Login

russian armor

How easy is allied meta?

1 Jul 2015, 01:54 AM
#1
avatar of Corsin

Posts: 600

Well to the extent that 1 person playing 2 guard motar, can win... vs 2 axis players...


https://www.youtube.com/watch?v=kQXWHYMyorM


Im glad that finally the difference between the factions can be noted.


Granted they wernt the best axis players ever, however.... it wasnt the best allied player ever either, and when hes divided to 2 factions.... the balance sorta speaks for itself.
1 Jul 2015, 02:04 AM
#2
avatar of Pedro_Jedi

Posts: 543

## How easy is soviet meta? ##

Fixed title for ya
1 Jul 2015, 02:08 AM
#3
avatar of Fuzz
Donator 11

Posts: 98

http://coh2chart.com/

Go ahead and check out the win-rates for 2v2's
1 Jul 2015, 02:36 AM
#4
avatar of The_rEd_bEar

Posts: 760

Op since allies are so op and easy mode, please post a replay of you beating a top tier axis player surely the allies are so op you beat him easily
4 Jul 2015, 02:52 AM
#5
avatar of daspoulos

Posts: 1116 | Subs: 1

Permanently Banned
Well pre patch soviet meta was by far super easy. I shot up the ranks the moment I started using guard motor or dual is2. Now that the bullshit has been fixed mgs get overbuffed and we are on to something new. When they rid us of soviet meta they needed to change up the tiers.
4 Jul 2015, 04:25 AM
#6
avatar of Porygon

Posts: 2779

Well pre patch soviet meta was by far super easy. I shot up the ranks the moment I started using guard motor or dual is2. Now that the bullshit has been fixed mgs get overbuffed and we are on to something new. When they rid us of soviet meta they needed to change up the tiers.


This.
4 Jul 2015, 05:07 AM
#7
4 Jul 2015, 05:26 AM
#8
avatar of Alexzandvar

Posts: 4951 | Subs: 1

http://coh2chart.com/


People who play the most competitive game modes still prefer Allies to OKW so your point is kinda lost.
4 Jul 2015, 06:42 AM
#9
avatar of Bob Loblaw

Posts: 156



People who play the most competitive game modes still prefer Allies to OKW so your point is kinda lost.


Not really. Some people just don't want to play as fascist meth heads and like a challenge.
4 Jul 2015, 07:15 AM
#10
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Not really. Some people just don't want to play as fascist meth heads and like a challenge.


So why aren't they playing OKW? Obviously they are the most challenging :snfPeter:
4 Jul 2015, 07:36 AM
#12
avatar of HolyUnlyrical_Lyrics

Posts: 120

Permanently Banned
The charts say something about top 200, which means the best 200 players, which means that those are players that know almost every counter to any strategy. Your average Joe player doesn't have this knowledge, thus basing facts for 'easier factions' on the chart site is pretty dull.

For the average player, Soviet meta is the easiest and most forgiving strategy, let alone the most forgiving faction. Right now I think Ostheer is easier than it was before, but you can still get clubbed to death by Guard Motor galore. OKW is still not that great in 1v1, apart from the gracious Kubel, and is more of a 2v2 -4v4 faction. On the other hand, USF now has a very hard time early game, since its only basic start (rifleman galore) gets stopped easily by mg42s.
4 Jul 2015, 07:36 AM
#13
avatar of BeefSurge

Posts: 1891

OKW is a weird faction. Only thing that I know they're good at is infantry spam.
4 Jul 2015, 08:42 AM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

Myst be why OPs rank with soviets is so high.
4 Jul 2015, 08:58 AM
#15
avatar of Fuzz
Donator 11

Posts: 98



People who play the most competitive game modes still prefer Allies to OKW so your point is kinda lost.


