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Patch notes for 23rd June

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17 Jun 2015, 21:01 PM
#41
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

17 Jun 2015, 21:04 PM
#42
avatar of Tea Maker Machine

Posts: 270

since the 120 wont be constantly wiping them
It wil be constantly wiping 4-man fags, just like it does now.


20% reduced damage and massive cost reduction is not going to change anything. If anything, you will see 2X 120MMs more often thanks to its new cost.
17 Jun 2015, 21:07 PM
#43
avatar of Pepsi

Posts: 622 | Subs: 1

So is the game still shitty or less or more ?
17 Jun 2015, 21:07 PM
#44
avatar of After Effect

Posts: 67

Thank god they finally nerfed the Soviet 82mm mortar. That thing was insane.

In real news, guard motor will continue to be unstoppable for the foreseeable future. Well played relic, well played.
17 Jun 2015, 21:08 PM
#45
avatar of Napalm

Posts: 1595 | Subs: 2

Pretty good changes. I think some of you are nuts about wanting to roll out all the things in Alpha all at the same time. That amount of change would turn off a lot of folks. Steady as it goes....
17 Jun 2015, 21:10 PM
#46
avatar of Napalm

Posts: 1595 | Subs: 2



kt is not limited


Are we super duper sure of this?
17 Jun 2015, 21:12 PM
#47
avatar of braciszek

Posts: 2053

jump backJump back to quoted post17 Jun 2015, 21:10 PMNapalm


Are we super duper sure of this?


Its not on the list unless its a typo from copy pasting from Alpha changes.
17 Jun 2015, 21:13 PM
#48
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

jump backJump back to quoted post17 Jun 2015, 21:08 PMNapalm
Pretty good changes. I think some of you are nuts about wanting to roll out all the things in Alpha all at the same time. That amount of change WILL turn off a lot of folks. Steady as it goes....

fixed it for you ;) :snfPeter:
17 Jun 2015, 21:13 PM
#49
avatar of TheSleep3r

Posts: 670

Relic had tendency to refer to king tigers as 'tigers', I believe KTs will be restricted to 1

Everything is possible though
17 Jun 2015, 21:14 PM
#50
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned


Its not on the list unless its a typo from copy pasting from Alpha changes.


its not a typo. kt wasn't limited in alpha either
17 Jun 2015, 21:15 PM
#51
avatar of Sgt.Chickenface
Patrion 310

Posts: 155

That can't be that the KT is not limited to one unit... :(
17 Jun 2015, 21:15 PM
#52
avatar of MoerserKarL
Donator 22

Posts: 1108



Its not on the list unless its a typo from copy pasting from Alpha changes.


what about KT and JT?^_^
17 Jun 2015, 21:16 PM
#53
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Shit the tiger ace call in has been limited to 1 :(((((
17 Jun 2015, 21:17 PM
#54
avatar of Porygon

Posts: 2779

Relic, ARE YOU FUCKING KIDDING ME?

Then what's that fucking point of us alpha-testing your change when you cut off 70% of them?

Are you fucking shitting us?


Cynthia, I know you are here.
Answer us, who cut the changes?
17 Jun 2015, 21:20 PM
#55
avatar of TheSleep3r

Posts: 670

Shit the tiger ace call in has been limited to 1 :(((((


Kek

Also, with the changes to team weapons HP, can AT guns be destroyed by tanks now?
17 Jun 2015, 21:20 PM
#56
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

More modding, yay. Less frustrating gameplay, yay. Same boring meta, boo!
17 Jun 2015, 21:20 PM
#57
avatar of CieZ

Posts: 1468 | Subs: 4

So disappointing.

Why SHOULD I ever go anything else than Guard motor and Mechanized AFTER THIS? rETARDZ
...Rage

"Increase the Number of Viable Strategies in the Game"


Maybe because the 120mm is hugely nerfed, guards are slightly worse, and the new raketens/stug g will shut down t34 85s?

Stug E is nerfed as well.

And obly one tiger at a time means you should probably tech t3 anyways.

Judging the patch in such an ignorant fashion without having played it... Just foolish.
17 Jun 2015, 21:22 PM
#58
avatar of CieZ

Posts: 1468 | Subs: 4

That can't be that the KT is not limited to one unit... :(


How often have you ever seen anyone field multiple KTs simultaneously? It's already shit for its cost anyways.
17 Jun 2015, 21:22 PM
#59
avatar of Cabreza

Posts: 656

jump backJump back to quoted post17 Jun 2015, 21:10 PMNapalm


Are we super duper sure of this?


It was never limited in the Alpha. Relic's logic is that the KT is a stock unit instead of a call-in and therefore is not subject to the restrictions...
17 Jun 2015, 21:23 PM
#60
avatar of siuking666

Posts: 707

Same old Relic.
They had the guts to fix the game completely in Alpha and no guts to push a goddamn update.

Guess we'll see a major decrease in players now.
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