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Alex's Guide to using Booby Trap

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23 Aug 2015, 13:50 PM
#1
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Booby trap is an ability found on Jaegar Light Infantry and Obersoldaten. It's basically like a mine/demo charge focused on a point that will hit a squad when it enters the capture zone.

Here's a small guide to the proper usage of this ability!

-It will not detonate when friendly infantry occupy the capture zone

-It detonates a split second after it the enemy squad enters the capture zone (IF a friendly unit is not present) meaning it will usually kill most of the squad leaving only 1 or 2 squad members alive.

-It will detonate when Soviet vehicles attempt to capture the point, but not really do much damage.

-If a enemy squad is on the capture zone and a friendly unit leaves the zone (thus making it available for capture) it will detonate directly on top of the enemy squad

Steps for getting maximum damage out of this ability:

1. Booby trap point with vet 2 JLI squad (basically a squad that can cloak with hold fire)

2. Cloak inside the circle after arming the trap

3. Wait for enemy units to enter capture zone

4. Leave zone with cloaked unit

5. The trap will detonate directly on top of the enemy unit/blob killing it or most of it.

6. Clean up remaining troops with JLI, whose snipe ability will help mop up damaged models

You can do this with non-cloaking squads but the enemy will be much more alert and thus less likely to fall pray to the ambush after the trap goes off!

Thank you for reading, please leave a comment/suggestion!
23 Aug 2015, 15:25 PM
#2
avatar of Benoslav

Posts: 14

One can also bait with Volks. The enemy shall proceed to bum rush them at which point you retreat or soft retreat leaving the bold adversaries to blow up.
23 Aug 2015, 15:56 PM
#3
avatar of topperharley_42
Donator 11

Posts: 61

Sweet idea to use the booty trap (pun intended) that way. A short question though: Is the booby trap a vet1 ability? (sry, to lazy to go ingame and check myself Kappa)
23 Aug 2015, 17:19 PM
#4
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

What's next, Katitof's guide to forum warrioring? :sibHyena:
23 Aug 2015, 19:42 PM
#5
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Sweet idea to use the booty trap (pun intended) that way. A short question though: Is the booby trap a vet1 ability? (sry, to lazy to go ingame and check myself Kappa)


No, it comes standard for 60 munitions on Obers and 50 on JLI. Don't ask me why they don't cost the same lol.

One can also bait with Volks. The enemy shall proceed to bum rush them at which point you retreat or soft retreat leaving the bold adversaries to blow up.


Yeah obviously you can use whatever unit you want to "hold" the trap open for the enemy but Iv found when an enemy is engaged in combat they are less likely to be surprised by booby trap.

What's next, Katitof's guide to forum warrioring? :sibHyena:


:romeoPro:
23 Aug 2015, 22:30 PM
#6
avatar of hazifeladat

Posts: 194

i came here for boobs, guess this was the trap :sibHyena:
24 Aug 2015, 15:00 PM
#7
avatar of spam.r33k

Posts: 503



No, it comes standard for 60 munitions on Obers and 50 on JLI. Don't ask me why they don't cost the same lol.



the JLI are infiltration specialists who'll provide you with a bang for your buck !
24 Aug 2015, 15:11 PM
#8
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

you couldnt have just called this "how to use booby traps"?
24 Aug 2015, 15:37 PM
#9
avatar of __deleted__

Posts: 4314 | Subs: 7



How to counter booby traps by WW2 usfusf war cartoon doctrine SNAFU (sytuation normal , all fucked up)
24 Aug 2015, 16:00 PM
#10
avatar of VonIvan

Posts: 2487 | Subs: 21

24 Aug 2015, 16:11 PM
#11
avatar of Jadame!

Posts: 1122

Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.
24 Aug 2015, 21:02 PM
#12
avatar of Alexzandvar

Posts: 4951 | Subs: 1

you couldnt have just called this "how to use booby traps"?


I thought you said you don't troll in the strategy section? :snfBarton:

Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.


That would be interesting yeah.
25 Aug 2015, 14:51 PM
#13
avatar of Nick Banana

Posts: 96

jump backJump back to quoted post24 Aug 2015, 16:11 PMJadame!
Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.


yeah kill damn maxim squad in building

25 Aug 2015, 14:57 PM
#14
avatar of Jadame!

Posts: 1122

yeah kill damn maxim squad in building


I would not say necessary kill, but even doing 75% of hp damage without killing models (until they are already damaged) would make player who garrisoned building consider instant retreat and seriously punish troops if they decide stay in that building.

And for all of those who thinks or might think it would be broken - lets not forget that demo cost 90muni and offers pretty much guaranteed squad wipes anywhere on the map, doubly so on choke point bridge maps like trois ponts.
25 Aug 2015, 15:05 PM
#15
avatar of TechBee

Posts: 33



I thought you said you don't troll in the strategy section? :snfBarton:



That would be interesting yeah.


How is Cookiez trolling, he just pointed out a legitimate issue.
25 Aug 2015, 19:08 PM
#16
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post25 Aug 2015, 15:05 PMTechBee


How is Cookiez trolling, he just pointed out a legitimate issue.


The thread is "Guide to using Booby Trap" and I described how it works and why it's good. "How to use Booby Traps" means pretty much the same thing, and the thread would have the same content.
26 Aug 2015, 00:09 AM
#17
avatar of Just easy

Posts: 110

jump backJump back to quoted post25 Aug 2015, 15:05 PMTechBee


How is Cookiez trolling, he just pointed out a legitimate issue.


What legitimate issue is that?
26 Aug 2015, 00:13 AM
#18
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

~ :snfPeter: ~


Im decent friends with lelex,i just troll him daily.

enjoy his guide/memo/tip/ :snfPeter: there is no issue. :snfPeter:
It was just a joke
every 1 calm :snfPeter:
30 Aug 2015, 18:14 PM
#19
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Alex's guide on how to use something that has been in the game since urban defense.
4 Sep 2015, 05:04 AM
#20
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Small update, as the Soviet Booby Trap got a buff to it's AoE so did the OKW one! Because they use the same stats! :D
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
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09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
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02 Apr 2025, 00:16 AM
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01 Apr 2025, 20:29 PM
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01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
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18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
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14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
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14 Mar 2025, 10:45 AM
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13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
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13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
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12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
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Willy Pete: Cool you wanna lose your stock lategame arty too then?
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Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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