Lol how is his point lost? These stats are legit, unlike most of the claims you like to throw out on a whim. Less people playing a faction doesn't mean it's inherently more challenging. (although OKW playstyle does take a lot of practice to get used to) people might just not enjoy it as much. They sure aren't having a hard time winning in team games. Unfortunately nothing has changed about balance in 1v1 as well according to these stats.
4 Jul 2015, 09:31 AM
#16
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post4 Jul 2015, 08:58 AMFuzz


Lol how is his point lost? These stats are legit, unlike most of the claims you like to throw out on a whim. Less people playing a faction doesn't mean it's inherently more challenging. (although OKW playstyle does take a lot of practice to get used to) people might just not enjoy it as much. They sure aren't having a hard time winning in team games. Unfortunately nothing has changed about balance in 1v1 as well according to these stats.


I would argue the meta needs to settle a tiny bit before we can call it on what the FOTM new "OPness is" as everyone thought the PTRS buff would make Tank Hunter tactics unbeatable, but everyone quickly found out that was not the case.

USF saw a huuuuuuge change in meta, I think we need to let people adapt for a little bit. But I also think the reason why Ostheer sits at an advantage is because it got more Alpha buffs than the other factions did.
4 Jul 2015, 10:32 AM
#17
avatar of Cardboard Tank

Posts: 978

Soviets + Guards motor remains the strongest option in the game.

From Guards blob that annihilate infantry to the best medium tank + ridiculous stuff like mark vehicle you have everything. Perfectly synergies with the best artillery and cheap mines and demos.

Even worse in 2v2s. On equal skill facing dual Soviets = gg

No fucking secret.
4 Jul 2015, 11:23 AM
#18
avatar of Esxile

Posts: 3602 | Subs: 1

Well pre patch soviet meta was by far super easy. I shot up the ranks the moment I started using guard motor or dual is2. Now that the bullshit has been fixed mgs get overbuffed and we are on to something new. When they rid us of soviet meta they needed to change up the tiers.


If any Sov players were doing the same, you would shot up nothing. So in fact Sov isn't that OP, just one of its doctrine abused by many including you.

I would like to see you doing the same using NKVD doctrine or simply not picking any commander.

When we say CAS doctrine is OP, we aren't saying Ostheer is OP.
4 Jul 2015, 11:26 AM
#19
avatar of Spielführer

Posts: 320

Shhh. Do not blame the russians, else Katitof is summoned.
4 Jul 2015, 11:29 AM
#20
avatar of Corsin

Posts: 600

Myst be why OPs rank with soviets is so high.


My sov win ratios are fine.

especially in 4v4 AT :P


Shhh. Do not blame the russians, else Katitof is summoned.


You mean the guy who doesnt even play the game? and didnt think prepatch molys were effected by flame crit and yet dares to comment on every balance patch clinging desperately to the words of any raging ranked player after they just lost a game?


jump backJump back to quoted post4 Jul 2015, 11:23 AMEsxile


If any Sov players were doing the same, you would shot up nothing. So in fact Sov isn't that OP, just one of its doctrine abused by many including you.

I would like to see you doing the same using NKVD doctrine or simply not picking any commander.

When we say CAS doctrine is OP, we aren't saying Ostheer is OP.


Thats kinda what we mean by meta...
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is so unlike Relic to punish its fans and community.
Today, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
Today, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
Yesterday, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
Yesterday, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
Yesterday, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
Yesterday, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
Yesterday, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
Yesterday, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
Yesterday, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
Yesterday, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
Last Wednesday, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
Last Wednesday, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
Last Wednesday, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
Last Wednesday, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
Last Wednesday, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
Last Wednesday, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
Last Wednesday, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
Last Wednesday, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
Last Wednesday, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
Last Wednesday, 03:51 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

351 users are online: 351 guests
3 posts in the last 24h
25 posts in the last week
70 posts in the last month
Registered members: 52600
Welcome our newest member, Beldxscc55
Most online: 2043 users on 29 Oct 2023, 01:04 AM