You are sooo deeply wrong. In COH1 blobs controled the game Fyi. Did you even play it? Then it's impossible not to have heard about: Paras blob (oh, with at weapons too, that did not miss a single shot), grenadier blob (especially from recicled soldiers) that was very resistent and stronger if used in terror doctrine, the infamous british blob - the best blob ever if it was sustained by officers, the shreck blob from panzer elite, the ranger blob! And those were ANTI- everything blobs - they killed vehicles and infantry alike! And even more, british, wehrmacht and usf had "soldier recycling stations" aka med bunkers and such that provided you with brand new units from losses you took! The blobs in COH1 were the best blobs ever.
LeL, rangers blob anti-everything?
You mistaken thought they are the campaign Fox company rangers?
2 microed pumas are enough to deal with them.
Fire-up does not really counter MG, it makes the squad even more vulnerable to MG fire. Two overlapping MG and mines can counter fire-up blobs.
Para blobs is a noob trap. You are asking for a few 222 and snipers then you are gameover.
Gren blob -> snipers and 105.
Tommies blob -> Puma / mines / nebels / StuGlife / Snipers, etc.