RELIC please make MORTAR SMOKE barrages quicker
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Posts: 162
Now, we know MGs got buffed yadda yadda and smoke barrages are a suggested counterplay.
Mortar smoke barrages look cool as hell and for the old factions they are the only nondoctrinal way to work with smoke.
But they are too slow.
Please crank up the speed and make them deploy faster form click to a smoke wall so we can use them dynamically in tank batte etc!
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Then, maybe make em' faster. But I'd be very happy if just the first two happened already.
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I have never seen OST use smoke ever, likely because I am a scrub.
But also because mortar smoke is just way too slow.
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Smoke barage is freakin' awesome, but not used that much cause of the extremely slow execution.
I think you can use them already perfectly for attacks, but for getting out of sticky situations, it's too slow.
+1
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Nothing more to add here.
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For my part, not line deployment, too much of a 1 click counter to too many things.
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Go ahead Relic. You may proceed.
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Yep, very needed fix. I like to use smoke barrage but sometimes its so slow that i attack without smoke support.
Agreed, never seen OST smoke ever lol.
PD: Welcome to the forums
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For what it's worth I think the mortars have to load a different type of ammo to shoot the smoke, which also adds to the delay (I could be wrong here).
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While we're at it, can we please let US Shermans fire smoke on the move? This has been a pet peeve of mine since alpha.
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Firing smoke in a line is a great idea, and in combination with the above change, would allow you to actually make an infantry push or flank under smoke. And please, please fix the "no-fire" bug that's been lingering.
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While we're at it, can we please let US Shermans fire smoke on the move? This has been a pet peeve of mine since alpha.
They DO fire on the move, its just that activating the ability halts the tank, meaning you have to recommand it to move.
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