Login

russian armor

Ridiculous building health

3 Sep 2015, 16:36 PM
#1
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

The new maps buildings have stupid amounts of health, for example the center church of one map could withstand 6 or more volleys of stuka fire. And the normal small buildings could take up to 3 volleys. This makes fhq commander ridiculous to deal with in these new maps.(Havent tried using mortar ht flame to burn them yet)
3 Sep 2015, 16:38 PM
#2
avatar of BlackKorp

Posts: 974 | Subs: 2

There are a lot of issues, hope they get attention soon. :unsure:
3 Sep 2015, 16:41 PM
#3
avatar of cr4wler

Posts: 1164

realised the same thing... that one chruch withstood literally 10 minute non stop fire from paks, flamers and mortars... all the while 2 snipers were trying to decimate the maxims spammed around it. he reinforced faster than i could kill his stuff. very balanced.

especially since you cannot decap the FHQ either. all he has to do is send his first pio there, FHQ... indestrucable no-go zone created.
3 Sep 2015, 16:43 PM
#4
avatar of l4hti

Posts: 476

I think buildings were absolutely fine before, only OKW infiltration nades were overperforming!
3 Sep 2015, 17:17 PM
#5
avatar of henka
Donator 11

Posts: 15

so thats why the MG nest i faced (4 mg's) was impossible to kill. All i could do was flame it with a wasp and kill all in it, but then he just re-crewed it.. rince and repeat
3 Sep 2015, 17:18 PM
#6
avatar of MoerserKarL
Donator 22

Posts: 1108

you mean the big church on that düsseldorf map right? This building could withstand a nuke :romeoMug:
3 Sep 2015, 17:42 PM
#7
avatar of ThatRabidPotato

Posts: 218

you mean the big church on that düsseldorf map right? This building could withstand a nuke :romeoMug:
I guess I just got lucky then, one single incendiary barrage from a mortar halftrack took care of it for me.
3 Sep 2015, 18:05 PM
#8
avatar of MoerserKarL
Donator 22

Posts: 1108

I guess I just got lucky then, one single incendiary barrage from a mortar halftrack took care of it for me.


oh okay. Never tried flames against this build :foreveralone: my fail :D
3 Sep 2015, 18:17 PM
#9
avatar of cr4wler

Posts: 1164



oh okay. Never tried flames against this build :foreveralone: my fail :D


i did... with flamer pios tho. hardly did anything.
Only Relic postRelic 3 Sep 2015, 18:20 PM
#10
avatar of Jason_RE
Developer Relic Badge

Posts: 13 | Subs: 25

The new maps buildings have stupid amounts of health, for example the center church of one map could withstand 6 or more volleys of stuka fire. And the normal small buildings could take up to 3 volleys. This makes fhq commander ridiculous to deal with in these new maps.(Havent tried using mortar ht flame to burn them yet)


There is a bug at the moment with 'Big Explosive' weapon types not triggering building panel criticals. Its already been fixed and should roll out in the next patch.
3 Sep 2015, 18:21 PM
#11
avatar of ThatRabidPotato

Posts: 218



There is a bug at the moment with 'Big Explosive' weapon types not triggering building panel criticals. Its already been fixed and should roll out in the next patch.
Is it anything like the bug where the Stuka only fires one rocket? :P
3 Sep 2015, 18:25 PM
#12
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3



There is a bug at the moment with 'Big Explosive' weapon types not triggering building panel criticals. Its already been fixed and should roll out in the next patch.


Ah alright, thanks for responding :)
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: Pershing must not be that bad since USF is getting dumpstered in all modes B-)
Yesterday, 06:10 AM
Willy Pete: Pershing is the Tiger Ace 2.0. Relic loves their OP dlc tanks
Yesterday, 02:08 AM
Lady Xenarra: Hee's hoping that Pershing gets nerfs in 2.05.....
Last Saturday, 17:55 PM
Rosbone: you know, you give the mods something to do so they can feel useful and you dont even get a thank you :guyokay:
Last Thursday, 23:06 PM
Willy Pete: :banned:
Last Thursday, 20:37 PM
Reverb: o_O
Last Thursday, 12:38 PM
aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
21 Apr 2025, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
19 Apr 2025, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
19 Apr 2025, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
19 Apr 2025, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

414 users are online: 414 guests
2 posts in the last 24h
15 posts in the last week
43 posts in the last month
Registered members: 54076
Welcome our newest member, prestigeraintreepark
Most online: 2043 users on 29 Oct 2023, 01:04 AM