I'm tired of investing 400+ manpower and that squad simply getting nuked in a single scott/mortar round, please fix it relic
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both obers and falls are underpowered.
obers just need their damamge back lmg back to 8 and stg44 back to 9
for falls
Fallschrimjagers are both annoyance and very underwhelming unit.On one hand i have been completely annoyed how they spawn out of building and wreck shit,and after that they are quite shitty in combat compared to other units by significant margin.
Proposed redesign:-
1) make them 400 mp from 420 mp ( mot much of a difference),give them carbines and make fg42 a separate upgrade ( deals with the spawning issue) or let them paradrop.
2) a)make them reinforce on like voch airborne ( survivability) with 50 muni fg42 upgrade with very little fg42 dps buff or make them have more survivable by increasing either armor health or lowering received accuracy.
Or
b) keep them glass canon...but make f42 75 muni and major dps bufff.
and thompson paratroopers also need some kind of fix.in before commandos arrive.
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Fanboi spotted, add him to the blacklist
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Walking through deep snow, with a scott in shooting distance... Wise move.
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both obers and falls are underpowered.
obers just need their damamge back lmg back to 8 and stg44 back to 9
for falls
Fallschrimjagers are both annoyance and very underwhelming unit.On one hand i have been completely annoyed how they spawn out of building and wreck shit,and after that they are quite shitty in combat compared to other units by significant margin.
Proposed redesign:-
1) make them 400 mp from 420 mp ( mot much of a difference),give them carbines and make fg42 a separate upgrade ( deals with the spawning issue) or let them paradrop.
2) a)make them reinforce on like voch airborne ( survivability) with 50 muni fg42 upgrade with very little fg42 dps buff or make them have more survivable by increasing either armor health or lowering received accuracy.
Or
b) keep them glass canon...but make f42 75 muni and major dps bufff.
and thompson paratroopers also need some kind of fix.in before commandos arrive.
Stuka zu fuss wipes all crew weapon which are in line.
KT is pure wipe machine even vs Cons (TA also).
GrW34 wipes all the time.
It's not one-sided problem which affects only Axis.It is when you consider OKW elite infantry is pegged in four man squads, larger squads have more survivability from stray BS squad wipes
No, adjust Falls and Obers MP cost and fix squad spacing in general and you'll be fine.
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I agree that they are underperforming for the 440mp cost and the building spawn is stupid, but reducing the MP and making the fg42 an upgrade would not fix the wiping.
Standing in the middle of a katy/stuka barrage is a bit different from losing a whole squad to a stray scott or mortar round.
KT/ISU is irrelevant, we are talking about low cost units (81mm, 120mm scott) wiping full health 440 mp squads here.
Provide a replay of a full health, vet three shock/airborne squad running into a GrW34 or Leig shell and I will agree with you.
It is when you consider OKW elite infantry is pegged in four man squads, larger squads have more survivability from stray BS squad wipes
I doubt Relic will ever fix spacing it's been two years. This is why I suggested larger squads, I agree with the MP reduction though especially when it comes to obers.
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No, adjust Falls and Obers MP cost and fix squad spacing in general and you'll be fine.
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Stuka zu fuss wipes all crew weapon which are in line.
KT is pure wipe machine even vs Cons (TA also).
GrW34 wipes all the time.
Brummbar is pure beat vs infantry.
etc etc.
It's not one-sided problem which affects only Axis.
What about 4men Assault Engis? Pathfinders? 3men Pathfinders? 50cal? etc etc.
It's not about squad number but spacing.
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GrW34 wipes? wanna try 120?
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fix squad spacing
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