Forgive me since I haven't played vcoh in years, but I'm pretty sure you didn't use jeeps to kill MG teams.
Nah, however you used snipers which were in rax, or rangers fire up when you went 4-es.
Posts: 17914 | Subs: 8
Forgive me since I haven't played vcoh in years, but I'm pretty sure you didn't use jeeps to kill MG teams.
Posts: 440
Forgive me since I haven't played vcoh in years, but I'm pretty sure you didn't use jeeps to kill MG teams.
And yes, the maps made a difference, there's about 5 maps that suck as allies in 2v2 alone against MGs (Kharkov, Minsk, ettelbruck,bysrtaya,and arguably trois ponts) and about 4 for axis as well (both moscows, and I can't recall the other two I veto at this moment).
Posts: 440
Nah, however you used snipers which were in rax, or rangers fire up when you went 4-es.
Posts: 515
Posts: 2075 | Subs: 2
Posts: 440
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.
Posts: 4951 | Subs: 1
Posts: 2075 | Subs: 2
Posts: 144
Posts: 1604 | Subs: 3
From 2v2 and above, USF is screwed due to the MG42 spam/Sniper.
And I do not think that the change that Relic want to add would change anything.
Posts: 728
has anyone tried more rifles or a double RE opening to get a foothold earlier?
Posts: 728
Posts: 144
"I just ignore what respectable community members say about flanking and continue to complain that blob to win doesn't work anymore".
Smoke is really all you need to force a position change of the HMG 42. If you still think that you need to rush an m20 in order to secure an easy win, you fail to adapt.
Posts: 2779
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.
Posts: 525
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.
Posts: 2693 | Subs: 1
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.
Posts: 641 | Subs: 1
I see the problem 1) very good supression in green cover, so its need try to fix 2) and change the price of mg 3) USF need more early option, not smoke only
So somthing of this need to do. Becouse MG in USF cutoff or hous (Faimontville) its gg.
Posts: 641 | Subs: 1
- Give USF some MP only counters in the form of early mortars or snipers or whatever so HMGs don't automatically shut down half of the 2v2 maps.
Failing that, make the MG42 more expensive because (in large part due to the above reasons) it performs way better than the other HMGs.
Posts: 2280 | Subs: 2
Permanently BannedThis thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms.
5 | |||||
172 | |||||
24 | |||||
23 | |||||
5 | |||||
5 | |||||
4 | |||||
3 | |||||
2 | |||||
1 |