post patch HMGs, any significant difference?
Posts: 107
Is it only in my head or indeed there is significant change in MG usefulness?
Posts: 2280 | Subs: 2
Permanently Banneddshk and .50cal now have insane long range damage and dshk can damage light vehicles. 50cal can also but not nearly as good.
maxim is still garbage.
Posts: 1122
Posts: 1705
Mg42..solid suppression.2 times garrisoned made an entire rifle LMG blob retreat without being able to do anything .
Overall heavy machine guns now are to be accorded respect provided its has a spotter.I see an overall increase in performance.
I would definitely recommend 2 mg42-2 gren starts for wehrmacht on open maps now if u keep ur pio close and position correctly in mutually support.Also recrew mg42s with pio for sight.
Posts: 1595 | Subs: 2
Posts: 1122
So are we back to launch MG42 stats?
Pretty much. On maps with limited flanks hmg42 rule.
Posts: 1595 | Subs: 2
Posts: 1705
But the days of charging frontally and crawling into range sitting there while other unit flanks is over,if u do that u will lose the squad.Smoke still works well.
Posts: 262
Rather have an HMG that will suppress in arc than huge blobs roaming around...
Atleast this open a play for other supports weapons more.
Posts: 9
Posts: 1891
Posts: 17914 | Subs: 8
Its not that bad,if the gun has no spotter u will still lose it to an attack.
But the days of charging frontally and crawling into range sitting there while other unit flanks is over,if u do that u will lose the squad.Smoke still works well.
Perhaps you have missed the change from some time ago, making pios a spotting squad.
Sorry, but you have absolutely no excuse this patch.
If you'll be losing, its because you suck so much.
@Napalm
While we're back to 1st month HMG suppression, at least it doesn't have insta traverse like it used to.
Say good bay to using rifles without mandatory early nades though.
Posts: 2470
MG42's at launch were only OP because of their traverse speed. If they'd just slowed down the traverse speed and left everything else alone it would of saved 2 years of exasperation
that and how long it took to kill anything made suppression really powerful.
Posts: 78
It is nice to be able to hard counter blobs now without having to use CAS or praying to RNGesus for the miracle 120mm shots
Posts: 1705
Perhaps you have missed the change from some time ago, making pios a spotting squad.
Sorry, but you have absolutely no excuse this patch.
If you'll be losing, its because you suck so much.
@Napalm
While we're back to 1st month HMG suppression, at least it doesn't have insta traverse like it used to.
Say good bay to using rifles without mandatory early nades though.
Lol,thats what i said u need to keep a pio nearby to get best out of it.I have never made an excuse abt mg42 from the time they buffed long range accuracy.
And no its not just mg42,the american HMG is a total beast now.
Posts: 1283 | Subs: 4
Posts: 96
Covering maps with them and reinforcing from mobile HT's is now a serious threat to my poor riflemen.
Going to have to get better with smoke I think......
P.S 50 cal feels like it's (maybe) now worth the 280mp
Posts: 1024 | Subs: 1
So is it viable to incorporate the .50 Cal into USF build orders now?
It is welcome in new BO's imo
Posts: 978
Posts: 1802 | Subs: 1
Livestreams
25 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.940410.696+6
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger