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Alex's Guide to using Booby Trap

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23 Aug 2015, 13:50 PM
#1
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Booby trap is an ability found on Jaegar Light Infantry and Obersoldaten. It's basically like a mine/demo charge focused on a point that will hit a squad when it enters the capture zone.

Here's a small guide to the proper usage of this ability!

-It will not detonate when friendly infantry occupy the capture zone

-It detonates a split second after it the enemy squad enters the capture zone (IF a friendly unit is not present) meaning it will usually kill most of the squad leaving only 1 or 2 squad members alive.

-It will detonate when Soviet vehicles attempt to capture the point, but not really do much damage.

-If a enemy squad is on the capture zone and a friendly unit leaves the zone (thus making it available for capture) it will detonate directly on top of the enemy squad

Steps for getting maximum damage out of this ability:

1. Booby trap point with vet 2 JLI squad (basically a squad that can cloak with hold fire)

2. Cloak inside the circle after arming the trap

3. Wait for enemy units to enter capture zone

4. Leave zone with cloaked unit

5. The trap will detonate directly on top of the enemy unit/blob killing it or most of it.

6. Clean up remaining troops with JLI, whose snipe ability will help mop up damaged models

You can do this with non-cloaking squads but the enemy will be much more alert and thus less likely to fall pray to the ambush after the trap goes off!

Thank you for reading, please leave a comment/suggestion!
23 Aug 2015, 15:25 PM
#2
avatar of Benoslav

Posts: 14

One can also bait with Volks. The enemy shall proceed to bum rush them at which point you retreat or soft retreat leaving the bold adversaries to blow up.
23 Aug 2015, 15:56 PM
#3
avatar of topperharley_42
Donator 11

Posts: 61

Sweet idea to use the booty trap (pun intended) that way. A short question though: Is the booby trap a vet1 ability? (sry, to lazy to go ingame and check myself Kappa)
23 Aug 2015, 17:19 PM
#4
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

What's next, Katitof's guide to forum warrioring? :sibHyena:
23 Aug 2015, 19:42 PM
#5
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Sweet idea to use the booty trap (pun intended) that way. A short question though: Is the booby trap a vet1 ability? (sry, to lazy to go ingame and check myself Kappa)


No, it comes standard for 60 munitions on Obers and 50 on JLI. Don't ask me why they don't cost the same lol.

One can also bait with Volks. The enemy shall proceed to bum rush them at which point you retreat or soft retreat leaving the bold adversaries to blow up.


Yeah obviously you can use whatever unit you want to "hold" the trap open for the enemy but Iv found when an enemy is engaged in combat they are less likely to be surprised by booby trap.

What's next, Katitof's guide to forum warrioring? :sibHyena:


:romeoPro:
23 Aug 2015, 22:30 PM
#6
avatar of hazifeladat

Posts: 194

i came here for boobs, guess this was the trap :sibHyena:
24 Aug 2015, 15:00 PM
#7
avatar of spam.r33k

Posts: 503



No, it comes standard for 60 munitions on Obers and 50 on JLI. Don't ask me why they don't cost the same lol.



the JLI are infiltration specialists who'll provide you with a bang for your buck !
24 Aug 2015, 15:11 PM
#8
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

you couldnt have just called this "how to use booby traps"?
24 Aug 2015, 15:37 PM
#9
avatar of __deleted__

Posts: 4314 | Subs: 7



How to counter booby traps by WW2 usfusf war cartoon doctrine SNAFU (sytuation normal , all fucked up)
24 Aug 2015, 16:00 PM
#10
avatar of VonIvan

Posts: 2487 | Subs: 21

24 Aug 2015, 16:11 PM
#11
avatar of Jadame!

Posts: 1122

Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.
24 Aug 2015, 21:02 PM
#12
avatar of Alexzandvar

Posts: 4951 | Subs: 1

you couldnt have just called this "how to use booby traps"?


I thought you said you don't troll in the strategy section? :snfBarton:

Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.


That would be interesting yeah.
25 Aug 2015, 14:51 PM
#13
avatar of Nick Banana

Posts: 96

jump backJump back to quoted post24 Aug 2015, 16:11 PMJadame!
Good stuff but i rather have 30 muni mine than 50 muni bobby trap. They are overpriced.

Relic should make em usable on buildings, that way OKW would struggle against garrisons slightly less.


yeah kill damn maxim squad in building

25 Aug 2015, 14:57 PM
#14
avatar of Jadame!

Posts: 1122

yeah kill damn maxim squad in building


I would not say necessary kill, but even doing 75% of hp damage without killing models (until they are already damaged) would make player who garrisoned building consider instant retreat and seriously punish troops if they decide stay in that building.

And for all of those who thinks or might think it would be broken - lets not forget that demo cost 90muni and offers pretty much guaranteed squad wipes anywhere on the map, doubly so on choke point bridge maps like trois ponts.
25 Aug 2015, 15:05 PM
#15
avatar of TechBee

Posts: 33



I thought you said you don't troll in the strategy section? :snfBarton:



That would be interesting yeah.


How is Cookiez trolling, he just pointed out a legitimate issue.
25 Aug 2015, 19:08 PM
#16
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post25 Aug 2015, 15:05 PMTechBee


How is Cookiez trolling, he just pointed out a legitimate issue.


The thread is "Guide to using Booby Trap" and I described how it works and why it's good. "How to use Booby Traps" means pretty much the same thing, and the thread would have the same content.
26 Aug 2015, 00:09 AM
#17
avatar of Just easy

Posts: 110

jump backJump back to quoted post25 Aug 2015, 15:05 PMTechBee


How is Cookiez trolling, he just pointed out a legitimate issue.


What legitimate issue is that?
26 Aug 2015, 00:13 AM
#18
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

~ :snfPeter: ~


Im decent friends with lelex,i just troll him daily.

enjoy his guide/memo/tip/ :snfPeter: there is no issue. :snfPeter:
It was just a joke
every 1 calm :snfPeter:
30 Aug 2015, 18:14 PM
#19
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Alex's guide on how to use something that has been in the game since urban defense.
4 Sep 2015, 05:04 AM
#20
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Small update, as the Soviet Booby Trap got a buff to it's AoE so did the OKW one! Because they use the same stats! :D
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