Login

russian armor

June 23rd Modding Update

18 Jun 2015, 20:16 PM
#1
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

check here: http://blogs.companyofheroes.com/2015/06/18/june-23rd-modding-update/



The Company of Heroes team is very excited to release a huge update to our tools to further support our community’s modding efforts! As part of the update going live on June 23rd, players will now be able to modify visual items such as decals, skins and faceplates, create their own Single player Scenario packs, and dive even deeper into gameplay modifications including modifying ABP’s and AI scripts.

What does this all mean? Keep reading to find out!






Modding HUB:








18 Jun 2015, 20:17 PM
#2
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

18 Jun 2015, 20:19 PM
#3
avatar of FeelMemoryAcceptance

Posts: 830 | Subs: 2

Time to Patch modders :snfQuinn:
18 Jun 2015, 20:22 PM
#4
avatar of Imagelessbean

Posts: 1585 | Subs: 1

If I mod a skin do I have access to it in multiplayer? Or does the mod require it be loaded to the map?

Basically can I build my own skins and use them in multiplayer or is this just going to be for single player/arranged games?
18 Jun 2015, 20:25 PM
#5
avatar of dbmb

Posts: 122 | Subs: 2

If I mod a skin do I have access to it in multiplayer? Or does the mod require it be loaded to the map?

Basically can I build my own skins and use them in multiplayer or is this just going to be for single player/arranged games?


Skins are submitted to the Steam Workshop. Once the skins are approved by Relic, they can be found in the online store and equipped in multiplayer matches. There is a workflow in place to deploy and preview the skins locally for development purposes, but cannot be used online in this fashion.
18 Jun 2015, 20:32 PM
#6
avatar of Napalm

Posts: 1595 | Subs: 2

Omg yes. Bears! Our day has come.
18 Jun 2015, 20:41 PM
#7
avatar of VonIvan

Posts: 2487 | Subs: 21

So.........can it be used in multiplayer? That's the important question. :foreveralone:
18 Jun 2015, 20:44 PM
#8
avatar of Ulaire Minya

Posts: 372

I'd rather have the ability to modify infantry meshes. It'd be cool to rid the Grens of their pointless, ugly camo.
18 Jun 2015, 20:48 PM
#9
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post18 Jun 2015, 20:41 PMVonIvan
So.........can it be used in multiplayer? That's the important question. :foreveralone:


Custom games yes, but not in match-making, only official Relic Docs, Skins, and Factions for that mode.
18 Jun 2015, 20:52 PM
#10
avatar of TheSleep3r

Posts: 670

I still really hope Relic will change the colorful bars on vehicles. Anything but colorful bars.
18 Jun 2015, 20:56 PM
#11
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

jump backJump back to quoted post18 Jun 2015, 20:41 PMVonIvan
So.........can it be used in multiplayer? That's the important question. :foreveralone:

but the most important one is who is gonna play with a pink KT in the big tourney like snf? :snfAmi:
18 Jun 2015, 20:58 PM
#12
avatar of VonIvan

Posts: 2487 | Subs: 21



Custom games yes, but not in match-making, only official Relic Docs, Skins, and Factions for that mode.

18 Jun 2015, 20:58 PM
#13
avatar of AchtAchter

Posts: 1604 | Subs: 3

You can think what you want about the patch, but the modding update is great and will finally enable to get mods like blitzkrieg 2 or clan decals etc.

#edit, just noticed the Jacksons have a Coh2.org decal - they really love us :*(
18 Jun 2015, 21:04 PM
#14
avatar of Mr. Someguy

Posts: 4928

I still really hope Relic will change the colorful bars on vehicles. Anything but colorful bars.


Yeah they had- uh- a good thing with uh- NDA...

But it looked much nicer.
18 Jun 2015, 21:15 PM
#15
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

To be in multiplayer I think Relic must approve content and add it to ingame store (UGC system) like CSGO or Dota 2.
18 Jun 2015, 21:36 PM
#16
avatar of Zupadupadude

Posts: 618



Custom games yes, but not in match-making, only official Relic Docs, Skins, and Factions for that mode.


Skins and decals can always be used. Mods and factions can only be used in custom games.
18 Jun 2015, 21:39 PM
#17
avatar of Mr. Someguy

Posts: 4928

I think skins and decals need approved as well, otherwise people would make high vis 'hitbox' skins like they did in CSS.
18 Jun 2015, 22:39 PM
#18
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

What'd I really love is the ability for all infantry models to use any infantry weapons.

I wanna put MP40s on Volks dammit
18 Jun 2015, 22:44 PM
#19
avatar of SwonVIP
Donator 11

Posts: 640

Dont wanna see genitals on tanks :(
Hope they will limit the creativity of players somehow.. there shouldnt be purple tanks with flowers on it.
18 Jun 2015, 23:10 PM
#20
avatar of eliw00d
Honorary Member Badge

Posts: 756 | Subs: 8

Notice anything about the King Tiger in the first picture? :)
2 users are browsing this thread: 2 guests

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

721 users are online: 721 guests
2 posts in the last 24h
8 posts in the last week
40 posts in the last month
Registered members: 49070
Welcome our newest member, Blesofsk
Most online: 2043 users on 29 Oct 2023, 01:04 AM