Login

russian armor

About the next patch. T70s are coming!

PAGES (11)down
15 Jul 2015, 14:42 PM
#101
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 14:39 PMkamk

2x 222 owned 1 Quad. Depending on micro you may lose one, other full health. Quad can't kill fast enough


You sure about that specific one ? its the only one i'am not 100% sure
15 Jul 2015, 14:43 PM
#102
avatar of kamk
Donator 11

Posts: 764

Anyways, i was wondering why this topic exists.

Hasn't changed much, except SOV T3 is cheaper now to give a more fluid and diverse play, and OST gains a bit more MP overall to start with. While SOV higher teching is more pricy and kinda mandatory for medium callins, and OST tech pricing is shifted.

Nothing to be scared of, except :snfBarton: & windustry.
15 Jul 2015, 14:44 PM
#103
avatar of Ful4n0

Posts: 345

I wouldn't use 35 range supressable AT to fight a suppression platform but that's just me. IIRC the M5 is the most durable HT in a the game. The go to counter to M5 rush will be Paks and StuGs.



yeahhh, but that is because a-move blob....if you bring your 35 range supressable AT from several different directions while using your pak from the front......didn´t you heard about flank?
15 Jul 2015, 14:45 PM
#104
avatar of kamk
Donator 11

Posts: 764

jump backJump back to quoted post15 Jul 2015, 14:42 PMBlalord


You sure about that specific one ? its the only one i'am not 100% sure

I just tested all the examples i gave.
15 Jul 2015, 14:48 PM
#105
avatar of Blalord

Posts: 742 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 14:45 PMkamk

I just tested all the examples i gave.


Ok, so i dont have anymore doubt :)
15 Jul 2015, 14:53 PM
#106
avatar of Katitof

Posts: 17914 | Subs: 8

I wouldn't use 35 range supressable AT to fight a suppression platform but that's just me. IIRC the M5 is the most durable HT in a the game. The go to counter to M5 rush will be Paks and StuGs.

Don't use shreck blobs then?
It won't work on anything anymore.

As I've said before, adapt or extinct.

If you are unable to switch your mindset about certain units usefulness, then you'll be a free kill for players who aren't stuck in the past.
15 Jul 2015, 14:56 PM
#107
avatar of kamk
Donator 11

Posts: 764

jump backJump back to quoted post15 Jul 2015, 14:53 PMKatitof

Don't use shreck blobs then?
It won't work on anything anymore.
...

Yup, the whole Schreck blob & a-move was broken anyways, now it finally works as intended - you have to use LOS / positioning properly.

15 Jul 2015, 14:56 PM
#108
avatar of newvan

Posts: 354

IIRC the M5 is the most durable HT in a the game.

m5_halftrack_mp - 320hp.
halftrack_sdkfz_251_17_flak_mp - 320 hp.
halftrack_sdkfz_251_mp - 320hp.
m15a1_aa_halftrack_mp - 320 hp.

All halftracks have 320hp, difference in armor will work only against small arms, AOE and most weakest ballistic weapons, like Luch and 222 gun, for other weapons - it's non existing.
15 Jul 2015, 16:35 PM
#109
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 14:56 PMnewvan

m5_halftrack_mp - 320hp.
halftrack_sdkfz_251_17_flak_mp - 320 hp.
halftrack_sdkfz_251_mp - 320hp.
m15a1_aa_halftrack_mp - 320 hp.

All halftracks have 320hp, difference in armor will work only against small arms, AOE and most weakest ballistic weapons, like Luch and 222 gun, for other weapons - it's non existing.


The Axis HT's take pretty significant damage from small arms and machine gun fire (comparatively of course), the M5 normally will only ever bet shot at by small arms which won't do much to it (other than incendiary rounds) or something that auto-pens like an AT gun.

The M5 also has Overdrive! which gives it sanic speed, so all in all the M5 is the most durable HT (again, comparatively).
15 Jul 2015, 16:40 PM
#110
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

overdrive? sonic speed? that's new.
15 Jul 2015, 16:52 PM
#111
avatar of newvan

Posts: 354



The Axis HT's take pretty significant damage from small arms and machine gun fire (comparatively of course), the M5 normally will only ever bet shot at by small arms which won't do much to it (other than incendiary rounds) or something that auto-pens like an AT gun.

It will be 0.09% vs 0.04% of penetration with majority of small arms, yes - it,s significant difference.
15 Jul 2015, 16:55 PM
#112
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 16:52 PMnewvan

It will be 0.09% vs 0.04% of penetration with majority of small arms, yes - it,s significant difference.


