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Sturmtiger breaks the game

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Does Sturmtiger break the game?
Option Distribution Votes
23%
77%
Total votes: 206
Vote VOTE! Vote ABSTAIN
25 Jul 2015, 13:58 PM
#1
avatar of pussyking
Donator 11

Posts: 551

Such unit like Sturmtiger breaks the game. It one shot killes everything. Especially annoying when it hides behind some building or thick trees and wipes capping inf. There is no chance to survives when it hits and when it hits it kills anything in one shot.
25 Jul 2015, 14:03 PM
#2
avatar of Iron Emperor

Posts: 1653

It almost never took something out for me atleast the 8 times I used it the last days
25 Jul 2015, 14:07 PM
#3
avatar of MoerserKarL
Donator 22

Posts: 1108

25 Jul 2015, 14:10 PM
#4
avatar of G4bb4_G4nd4lf
Donator 33

Posts: 658

It's in a shitty doctrine and comes rather late (11CPs).

All you need is a unit with good LoS (Pathfinders, M20s, M3s, T-70/Reconmode) to spot it.

Good players will try to hide it behind shot blockers somewhere. You should send a recon plane before you push to see where it is.

It's helpless when it gets attacked and useless vs mobile units.

It's fine.
25 Jul 2015, 14:15 PM
#5
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Pussyking breaks the game.
25 Jul 2015, 14:19 PM
#6
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post25 Jul 2015, 14:15 PMTobis
Pussyking breaks the game.

In Soviet Russia the game breaks Pussyking!
25 Jul 2015, 14:22 PM
#7
avatar of Kronosaur0s

Posts: 1701

:megusta:this guy as usual
25 Jul 2015, 14:50 PM
#8
avatar of mycalliope

Posts: 721

mod,please lock this thread we have a one similar thread,and no its not game breaking i just killed a sturmtiger with a stuart its clrearly l2p issue on ur side
25 Jul 2015, 14:55 PM
#9
25 Jul 2015, 17:50 PM
#10
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

mod,please lock this thread we have a one similar thread,and no its not game breaking i just killed a sturmtiger with a stuart its clrearly l2p issue on ur side


How long did it take or it was reloading?
25 Jul 2015, 17:54 PM
#11
avatar of Porygon

Posts: 2779


In Soviet Russia the game breaks Pussyking!


:thumbsup:
25 Jul 2015, 18:07 PM
#12
avatar of J1N6666

Posts: 306

With the amount of idiots this world holds, every day is a new surprise.
25 Jul 2015, 18:56 PM
#13
avatar of Jadame!

Posts: 1122

Only ISU allowed to wipe squads.
25 Jul 2015, 20:52 PM
#14
25 Jul 2015, 20:53 PM
#15
avatar of Iron Emperor

Posts: 1653

Kappa someone is a brony Kappa
25 Jul 2015, 22:10 PM
#16
avatar of Fluffi

Posts: 211

Everything is fine.
25 Jul 2015, 22:17 PM
#17
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10

jump backJump back to quoted post25 Jul 2015, 22:10 PMFluffi
Everything is fine.


Do you think that is a good idea to give Sturmtiger the possibility to pass buildings? Yesterday I had the opportunity to play a 4v4 with my friends and it was a little frustrating. "Silent" unit who wipes squads in every single shoot.

I understand that the unit must have some advantage but if we think, is the rarest unit in CoH2.


I think Sturmtiger should not pass through buildings because it is a bit frustrating to see this unit in an allies perspective way.

25 Jul 2015, 22:33 PM
#18
avatar of siuking666

Posts: 707

jump backJump back to quoted post25 Jul 2015, 22:17 PMjesulin


Do you think that is a good idea to give Sturmtiger the possibility to pass buildings? Yesterday I had the opportunity to play a 4v4 with my friends and it was a little frustrating. "Silent" unit who wipes squads in every single shoot.

I understand that the unit must have some advantage but if we think, is the rarest unit in CoH2.


I think Sturmtiger should not pass through buildings because it is a bit frustrating to see this unit in an allies perspective way.



Then in the same logic, ISU shouldn't one-shot wipe infantry squad at 70 range when the axis players also can't see it. (dont forget ISU gets concrete piercing shot as well.)
25 Jul 2015, 22:44 PM
#19
avatar of jesulin
Donator 11

Posts: 590 | Subs: 10



Then in the same logic, ISU shouldn't one-shot wipe infantry squad at 70 range when the axis players also can't see it. (dont forget ISU gets concrete piercing shot as well.)
.

Yes sure, I totally agree with you about ISU but in this case I still think that you have a huge advantage in teams games with a single sturmtiger and mates supporting you.

25 Jul 2015, 22:51 PM
#20
avatar of Goldeneale

Posts: 176

Kappa someone is a brony Kappa


As if the profile picture and signature weren't hint enough.
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