Conscripts need mid-game buff
Posts: 46
Posts: 915
Posts: 1930
Posts: 1487
lower conscript reinforcement cost and time once you build t3 and t4.
yeah that will make them a capable late game unit. Looks like ts better to ignore forums not to become silly
Posts: 1487
2. or make a cons PTRS upgrade non doctrinal
Posts: 2723 | Subs: 1
The issue with the PTRS is it still does excellent single target damage and can easily snipe weapons teams, so five Conscripts with PTRSs are something would put all Ostheer early game and light vehicles in the graves forever. As Alexzandvar said, we don't need more incentive to blob, we need something that allows Soviets to play tactically, because all Conscripts are good for atm is flanking MGs early and taking damage, so a grenade package would be welcome.
Posts: 1653
Posts: 1487
LMG Grens are absolutely fine because Ostheer are a resource heavy faction, so if he's buying LMGs he's not getting flame HTs, artillery or TWPs.
The issue with the PTRS is it still does excellent single target damage and can easily snipe weapons teams, so five Conscripts with PTRSs are something would put all Ostheer early game and light vehicles in the graves forever. As Alexzandvar said, we don't need more incentive to blob, we need something that allows Soviets to play tactically, because all Conscripts are good for atm is flanking MGs early and taking damage, so a grenade package would be welcome.
You dint get used to play OH. You are better as OKW. In that our last game you were playing wrong way - heavy agressive T1 with fast lmg upgrades. Its a abusive style. Its possible to punish it with fast T3.
I had PTRS pregame upgrade thats why it was slightly better than usual.
CaptainSPrise have said that OH is overpowered over both allied fractions.
Posts: 1487
First nerf rest of Soviets a bit after that buff the cons a bit
You have been saing that T70 is ok for you. And only M5 rapes you somehow.
Will you be OK with
1. M5, SU76 nerf to the ground and
2. sov T4 after any 2 buildings
?
Posts: 1653
Posts: 1487
Talking about con buffs ^^ and about the ML-Raping-20
Im asking you question based on your complaints. And you answering with a BS. Thank you.
Posts: 1653
2: yes I'd mind, except if the t1 and t2 building will have a fuel adjustment
Posts: 1487
But also I pay attention to the fact that OH T1 T2 give you 4 units each that have a perfect mix with each other.
And that OH T1 is blatantly OP compared to sov T2 opening. If they move OH sniper to T2 or even T3. OH opening will be fine.
Posts: 1617
Posts: 46
If the rookies can get a PPSH-41, volksgrenadier need the MP-40?
Is there enough long now infantry phase?
Posts: 17914 | Subs: 8
Once volks get AI upgrade cons can get too.
By extension of this logic, can we give cons AT upgrade now?
Posts: 3103 | Subs: 1
By extension of this logic, can we give cons AT upgrade now?
AT grenades count of course
Posts: 2723 | Subs: 1
Posts: 1487
I have no AT units att all to deal with them. Here its important to note that SU76 is not AT unit. Its as Relic said truly "light vehicle destroyer".
Cuz at this moment tank blobs are always supported by ATG and infantry with rpgs. Both of them hard counter SU76.
So I see making even single SU 76 as a waste.
2 ZIS + SU85 better than 2 SU76 + SU85
Posts: 1617
By extension of this logic, can we give cons AT upgrade now?
Remove AT from volks, add AI as an upgrade.
Same with cons, after T3 non-doc weapon upgrade can be done. (no lmgs pls)
Livestreams
32 | |||||
31 | |||||
78 | |||||
14 | |||||
5 | |||||
2 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
38 posts in the last month
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM