Lets just say they are built around artillery
lol excellent choice of words, BUILT around ARTY... gj
Posts: 1701
Lets just say they are built around artillery
Posts: 36
Posts: 476
Posts: 1820 | Subs: 2
Posts: 1116 | Subs: 1
Permanently BannedPosts: 2693 | Subs: 1
People dont use counter barrage to much it seems. The lefh can make any use of arty a very risky proposition at vet 1.
Posts: 2280 | Subs: 2
Permanently BannedI think Queen is over reacting with the phrase "built around".
Posts: 1124
Posts: 55
Posts: 1701
ML-20 damage is very lethal, not to mention the spread of it. Was doing a 2v2 with the new patch, and the gun was able to just kill anything remotely close to the shells, givin it was on semoski winter, the two bases were close. So there was no safe spot. The Lefh is severely under performing.
Posts: 204
Posts: 1124
I have no problem in ML20 being much powerful than LeFH, but thatg they fire the same amount of shells? What is the advantage of the lefh then?
Posts: 1116 | Subs: 1
Permanently BannedPosts: 1144 | Subs: 7
Posts: 1891
Posts: 55
Posts: 1891
Posts: 2470
Posts: 4301 | Subs: 2
u guys think so narrowly when thinking of balance suggestions. its quite true its tough to balance between these high value static emplacements and the '2 click counters' that destroy them. personally id like to see both howitzers get their range reduced by 25-33%, their cost reduced to 400-450, pop reduced, unable to be built in base sectors and maybe drop the number of shells fired down just a tad.
i think this pretty drastic change would force players to build howitzers in significantly more forward positions than they are now to use them offensively (which at the same time will leave them vulnerable to pushes from the enemy), or they can choose to build them further in their own territory and use them as a defensive unit instead. the decrease in cost means that having 2 or even 3 howitzers is feasible, and significantly reduces the impact of a single stuka divebomb taking out your investment.
Posts: 8154 | Subs: 2
u guys think so narrowly when thinking of balance suggestions. its quite true its tough to balance between these high value static emplacements and the '2 click counters' that destroy them. personally id like to see both howitzers get their range reduced by 25-33%, their cost reduced to 400-450, pop reduced, unable to be built in base sectors and maybe drop the number of shells fired down just a tad.
28 | |||||
9 | |||||
260 | |||||
31 | |||||
2 | |||||
2 | |||||
1 |