must be the dudes with stuff
Dudes with stuff are a different unit named Urban Assault Light Infantry, they're currently a 4-man squad with Jäger / Stormtrooper's model. They are armed with 4 MP 40's, Smoke Grenade ability, and Panzerfaust ability.
Posts: 4928
must be the dudes with stuff
Posts: 4928
Less then 50 produced you say?
Meets all the requirements for a stock unit for axis army.
Posts: 1026
Posts: 4928
I feel like a Hetzer is an unneeded unit for OKW, at least if it was a Flammpanzer it would be quite unique for the faction. JPIV is basically a Hetzer but with a Panther main gun instead of a Stug/PIV main gun.
Posts: 432
Dudes with stuff are a different unit named Urban Assault Light Infantry, they're currently a 4-man squad with Jäger / Stormtrooper's model. They are armed with 4 MP 40's, Smoke Grenade ability, and Panzerfaust ability.
Posts: 1890 | Subs: 1
Posts: 4928
MP-40's you say? Sounds useless already.
Posts: 1026
Actually the JP4's gun has the penetration as the StuG's, 60 less than the Panther's. It was the same gun in real life, but it's much weaker in-game.
Posts: 1116 | Subs: 1
Permanently BannedPosts: 4951 | Subs: 1
Real life is what I was referring to. 75 l/48 is the stug, hetzer and late pIV, l/70 was panther and jpIV. At any rate OKW has a great TD and they also have the Panther, both stock. And now a quality stock medium. Fairly solid AT gun. Doctrinal Pak43 and Jagdtiger. Shreks on their core inf. Not hurting for AT options at all. I really think a flamethrower tank would be a more interesting inclusion for the faction.
Posts: 1604 | Subs: 3
Posts: 2053
People loved the hetzer from coh1.... now it returns...with FLAMES.
Implementing a Hetzer AT tank makes no sense, OKW has a JP4 for that role. A flame tank however is a nice garrison cleaning tool.
Posts: 432
They were superior to Assault Engineers at least.
Posts: 4928
You're using American Assault Engineers wrong if you think that those units are shitty.
MP-40 is by and far the worst weapon in the game compared to other weapons of its class.
Posts: 1194 | Subs: 1
Posts: 4951 | Subs: 1
OK, then I will say it. Assault Engineers are shitty. They are a 4 man squad with terrible received accuracy that has to fight Axis faction which have very good DPS at all ranges until close. Losing just 1 model makes them useless, as they have to immediately be retreated after the battle to be useful in later engagements.
They may have good DPS in theory, but good luck getting in close to use that DPS. You are better off getting a riflesquad for the same price. Assault Engineers are useful for 1 job, anti-building, and even that can be done by riflemen.
They have 1 use, which is demos. As a USF player, I will tell you that demos are NOT easily paid for in a faction that requires more munitions to fight in the early game (grenades and smoke vs. MGs), and to scale into the lategame (upgrades), than any other faction.
Wait, why are we talking about these again?
Posts: 432
I never said Assault Engineers were shitty, I said Urban Assault Light Infantry were superior.
Nowhere did I say they use the same MP 40 as Assault Grenadiers, that was your assumption.
Posts: 4928
Are UALI even released yet? I thought that Doctrine was still locked up?
28 | |||||
14 | |||||
1 | |||||
1 | |||||
1 |