Shall COH 2 support dx12?
Posts: 179
Question is... Shall Relic make dx12 available for coh 2?
https://www.youtube.com/watch?v=OuUcIfcMDtc
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The main problem is that CoH2 is programmed very poorly. It could have way better FPS even without DX12 if it wasn't implemented the way it is.
I have a GTX970 and a brand new i5 and still I lag after a US phosphor barrage.
But you do realize that almost no game at all supports it?
Whoever is without sin casts the first stone.
Someone has to start my dear Katitof.
And in addition vCoH implemented DX10 with a major update (OF) that brought many new effects.
So it is possible.
Posts: 2819
But you do realize that almost no game at all supports it?
Not yet. Kinda normal when it has just been released
OT: I think so, they announced a new way of animation so I hope it has something to do with that.
Anyway, the GPU's need to be able to support is first of cours.
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I have a GTX970 and a brand new i5 and still I lag after a US phosphor barrage.
I hope you are kidding
Posts: 1740
I hope you are kidding
Unfortunately I am not...
My PC can handle the game very well but somehow it goes down in massive fire and smoke.
I can play GTA V in maxed out settings with full AA and so on so it seems as my point is correct that CoH2 is simply coded pretty poorly :/
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i don't think we'll get straight 12 games for at least another 2 years, just because the market is too small until win10 get's some saturation.
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I don't think that DX12 could solve the problems with the sucky FPS.
The main problem is that CoH2 is programmed very poorly. It could have way better FPS even without DX12 if it wasn't implemented the way it is.
I have a GTX970 and a brand new i5 and still I lag after a US phosphor barrage.
Whoever is without sin casts the first stone.
Someone has to start my dear Katitof.
And in addition vCoH implemented DX10 with a major update (OF) that brought many new effects.
So it is possible.
I hope you are kidding
There is something seriously wrong with your pc if this the case.
On the point dx12 its not gonna happen costs money and makes no money
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I have a GTX970 and a brand new i5 and still I lag after a US phosphor barrage.
Newest I5 (6600k) and GTX 970 Gaming right here, and indeed. Still a bit of lag with that.
Absurd.
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But my game was running like ass for a while, so I did a fresh format and that seemed to help a ton.
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Newest I5 (6600k) and GTX 970 Gaming right here, and indeed. Still a bit of lag with that.
Absurd.
you merely adopted to low fps. I was born in it, molded by it. I didnot see the 30 fps number on my monitor until i was already a man.
One day i will have a PC like yours, oh one day... :heavy breath:
Posts: 2470
Relic has a very shit way of creating particals. So usually fire/smoke/effects will cause most pcs to limp I believe.
all particles are expensive (shit ton of 2 tri/1 poly squares suddenly everywhere) and coh2 isn't really optimized.
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