Dev Diary pt1: UKF - From History to Gameplay
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The scheldt estuary and the rhineland were muddy as hell fyi.
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Are they? What's your source? There are definitely maps in Germany so I don't know why you'd complain about Comet. Like oh my god there's a Stalingrad map in VCoh2, Ostheer and Soviets both have later war stuff! Let's whine about that.
MonolithBacon released some map pack which two of them were in Holland, one Africa and rest unknown for me so most maps are in Holland
Posts: 1217
Did they add any Rhineland, Scheldt, Italy, Netherlands esque maps?Hey, we have quite a good infrastructure in the Rhineland. If the Dutch aren´t blocking everything with their caravans. Though those camping-trailers could create a lot of green cover.
The scheldt estuary and the rhineland were muddy as hell fyi.
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Permanently Banned
Likewise there were only 3 engagements ever recorded in which the US faced Tiger I's, so should they be banned from Ost when facing USF?
Hahahaha, you got me there, good one.
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most maps are in Holland, and still brits have Comet that never fought there and barely had seen fight in Germany, makes sense, why don't Germans get Maus's or E-series tanks
Because germans doesn't have units/weapons that weren't there at the time(infrared StG) or even existed at all(obersoldaten anyone?)
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MonolithBacon released some map pack which two of them were in Holland, one Africa and rest unknown for me so most maps are in Holland
Those are unofficial maps.
Am I being trolled right now?
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Because germans doesn't have units/weapons that weren't there at the time(infrared StG) or even existed at all(obersoldaten anyone?)
IR optics were experimentally used post-Normandy 44. Not sure if in actual combat though since wehrmacht officially denied the use of IR close quarter units for infantry but still got 1.000 set pieces delivered.
Obersoldat is just the name of the next rank after normal soldier, indicating more experience within the rank and file.
I don't think there s a single unit/tech which was not somehow part of WW2 at all in coh2.
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brits base:
and SIM CITY 2015:
Posts: 17914 | Subs: 8
So basically, the brits from COHF...
Not even close really.
CoH2 brits are one of the best designed armies in the whole coh series if not the best designed one.
Converting their "special feature" for other armies would improve gameplay and open new strategic options tremendously.
Balance is another thing.
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As you can see, theres 2 howitzers built AROUND brits base, you will see what these can do Kappa
Don't get over-excited, it is NOT what you imagine.
Posts: 54
Permanently Banned
Not even close really.
CoH2 brits are one of the best designed armies in the whole coh series if not the best designed one.
Converting their "special feature" for other armies would improve gameplay and open new strategic options tremendously.
Balance is another thing.
Love how you do not reply to the post that proves you wrong. 11/10, would laugh again.
Posts: 1701
Don't get over-excited, it is NOT what you imagine.
Thanks, but I played the alpha.
Posts: 17914 | Subs: 8
Love how you do not reply to the post that proves you wrong. 11/10, would laugh again.
Just because something was in experimental phase doesn't equal to it being combat used.
IR StGs were not in service during Ardenes assault, the earliest they have seen actual combat was late feb, early march, which was long after Ardenes campaign. OKW is based on battle of the bulge forces, IR StGs were not used there.
Do you need anything else?
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Thanks, but I played the alpha.
Well, for the others then.
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