PPSH needs a buff?
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As a side note I got two lmg34s from obers on a shock troop squad on tuesday and they were hands down the most broken thing i've ever used. I know thats unrelated but I'm telling everybody.
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Small armor increase/accuracy reduction once upgraded to help them fulfill role of assault troops.
Or reduce number of ppshs cons receive to 2 or even 1 to retain some of their middle- and long-range dps with mosins but buff those ppshs so they can puck a punch close.
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-make it give all six Cons PPSHs
-balance
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Ppsh's on shocks OK. Conscripts not OK. If the Ppsh gave some sort of useful skill it would be nice. Or just buff con SMG DPS.
Some food for thought:
The useful part is short range dps and improved scaling. Imagine 2-3 Maxims supressing stuff, now clean up with your fragile CQB Cons, which also have Molos, AT nades, Merge, Oorah, and can build cover, while they're cheap to reinforce.
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Small armor increase/accuracy reduction once upgraded to help them fulfill role of assault troops....
Kinda good idea. Some light armor package with an increased price - poor mans Shocks basically.
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Some food for thought:
The useful part is short range dps and improved scaling. Imagine 2-3 Maxims supressing stuff, now clean up with your fragile CQB Cons, which also have Molos, AT nades, Merge, Oorah, and can build cover, while they're cheap to reinforce.
Are you trying to say that con are so good, I understood correctly?
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For 0 ammo.
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Are you trying to say that con are so good, I understood correctly?
Not sure where i say that they're "so good". I'm saying they got a situational buff due the PPSH, not a general one.
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Not sure where i say that they're "so good". I'm saying they got a situational buff due the PPSH, not a general one.
Why not if it will late stage buff. But back to the PPSH. OKW long and middle range LMG/FG/GW torn to pieces con with PPSH in all distances. That is the problem.
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Question. Does PPSH upgrade makes squad twice less efective at long range?
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+1 to topic.
Question. Does PPSH upgrade makes squad less efective at long range?
Not only on long but also on middle.
When you buy upgrade, it relapses mosins rifles with 3 ppsh, which do decent damage ON VERY CLOSE RANGE, but close to 0 damage on all other ranges, thus leaving cons with only half of their already bad damage on middle and long range.
Basically, once upgraded, cons become assgrens, which on top of assgren's problems with non-existent dps outside close range forced to fight against grens and okw infantry with much stronger long- and middle-range firepower. In most cases cons take so much damage on approach it forces them to retreat before they can do any damage at all in close range.
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Not only on long but also on middle.
When you buy upgrade, it relapses mosins rifles with 3 ppsh, which do decent damage ON VERY CLOSE RANGE, but close to 0 damage on all other ranges, thus making cons do half of their already bad damage on middle and long range.
Does it mean that this upgrade should not be used?
I would gladly trade PPSH for PTRS.
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Does it mean that this upgrade should not be used?
As things stand cons in green cover>cons with ppsh. Several cons in green cover+shocks for assault>>equal amount of manpower invested in cons with ppsh.
For 0 ammo.
It can be used, but question is why you want to use it if you can use just shocks with normal cons which far more potent in their roles.
Ppshs worst weapon upgrade in whole game aside from vehicle crews Thompsons which suck only because vehicle crews cost 30 mp to reinforce.
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As things stand cons in green cover>cons with ppsh. Several cons in green cover+shocks for assault>>equal amount of manpower invested in cons with ppsh.
For 0 ammo.
I actualy didnt used shocks for a long time now. Do you think they worth 390 MP?
Ofc I would have guards instead of shocks but with current comanders and changes to the game you dont have a choice.
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