Cruzz knows Relic's own code better than Relic knows their own code. That should be enough to show you how right Cruzz is all the time.
i'm not sure relic ever really understood their games; they sure didn't do very well with DoW2
Posts: 2470
Cruzz knows Relic's own code better than Relic knows their own code. That should be enough to show you how right Cruzz is all the time.
Posts: 1605 | Subs: 1
We been playing Axis lately and CAS is my favorite. Axis are so fun to play. I understand why they are so liked. Anyone who have played both side in 4vs4 can see that Axis are a lot easier and much more rewarding.
So for me Axis = Fun,easy to play, versatile and powerful.
Allies = Redundant, harder to play, have some good units and you must like to suffer. (like me)
For the sake of COH2, this must change, both should be fun and as powerful as the other side.
Plz don't nerf the CAS cmdr cause it's so fun to play with, rather add some allies cmrds with good stuff.
Allies fun factor must be improved.
Posts: 2396 | Subs: 1
Sorry but calling you a fool for arguing with Cruzz applies to all of us, as he is God.
Posts: 1954
Conversion and OKW's reduced income works based on percentages, which is how I got the idea. And Stuka Dive Bomb absolutely has to work on on-map artillery, it's the only real counter to it due to the ability to construct it in base sectors.
Stuka bombing strike is fine, it has a loud sound cue and requires the other play to move. Abilities like this are good because they encourage better micro. When this becomes problematic is when paired with an extremely efficient conversion like CAS has.
Posts: 1954
We been playing Axis lately and CAS is my favorite. Axis are so fun to play. I understand why they are so liked. Anyone who have played both side in 4vs4 can see that Axis are a lot easier and much more rewarding.
So for me Axis = Fun,easy to play, versatile and powerful.
Allies = Redundant, harder to play, have some good units and you must like to suffer. (like me)
For the sake of COH2, this must change, both should be fun and as powerful as the other side.
Plz don't nerf the CAS cmdr cause it's so fun to play with, rather add some allies cmrds with good stuff.
Allies fun factor must be improved.
Posts: 17914 | Subs: 8
He knows alot of things, almost all about this game, but I am not the only one that observed he is a little allied biased. That is why I do not trust in his opinions 100%. It's not like I would know not even half of what he knows or even play at his level. Or that I am not biased myself. These being said, the man is biased and it shows. Never saw a word against allied posted by him, against axis on the other hand....
This is my opinion and since is a free world I can express it.
Posts: 1605 | Subs: 1
He knows alot of things, almost all about this game, but I am not the only one that observed he is a little allied biased. That is why I do not trust in his opinions 100%. It's not like I would know not even half of what he knows or even play at his level. Or that I am not biased myself. These being said, the man is biased and it shows. Never saw a word against allied posted by him, against axis on the other hand....
This is my opinion and since is a free world I can express it.
Posts: 440
For the record, since Cruzz is not God allmighty himself,
Posts: 2396 | Subs: 1
Posts: 209
So much allied bias in this comunity makes me puke. All day, everything you see around here is only call for nerfs towards axis and nobody thinks it's strange. This is the way OKW became the weakest and dullest faction currently. An idiot says something not even worthing to be read and 5 are jumping saying he's right. Just lol. You guys won't stop until axis will become unplayable. Until that day, I will still have time for a few games as long as the balance will not be completely fucked up. GG and HF in your biased world.
Posts: 34
So much allied bias in this comunity makes me puke. All day, everything you see around here is only call for nerfs towards axis and nobody thinks it's strange. This is the way OKW became the weakest and dullest faction currently. An idiot says something not even worthing to be read and 5 are jumping saying he's right. Just lol. You guys won't stop until axis will become unplayable. Until that day, I will still have time for a few games as long as the balance will not be completely fucked up. GG and HF in your biased world.
Posts: 1194 | Subs: 1
So much allied bias in this comunity makes me puke. All day, everything you see around here is only call for nerfs towards axis and nobody thinks it's strange. This is the way OKW became the weakest and dullest faction currently. An idiot says something not even worthing to be read and 5 are jumping saying he's right. Just lol. You guys won't stop until axis will become unplayable. Until that day, I will still have time for a few games as long as the balance will not be completely fucked up. GG and HF in your biased world.
Posts: 1003
Posts: 587
Posts: 1605 | Subs: 1
So much allied bias in this comunity makes me puke. All day, everything you see around here is only call for nerfs towards axis and nobody thinks it's strange. This is the way OKW became the weakest and dullest faction currently. An idiot says something not even worthing to be read and 5 are jumping saying he's right. Just lol. You guys won't stop until axis will become unplayable. Until that day, I will still have time for a few games as long as the balance will not be completely fucked up. GG and HF in your biased world.
Posts: 2396 | Subs: 1
So you are telling me that when we as a community decided that the B4, ISU meta, soviet sniper sprint, IL2 strafe, AAHT, 120mm, and other units were OP, we were being allied biased? That with all of the threads to buff MG42, Ostheer sniper, and Stug-g, we were secretly plotting the Axis' demise?
Believe it or not, most of the players in the game (and almost all of the top players) play all the factions, and want nothing more than a completely balanced game. The game is not fun when it is unbalanced, and almost everyone understands that breaking the balance helps noone at the end of the day. Playing all factions means that we also fight all the factions, which gives us a reason not to overbuff a faction just because its funny. Sure, there are some fanboys, but they are very few in number.
If the majority of the community is saying something that goes against your view, you just may be wrong.
You don't need to "hold the line" against some invisible faction of fanboys charging in to nerf the Axis faction, because they don't exist. I feel like if you played all the factions, you would not give the statements you do, but at the same time I cannot verify that point because you don't show your playercard. Take a moment to think: "Why am I defending this ability?" If your logic is based purely on "to make sure [X faction] fanboys can't get a victory," you are doing it for the wrong reason.
Posts: 4951 | Subs: 1
Posts: 1702
Posts: 728
"You as comunity" ruined OKW and now you think it's "bad designed" while in alpha, beta, and at the beginning of WFA were simply loving the faction, nothing about "bad design" said then. It became "bad designed" only after fanboys tears destroyed it. The soviet nerfs you mentioned were blatantly needed since longtime ago, long before they were asked. And they only ocured because the same fanboys, bored to death to play only one faction, tried a little axis factions too, and they didn't win anymore. And they like to win. The "against OKW" offensive stopped because the faction is simply wrecked (LOL "balanced" LOL) but now, what do you know, Ostheer starts to be what it's supposed to be. The mg42 change (needed for such a long time) just came and we already have 1-2 threads in which nerfing is required in order to make it shit as it was before. The stug was recenlty changed back into what it supposed to be, a TD, and now we have a TWP thread.
Posts: 976
Sure, make a mirror image Allied CAS, replacing the AT strafe with P47's. Will be awesome. Every allied team would have at least two playing USF CAS, ensuring the game was miserable for everyone not using CAS.
45 | |||||
44 | |||||
19 | |||||
4 | |||||
15 | |||||
8 | |||||
3 | |||||
2 | |||||
1 |