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russian armor

T34/76 for 80 fuel

21 Jul 2015, 04:51 AM
#21
avatar of ElSlayer

Posts: 1605 | Subs: 1

Here's to secretly hoping that the T-34 still gives the same amount of resources to Dank Hunters scavenge kit.

I can already make like twenty T-34s in a single game with that baby, imagine how many I can make now?

Surrender while you still can. My tanks shall block out the blob.


20*100/80 ~= 25
21 Jul 2015, 05:30 AM
#22
avatar of KurtWilde
Donator 11

Posts: 440

The 80 fuel price tag is Relic's way of saying "we cannot figure out how to buff this unit so we will just make it dirty cheap".


There was a thread of buffing 76s some weeks ago and I agree d with your idea to give better vet. Most ppl didn't mind paying extra for a better tank off the bat but Relic went with this cox its the easiest.

However I dont think 80 fuel is dirt cheap. You can build 5 for the price of 4, only fuel. And its a shitty tank that now comes late
21 Jul 2015, 05:58 AM
#23
avatar of VonIvan

Posts: 2487 | Subs: 21

Windustry and Partysans this patch for 1v1. Mark my words. :foreveralone:
21 Jul 2015, 06:15 AM
#24
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

i think it's retarded for soviets to have a super weak stock unit (even if it is resonably spamable) while OKW and OKH have super strong stock units. espeically given that tanks only bleed time and that favors the germans.

if 3 34/76s fight a V and one 34/76 dies while nothing else does then the german player just bled the russian one 80 fuel. in order for the soviet player to cause any damage he has to actually kill the V, which is much tougher then the axis player killing off one or two of his tanks.
21 Jul 2015, 07:15 AM
#25
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post21 Jul 2015, 05:58 AMVonIvan
Windustry and Partysans this patch for 1v1. Mark my words. :foreveralone:

Partisans maybe, windustry? Nope as long as there is artificial 45 pop cap to sustain.
21 Jul 2015, 07:31 AM
#26
avatar of BeefSurge

Posts: 1891

80 fuel is the perfect price. This is a great change.


This.
21 Jul 2015, 12:42 PM
#27
avatar of samich

Posts: 205

jump backJump back to quoted post21 Jul 2015, 05:58 AMVonIvan
Windustry and Partysans this patch for 1v1. Mark my words. :foreveralone:


If anything windustry T34/76 spam will be exactly the same because the manpower cost is still the limiting factor.

On topic, T34/76 is still shite, you save 20 fuel now but it comes much later. I don't see how its suddenly going to be some kind of monster tank.
21 Jul 2015, 12:58 PM
#28
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
jump backJump back to quoted post21 Jul 2015, 12:42 PMsamich


If anything windustry T34/76 spam will be exactly the same because the manpower cost is still the limiting factor.

On topic, T34/76 is still shite, you save 20 fuel now but it comes much later. I don't see how its suddenly going to be some kind of monster tank.

Yeah not that great of a tank. The whole late game usage they are aiming for is t34 groups or cheap supporting tanks at the cost of early t34 rushes which is why quads and t70s come even quicker.
Phy
21 Jul 2015, 13:15 PM
#29
avatar of Phy

Posts: 509 | Subs: 1

jump backJump back to quoted post20 Jul 2015, 18:12 PMNapalm
I agree. Conscripts should be in the T4 building.


:lolol:

I would have prefered a buff to t34 rather than a cost reduction. At any case t34 needed a change, so fair enough.
21 Jul 2015, 13:31 PM
#30
avatar of Frost

Posts: 1024 | Subs: 1

80 fuel is the perfect price. This is a great change.


For this piece of crap? Indeed, it's good change (slightly more than T-70 LoL)
21 Jul 2015, 18:43 PM
#31
avatar of Junaid

Posts: 509

Im theorycrafting here OP but i suspect itll be ok. I like the sound of the new t34. Sovs need more fuel to access it so it evens out in a way (more time for you to build counters)
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