Dusty you should make a guide
Working on it as we speak.
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Dusty you should make a guide
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Both WFA are kinda a joke now
No.1 problem, as always, is the map design.
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I don't know what it is but after patch OKW have become much harder for me as USF. Is it the Panzer IV providing them flexible armour options? Could it be more viable multi-Sturmpioneer squads? I have no idea but my veteran Riflemen with two BARs don't seem to be doing much versus veterancy four Sturmpioneers even when stationary.
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You must be amazing at this game! You should become a mentor and teach all of us how to play USF in 1s and 2s!
You can sign up here:
http://www.coh2.org/topic/36123/mentor-program-2015--mentor-sign-ups
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Before getting excited about that, you should check Rollo's player card. His USF win/loss is 21/7, but it hasn't changed since the first time I checked it some months ago, meaning that he hasn't played USF 1v1 this patch, and probably not last patch. He played 5 total 3v3's and 4v4's as USF and won exactly zero (0) of the five games.
Looking at his overall win/loss, it's pretty good so I have no doubt he's a good player. However, given that he has no ranked games as USF since the new patch came out, he's probably giving you excellent advice on how to comp-stomp.
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It was sarcasm
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I wouldnt mind a mortar with USF... But seems a bit silly now if we have a mortar, the pack, and the mortar halftrack... One of those will become useless and never used again.I know I'm going to ditch the pack howitzer for the mortar.
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They aren't bad now.
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Pack Howitzer is still a sure way to lose as USF. LEIG is ok purely because OKW is drowning in manpower at all stages in the game and it hits a lot even at max range even if it generally doesn't kill that much. Ostheer mortar is still twice the unit of either.
And on another note, after another fun night of games as USF racking up a cool streak, I'll just consider this an utterly dead faction with no actual win condition except "my opponent played extremely bad". Anyone want to prove me wrong can challenge me playing axis, you can choose the map AND starting positions.
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It's too early to say anything about balance. Try to test more and come back after.
Best way to play USF is 4 Rifles -> Cpt -> Stuart -> Pack Howitzer.
Stuart dominates Ostheer T1 T2. Even two Paks are not going to kill it and it counters FHT and Scout car. Pack howitzer deals good MP damage and forces the OH sniper to be more careful and thus less effective. LMGs are a must on most maps cuz they allow you to beat LMG Grens. I have to admit that late game is very difficult tho.
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