ML-20 Got nerfed so hard its silly. Reduction in damage by almost 50% and cannot be built in HQ sector, and all that without a scatter decrease.
It will have reduced scatter because it will be closer to the enemy base.
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ML-20 Got nerfed so hard its silly. Reduction in damage by almost 50% and cannot be built in HQ sector, and all that without a scatter decrease.
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It will have reduced scatter because it will be closer to the enemy base.
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That's actually a great point, balance attained.
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Kind of. Except that now LEfh is superior to the ML-20 for no reason at all.
Having same damage , faster RoF, and firing more rounds. At vet 1 they fire the same but LEfh has counterbattery fire.
This is probably an overnerf, i suspect it being 200-240 in the live version.
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ML-20 Damage reduced from 300 to 160
New Squad Formation added to existing infantry to make them spread out more
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wow R.I.P ML20
That nerf is probably too big
thanks Relic.. lets see how good it works.
Really looking forward to the patch/release but no new commanders for the existing factions? why?
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Dear god, everyone doesn't have to auto veto Sittard anymore.
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Could somebody explain to me how the new target tables work?
As far as I remember, vCoH used them to determine every damage from one unit to any other.
But in CoH2 it has to be some kind of different, or am I wrong?
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