about SCALING and all.
Max Vet obers are rare, Vet 3 rifles are not. I compare things on equal levels of Vet because Vet 4 and Vet 5 are intentionally designed to be hard to obtain. There is also a point to be made that the fact that Vet 4-5 Obers are awesome doesn't make it necessary for rifles to receive a massive Rec Ac since Vet 4-5 Obers are designed to be very versatile specialist expensive units which is the opposite of how rifles work.
Because fighting this huge amount of useful vetted riflemen in a long game all the sudden wont allow obers to vet.
No they will vet, but Vet 4-5 is still not common by any stretch of the imagination. And again; this isn't about the fact that a specialist unit like Obers at vet 4 is great, it's that Rifles don't need extremely powerful Rec Acc relative to other units that cost more but are smaller.
Please stop ruining threads
I don't see how offering useful information to members of discussions is ruining threads? I mean I'm just here to help dude
They also move slow as molasses. And cant dodge anything explosive without retreating.
It's almost as if that is to balance out them being extremely survivable
Must charge into dick touching range,so they need this vitality
It's almost as if that is to balance out them being extremely survivable
A unit that will probably be nerfed because of axis fill in the blanks like you
Please stop with the personal attacks.
Ok mr stat,tell me how many OKW units are within .20 of those units you just listed?
Number 6 is the new Vet 3 Cons (.65 Rec Acc on 6 man squad Kreygasm) survivablity is about squad number + rec acc and armor not just rec acc.