Patch notes for 23rd June
Posts: 1554 | Subs: 7
If we disregard the other changes we might know about I do not think this patch is horrible but a step in the right direction.
Posts: 112
Posts: 17914 | Subs: 8
Don't know what sniper you have, but it will most certainly die yes.
Posts: 192
Permanently BannedPosts: 440
I just asked you why you made the statement relating 6 T34/85's to 2 Panthers. Since obviously the 2 Panthers aren't going to win and are quite expensive.
Regardless the issue remains that every faction but Soviets has to pay the price of teching in order to access their best units which isn't appropriate.
I asked you to read JB's post and my response.
Soviets would tech if they have a decent non doc tank
Posts: 732
what keeps alive this fu cking game is 2v2 3v3 4v4 and they just limit only 1 heavy tank? are they dump or what? i can understand elephant, jag tiger, maybe isu but the other is just LOL. i guess ppl will move to another game. No future for relic if they are going in this way.
Oh no! Now you have to make a basebuilding and actually tech up to make tanks and assault guns.. TO MUCH STRAT PANIC...
Posts: 2053
Oh no! Now you have to make a basebuilding and actually tech up to make tanks and assault guns.. TO MUCH STRAT PANIC...
Perfect response XD
Posts: 17914 | Subs: 8
Soviets would tech if they have a decent non doc tank
Just wait until you see relics solution for this problem.
Posts: 4951 | Subs: 1
The IS-2 has a weakness in big team games: Axis long range heavy tank destroyers. The Elephant and the Jagdtiger both hardcounter the IS-2, ignoring it's armor and dealing high damage from 70-80 range. The closest allied equivalent is the ISU-152 but that thing only penetrates the KT ~50% of the time with AP shells.
Depending on the map, Steppes? Oh yeah. Ettlebruck? [deathly silence].
The low DPS on them also makes getting away trivial for the fast IS2, were as for the KT you need to sit in the enemy line of fire waaaaay longer. Ironically the KT also has insultingly bad veterancy to.
Posts: 440
But be realistic here, fuel for a tiger and 3 stug gs plus the teching? Your wildest dreams won't even get this wet
you are taking my post out of context.This was a part of an exchange between me, Alex and JB.
I don't think its viable to get 4 T34/85s ib 1v1. And anyway if you let your opponent get 4 T34/85s (520 fuel and around 1500 MP) clearly it's a match you gonna lose
Posts: 440
Just wait until you see relics solution for this problem.
i was in the alpha and i didn't like it. i started a thread and you and i didn't agree
Posts: 192
Permanently Banned
you are taking my post out of context.This was a part of an exchange between me, Alex and JB.
I don't think its viable to get 4 T34/85s ib 1v1. And anyway if you let your opponent get 4 T34/85s (520 fuel and around 1500 MP) clearly it's a match you gonna lose
I see!
Posts: 17914 | Subs: 8
i was in the alpha and i didn't like it. i started a thread and you and i didn't agree
Could be.
I remember arguments, not people.
Posts: 589
Posts: 17914 | Subs: 8
Congratulations guys, the amount of shit posting in this thread is a whole new level of dumb. You should be proud.
You think that is bad, just wait to see the next changes.
Though I'm afraid we'll have to wait another 3 months for them.
Posts: 978
Relic be like:
Posts: 205
- call in meta remains un-addressed
- Stug G / SU76 buffs wayyyy over the top and will discourage stock tier units if anything (with the exception of themselves, but I think when people talk about having meaningful stock unit choices they don't mean a ridiculous tank destroyer)
- No real reason to stray from the meta doctrines with the potential exception of mechanized.
- CAS with mega lmgs and stug g's will almost certainly be the wehr go to strat
Posts: 1595 | Subs: 2
Yes, the King Tiger spam is going to cause real problems.
This seems to be a common excuse. If it isn't going to be a real problem for the smaller game mode crew then why couldn't we put this cap in for the larger game modes? It wouldn't impact the 1 v a masterrace, right? So why care?
Posts: 1217
It´s limited anyways. Ratchet was spreading false information.
This seems to be a common excuse. If it isn't going to be a real problem for the smaller game mode crew then why couldn't we put this cap in for the larger game modes? It wouldn't impact the 1 v a masterrace, right? So why care?
Does anybody know what kind of new skins will be available? And can they only be bought or also be dropped via war spoils? Sounds more like they want to make money.
"New skins available for purchase."
Posts: 254
Meanwhile...
Nobody talking about plane crashes being changed, as the community begged for. For good reason. They were dumb.
Nobody talking about Relic addressing vehicle death crits.
Nobody talking about removal of precision strike, which was a super dumb ability.
Nobody talking about the first steps in fixing call-in heavies.
Reinforced wire being cuttable.
Sturm sweepers not having terrible range anymore.
Global HMG buffs to counter-act blobbing.
Removal of Flame crits and the flamer model blowing up randomly.
No more weapon crews dying out of the blue while crewed/having to be paranoid and repair them constantly against Guards/PTRS cons.
Better tank control via prioritize vehicle being added...
Like seriously... did people just skip over all the amazing changes to immediately QQ about T34/85s, which won't be as strong as they are now relative to other Axis buffs...
/facepalm
FailFish
This community never ceases to amaze me.
you made my day! Thx
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