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russian armor

Rotating US Base

2 Aug 2015, 02:13 AM
#1
avatar of Sedghammer

Posts: 179

On maps where US spawns to the south, please add a conditional clause that rotates the US base 180 degrees on the Y axis. This would allow quick access to weapon upgrades.
2 Aug 2015, 03:21 AM
#2
avatar of BeefSurge

Posts: 1891

L2p

Riflemen have best early game dps, use smoke and flank. Combined arms

Next thread plz
2 Aug 2015, 03:33 AM
#3
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
L2p

Riflemen have best early game dps, use smoke and flank. Combined arms

Next thread plz

Lol, ur terrible :D
2 Aug 2015, 03:41 AM
#4
avatar of ClassyDavid

Posts: 424 | Subs: 2

I would put this under jolly things to have and convenient but not necessary. Considering there are more pressing matters.
2 Aug 2015, 03:43 AM
#5
avatar of BeefSurge

Posts: 1891


Lol, ur terrible :D


I'm a USF fanboy but the amount of pointless buff USF threads are starting to make me angry lol.

OP: yes it should happen.
2 Aug 2015, 03:59 AM
#6
avatar of RetroInferno

Posts: 59

Not really a buff USF thread as demanding design decency for the faction way I see it.
2 Aug 2015, 06:09 AM
#7
avatar of BeefSurge

Posts: 1891

Really just a quality of life change. IMO just make the USF retreat point the center of the base.
7 Aug 2015, 15:29 PM
#8
avatar of Loki

Posts: 96

Yes do this. +1
7 Aug 2015, 16:02 PM
#9
avatar of Skabinsk

Posts: 238

L2p

Riflemen have best early game dps, use smoke and flank. Combined arms

Next thread plz


Are you for real? or just being a dick?

This has nothing to do with buffing or balance. This is base positioning to access weapons...
10 Aug 2015, 14:39 PM
#10
avatar of Trubbbel

Posts: 721

L2p

Riflemen have best early game dps, use smoke and flank. Combined arms

Next thread plz

Stfu. What's wrong with you? It's a perfectly good suggestion.
10 Aug 2015, 14:43 PM
#11
avatar of Appleseed

Posts: 622

i say just make them unlock from base and able to upgrade at field with upgrade time like other weapons in the game
10 Aug 2015, 15:39 PM
#12
avatar of Kronosaur0s

Posts: 1701

LMFAO THE BAIT WORKED!!!

GJ Beef XD!!
10 Aug 2015, 15:46 PM
#13
avatar of F1sh

Posts: 521

10 Aug 2015, 16:35 PM
#14
avatar of Junaid

Posts: 509

ya USF base needs better positioning plz. I've seen tanks have pathing issues when they're 'coming in' too
10 Aug 2015, 17:01 PM
#15
avatar of Zupadupadude

Posts: 618

LMFAO THE BAIT WORKED!!!

GJ Beef XD!!


What bait? The stupid L2P suggestion that has absolutely nothing to do with what the thread is about? How is that bait?
10 Aug 2015, 17:47 PM
#16
avatar of BeefSurge

Posts: 1891

LMFAO THE BAIT WORKED!!!

GJ Beef XD!!


:P trolling OP kappa
10 Aug 2015, 22:46 PM
#17
avatar of The Big Red 1

Posts: 758

On maps where US spawns to the south, please add a conditional clause that rotates the US base 180 degrees on the Y axis. This would allow quick access to weapon upgrades.

i agree its a real pain in the ass having to walk all the way around to get your weapons whats even worse is you have to go all the way back to the base in order to get them instead of buying them on the go like the axis does. i heard that the brits have this thing called a forward assembly area where it can be built any where within friendly territory and it acts as a retreat point as well as a place to reinforce and equip your troops with PIATs and Bren guns. why cant the USF have that too if relic designed them for mobility? what a waste...
11 Aug 2015, 15:41 PM
#18
avatar of WingZero

Posts: 1484

I agree with OP, this shouldn't change any balance or game mechanics at all.
11 Aug 2015, 17:39 PM
#19
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

can we just get a smaller base?
12 Aug 2015, 06:02 AM
#20
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post11 Aug 2015, 17:39 PMpigsoup
can we just get a smaller base?


and waste all the time the artists spent on the current monstrosity?
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