Captain costs 50 manpower to reinforce?

Posts: 204

Posts: 238
WWWWWWWWWWWWWWWWWHHHHHHHHHHHHHHHHHHHHYYYYYYYYYYYYYY. I mean really. On his own he cost 320 manpower (you buy him back). Why dose he cost 50 manpower to reinforce. The LT only cost 25, which is ok with me. Is this a bug of something?
The LT and the CAP cost 50 mp to reinforce and take longer to do so.
The reason? Well b/c F U relic style.
Oh and don't forget they almost ALWAYS die first b/c they are in the front due to the Thompson's shorter range than the rifles.

Posts: 254
Oh and don't forget they almost ALWAYS die first b/c they are in the front due to the Thompson's shorter range than the rifles.
Maybe you should stop using it like Rambo only because it has a single Thompson...

Posts: 4314 | Subs: 7
Maybe you should stop using it like Rambo only because it has a single Thompson...
You forgo double zooks , with them i often snipe 1-3 sturpios at point blank and so i win engangements again them



Posts: 3052 | Subs: 15
Because it would be silly if a Captain was easier to replace than some random private.
From a gameplay standpoint,
its fucking pointless,Only because relic hates USF.
Because im pretty sure arty officer and

Edit



Posts: 204

Posts: 254
You forgo double zooks , with them i often snipe 1-3 sturpios at point blank and so i win engangements again them
Lucky you.



Posts: 1664



Posts: 3103 | Subs: 1
Maybe give the cpt a little bit of armor. I liked it when the Ostheer Artillery Officer had 4
Me too.
I mean come on, an officer being way tougher than guys with actual body armour? 10/10.


Posts: 4928
sturm reinf for 50 while the ost arty officer despite being a higher rank than all of them only reinforce for 30.
He's also the worst one dispite being the highest rank. But he's cheaper because he's the worst. No bonuses (except the one you pay for), no artillery (despite being an artillery officer), and his pistol is the worst handheld weapon in the entire game, (ami medic has better DPS).



Posts: 3052 | Subs: 15
He's also the worst one dispite being the highest rank.
Fuck I misread

That smoke ability and concentrate fire is OP

And for 240 mp


Posts: 4951 | Subs: 1

Posts: 830


Posts: 622

Posts: 1891

Posts: 1248
WWWWWWWWWWWWWWWWWHHHHHHHHHHHHHHHHHHHHYYYYYYYYYYYYYY. I mean really. On his own he cost 320 manpower (you buy him back). Why dose he cost 50 manpower to reinforce. The LT only cost 25, which is ok with me. Is this a bug of something?
The Officer Model is 50 to reinforce the others are cheap. Fools! There is 1 officer in each officer squad and the members have a standard reinforce cost while the officer is 50.


Posts: 169
Well i see no reason any of these officer should cost 50 manpower. 30 maby, but 50 no way. This is the stumofficer to.
Sturm Officer is escorted by obers that cost 50 to reinforce regularly and is currently the only one that has an aura and direct offensive abilities.

Posts: 818
the LT costing 25 mp is a bug

Posts: 708 | Subs: 1
Same logic is working for okw sturmofficer, 35 manpower if officer alive, 50 manpower for every model if officer died.

Posts: 1802 | Subs: 1
From a realistic standpoint
Because it would be silly if a Captain was easier to replace than some random private.
From a gameplay standpoint,
its fucking pointless,Only because relic hates USF.
Because im pretty sure arty officer andsturm officerdont reinforce for 50 mp,despite being higher ranks than the captain
Editsturm reinf for 50 while the ost arty officer despite being a higher rank than all of them only reinforce for 30.
That's one expensive Luger he's carrying. (Or maybe a Walter)
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