When I said small arm's I included heavy machine guns. Which will do not nice things to 251 HT's.

The armor of a 251 is 9 versus the 28 of the M5.
15 Jul 2015, 17:19 PM
#113
avatar of newvan

Posts: 354



When I said small arm's I included heavy machine guns. Which will do not nice things to 251 HT's.

The armor of a 251 is 9 versus the 28 of the M5.

And so does 42 with AP rounds vs M5 (it's only 15mu and 1 star, there is no problems to use it), and it's much more effective than Maxim or M2hb vs 251, and alleys stock MGs doesn't have such ability, only Dshk does, which is doctrinal, in 1 playable doctrine, and also most expensive MG in the game.
15 Jul 2015, 17:26 PM
#114
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 17:19 PMnewvan

And so does 42 with AP rounds vs M5, and it's much more effective than Maxim or M2hb vs 251, and alleys MGs doesn't have such ability, only Dshk, which is doctrinal, in 1 playable doctrine, and also most expensive MG in the game.


Allied machine guns just shooting normally will cause bad days for Axis HT's. Yes Incendiary rounds on the MG42 rip shit apart, it is known comrade which is why Relic is giving it a price increase and a build time increase.

All I'm trying to say is the M5 is going to be quite powerful, but I don't really have an issue with that other than for OKW it's a pain in the butt if you went T1.
15 Jul 2015, 17:41 PM
#115
avatar of Katitof

Posts: 17914 | Subs: 8



When I said small arm's I included heavy machine guns. Which will do not nice things to 251 HT's.

The armor of a 251 is 9 versus the 28 of the M5.

Oh, like axis machine guns?
The heavy machine guns?
The ones that need 2 bursts of incendiary rounds to kill anything armored more lightly then T-70?

Oh yea, that'll make a HUGE difference.

Neither maxims nor .50 cals can tripple their penetration and double their damage, so you are right.

Allied halftrucks are incomparably more vulnerable to axis heavy machine guns fire then axis halftrucks to allied MGs.

For once you got something right. :snfBarton:
15 Jul 2015, 17:50 PM
#116
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 17:41 PMKatitof

Oh, like axis machine guns?
The heavy machine guns?
The ones that need 2 bursts of incendiary rounds to kill anything armored more lightly then T-70?

Oh yea, that'll make a HUGE difference.

Neither maxims nor .50 cals can tripple their penetration and double their damage, so you are right.

Allied halftrucks are incomparably more vulnerable to axis heavy machine guns fire then axis halftrucks to allied MGs.

For once you got something right. :snfBarton:


Incendiary Rounds on the MG34 aren't very scary since the damage got cut in half. Really your biggest worry is the MG42 but you can still suppress it in a burst or two. The scary part isn't the M5 itself but the M5 + all the shit supporting it.

Remove the ability to garrison with the puppchen, give it 60 range and we will be all smiles.
15 Jul 2015, 17:56 PM
#117
avatar of Zyllen

Posts: 770



Incendiary Rounds on the MG34 aren't very scary since the damage got cut in half. Really your biggest worry is the MG42 but you can still suppress it in a burst or two. The scary part isn't the M5 itself but the M5 + all the shit supporting it.

Remove the ability to garrison with the puppchen, give it 60 range and we will be all smiles.


isnt the incendiary bullet a different weapon? someone body confirm this plz because the mg34 incendiary is still pretty scary.
15 Jul 2015, 17:57 PM
#118
avatar of OZtheWiZARD

Posts: 1439

Sorry I haven't been playing for a while but intend to come back after September installment. Looking forward to new patch as it seems to be aiming at fixing Soviet tech problems and much more. I like the potential shuffle they're trying to do.

Anyway my rather silly question after reading all these complains about T-70 now is:
Did they remove PaK from Wermaht arsenal?
15 Jul 2015, 18:02 PM
#119
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post15 Jul 2015, 17:56 PMZyllen


isnt the incendiary bullet a different weapon? someone body confirm this plz because the mg34 incendiary is still pretty scary.


It times the damage and pen by a certain amount. So for the MG34 is effectively got cut in half when the flat damage did. (A change I don't agree with, I would have rather had the M34 keep it's damage and been increased to 240 MP).


Anyway my rather silly question after reading all these complains about T-70 now is:
Did they remove PaK from Wermaht arsenal?


Nope.
15 Jul 2015, 18:09 PM
#120
avatar of OZtheWiZARD

Posts: 1439

So what's the problem again?
PAGES (11)down
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

860 users are online: 860 guests
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM