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russian armor

Brits first impressions (post here)

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31 Aug 2015, 23:42 PM
#41
avatar of braciszek

Posts: 2053

Volks wiped my Infantry Section... Oops... There went a portion of my map control. (Basically every game when you lose your first early squad)
aaa
31 Aug 2015, 23:54 PM
#42
avatar of aaa

Posts: 1487

jump backJump back to quoted post31 Aug 2015, 19:42 PMnigo


Can you stop posting such a lame pictures it doesnt show anythong important. I can post a screen with oposite numbers. This is only a shame for you.
31 Aug 2015, 23:58 PM
#43
avatar of __deleted__

Posts: 830

EXTREMELY GOOD LATE GAME FACTION


Did they nerf piats? I hope they are still good?
1 Sep 2015, 00:09 AM
#44
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Some tips based on stats:

-Don't move your IS, they basically have flat accuracy so you gain almost nothing for getting close to the enemy

-The AVRE has 150 pen but does 50% damage on deflection so it will always at least do 320 damage, it's damage doesn't really drop off at all towards the edge of the AoE so you can assume this will be constant

-Being in cover cuts your reload in half
1 Sep 2015, 00:16 AM
#45
avatar of F1sh

Posts: 521

A couple things I noticed:

If you make a Comet a commander vehicle, it takes around 16 seconds to reload o_O . I learned that the hard way :(

Not sure if applies to all mortars, but Wehrmacht mortar has a really high rate of fire (shoots another shot before the previous one hits the ground).

Units in buildings have an echo in their voice, pretty cool.

AEC armored car is pretty beast, seems to be weaker than a Puma armor wise, but I think it's faster.

Would be nice if the Forward Assembly could get a medic upgrade, I don't have time to bring my Tommies back to base.

Cromwell and Churchill, and a couple other vehicles don't have the prioritize vehicle ability.

Churchill AVRE is awesome, please don't nerf. Maybe increase the price to 150 or 160 fuel.

PIATS are cheap, but inaccurate.



1 Sep 2015, 00:20 AM
#46
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Did they nerf piats? I hope they are still good?


They do 120 damage on pen and 80 on deflection.

1 Sep 2015, 00:35 AM
#47
avatar of dasheepeh

Posts: 2115 | Subs: 1

i honestly think that 35mp reinforce for tommies is too high. should be 30.

brits are extremely manpower starved
1 Sep 2015, 00:38 AM
#48
avatar of braciszek

Posts: 2053



They do 120 damage on pen and 80 on deflection.



If they hit...

They never hit, just miss ridiculously against very close targets, making bazooka look good. :/ At least PTRS does consistent damage as well.
1 Sep 2015, 00:46 AM
#49
avatar of BeefSurge

Posts: 1891

Is it worth giving Commandos Brens? What about Engineers?
1 Sep 2015, 00:48 AM
#50
avatar of Alexzandvar

Posts: 4951 | Subs: 1



If they hit...

They never hit, just miss ridiculously against very close targets, making bazooka look good. :/ At least PTRS does consistent damage as well.


Try attacking ground. They have a fairly decent ROF.

Is it worth giving Commandos Brens? What about Engineers?


Heavy Engineers get their own LMG's so there's no reason to give them Brens if your doing Anvil but if your going hammer then sure! Also giving Commandos anything is worth it since relic forgot to fix them lol
1 Sep 2015, 01:02 AM
#51
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Sappers feel like ass. I expected something like sturmpio dps when you upgraded to 5 man squads but they feel like ass grens.
1 Sep 2015, 01:22 AM
#52
avatar of Porygon

Posts: 2779

PIATS just making your troops become WORSE, because they ABSOLUTELY, DID NOTHING except charging your 45 muni.

I don't care if Lelic make it screcks 2.0, but the current version are NUTS.
Any person or even monkey with their brain functional, would not take ANY damage from those PIATS.

Even one Guards squad can do more damage than 8 PIATS to a P4.
1 Sep 2015, 01:30 AM
#53
avatar of iTzDusty

Posts: 836 | Subs: 5

jump backJump back to quoted post1 Sep 2015, 01:02 AMTobis
Sappers feel like ass. I expected something like sturmpio dps when you upgraded to 5 man squads but they feel like ass grens.


Why would expect that when they cost 210 mp?
1 Sep 2015, 01:38 AM
#54
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post1 Sep 2015, 01:02 AMTobis
Sappers feel like ass. I expected something like sturmpio dps when you upgraded to 5 man squads but they feel like ass grens.


Well they have better received accuracy, so there's that. (.8 to be specific)
1 Sep 2015, 02:09 AM
#55
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4



Why would expect that when they cost 210 mp?


I expected a good close range unit to work in conjunction with the long range rifle squads. Like with grens and pgrens, and volks and sturmpios.
1 Sep 2015, 02:09 AM
#56
avatar of Flying Dustbin

Posts: 270 | Subs: 1

Anyone have a good build order to share?
Usually I'm just buying things with no clear goal in mind which prevents be from being efficient and getting what I need when I need it.
1 Sep 2015, 02:11 AM
#57
avatar of dasheepeh

Posts: 2115 | Subs: 1

brits feel too slow early on, they need to buff tommies outside cover and make them slightly cheaper to maintain tbh
1 Sep 2015, 02:14 AM
#58
avatar of LemonJuice

Posts: 1144 | Subs: 7

Anyone have a good build order to share?
Usually I'm just buying things with no clear goal in mind which prevents be from being efficient and getting what I need when I need it.


starting section > section > hmg > section > tech up > sappers > lmg/squad size > lmgs on every section > AT gun/AEC if needed.

infantry sections with double lmgs are extremely lethal, theyre the back bone of your late game army.
1 Sep 2015, 02:27 AM
#59
avatar of gnaggnoyil

Posts: 65

Infantry section are just hard-countered by OST snipers zzzzzzz.
1 Sep 2015, 02:32 AM
#60
avatar of eebies

Posts: 67

jump backJump back to quoted post1 Sep 2015, 00:16 AMF1sh
A couple things I noticed:
AEC armored car is pretty beast, seems to be weaker than a Puma armor wise, but I think it's faster.


Nah, it has 40 armor. Puma has 25. Same health at 400.
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