lmgs are to efficient
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- Let's see what the MG incremental accuracy change does to LMG blobbing,then we should proceed with this discussion in earnest.
The biggest problem for allied HMGs is the rifle-nade, while the biggest problem for axis mgs is defensive stance. I don't expect much to change.
DPs and lmg34s are pretty tame, as they are not as powerful as the gren lmg42/dual m1919, due to requiring expensive base squads.
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Permanently BannedPosts: 1891
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- Let's see what the MG incremental accuracy change does to LMG blobbing,then we should proceed with this discussion in earnest.
Againts OKW blobbing it does help, but againts ostheer it makes 0 difference until riflegrenades get nerfed/changed in some way.
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LMG42 is just right atm, M1919 and BAR is not, the fact they can fire while moving and each sq can carry two is broken too many time my unit run into USF lmg blob my infantry sq got wipe under 3-5secs as they chase my unit with bulletstorm even i hit retreat the sec saw the blob
M1919 have worse stats then LMG42 and bigger cost. Paras M1919 can fire on the move, but accuracy is so low that it could be labeled as visual effect only.
BAR isn't LMG, its more of assault rifle that can drop.
Biggest problem with USF M1919s are weapon racks, which allow dual M1919s, but you can't change that without changing all LMGs for consistency and giving it 2 weapon slot requirement(which would result for example in grens not being able to pick anything when they have LMG).
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Meanwhile the lmg is the only weapon making grenadiers OR obersoldaten worthy.
A nerf to lmgs - no matter if they are axis' or allieds' will render them not worthing the investments.
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i think it would be cool if all lmgs got a flat -20% accuracy out of cover and regain that 20% when in cover
This, pls Relic.
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i think it would be cool if all lmgs got a flat -20% accuracy out of cover and regain that 20% when in cover
Nerf Attack move > Promote use of cover
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