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Patch notes for 23rd June

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18 Jun 2015, 17:51 PM
#441
avatar of the_onion_man
Patrion 14

Posts: 117

I agree with a lot of the criticism, and I think rolling out the changes gradually (assuming the changes ever get rolled out) is a bad idea. I also think CieZ is right that there are a lot of good steps in this patch. I feel, and I think this is true of other people as well, that the problem is how much they could have changed and didn't (especially vis a vis call-in meta/Ost teching costs), rather than with the changes they did make.

That said, I want to correct one misunderstanding, which is that as far as I understand it the limit on heavy vehicles is for simultaneous units on the field. Meaning you'll still be able to have a second IS-2 if your first one gets destroyed, you just won't be able to have two on the field simultaneously.

As for KTs, I guess I never play 4v4 so I can't really say for sure, but it strikes me that if your army composition includes more than one KT you're doing something drastically wrong, which the allies should be able to exploit. I mean that would be more than half of your total popcap in two large, slow targets.
18 Jun 2015, 17:54 PM
#442
avatar of __deleted__

Posts: 1225

Löl. Guards Motor is op literally since months, and enables decidedly mediocre players (like me) to win with minimal effort and adaptation. Given Relics history of patching, sometimes virtually gamebreaking problems persist many, many months. Just look at the StuG-E for another fine example... anyone remember the Tiger ace of yore, clowncars, what have you?

Also, moderation, give the man some credit, he at least is comedic gold, certainly alot better than the inadvertant trolling and forum drama we get otherwise. Panem et circenses is what the people want!
18 Jun 2015, 17:55 PM
#443
avatar of the_onion_man
Patrion 14

Posts: 117

I second LeYawn, "Ketetof" is comedy gold.
18 Jun 2015, 17:56 PM
#444
avatar of Brick Top

Posts: 1168





Don't know what sniper you have, but it will most certainly die yes.



Yes obviously, thats Because I was Stating the obvious which is what you were doing by saying 4 85s will kill a Stug g
Neo
18 Jun 2015, 17:58 PM
#445
avatar of Neo

Posts: 471

How is Queen still not permanently banned from this forum?
18 Jun 2015, 18:07 PM
#446
avatar of Snipester
Patrion 39

Posts: 102

jump backJump back to quoted post18 Jun 2015, 17:58 PMNeo
How is Queen still not permanently banned from this forum?


18 Jun 2015, 18:18 PM
#448
avatar of Noorbi

Posts: 64

KV-2 also call in also reduced to 1? With a buff it would be ok, but not this way. Or maybe a reduction to 2.
18 Jun 2015, 18:21 PM
#449
avatar of VonIvan

Posts: 2487 | Subs: 21

For the people hinting at the "well-known community leaders" being "too rioty", for 5 months I have waited for a mega-patch to fix most of the staleness/bs in this game. After waiting 5 months, only getting 1/5 of what I wanted makes me want to uninstall coh2 and write a long letter to Relic's HR department explaining how much I dislike their slow-ish work ethic for this game. But because I love CoH2 and only want the best for it, I have since release never entirely lost hope. This is why I am making it a note that I find this patch(while a decent patch) unacceptable due to the fact that Relic had 5 Months, Alpha testers, and tons of field runs for changes in such a time period that their blind-sided excuse of "we want to make the transition more of an ease by breaking the mega-patch into 5 different patches in another 6 month time period" makes me want to throw my PC out the window and storm Relic's office in Vancouver demanding I have a personal audience with Quin Duffy asking him why he wants to delay everything in such a inept manner. :snfQuinn:


Btw: We've had mega-patches before, it's ridiculous that we can't have them now to make the game great! :foreveralone: Most of the community also knew the awesome leaked changes Relic were supposed to implement this patch, that they decided not to. :foreveralone:
18 Jun 2015, 18:22 PM
#450
avatar of Cardboard Tank

Posts: 978

jump backJump back to quoted post18 Jun 2015, 17:58 PMNeo
How is Queen still not permanently banned from this forum?
Don´t worry. I have the feeling he´s on the best way to his third ban. Only a matter of time. People trying to reason with him and all that comes back is shit. See this thread or any other with him involved.
18 Jun 2015, 18:22 PM
#451
avatar of GreenDevil

Posts: 394

Good thread except for the usual flaming and trolling by Queen. Seriously, when is he going to get perma-banned? He adds no value at all to the community.

I like the changes that have been made, and they are step in the right direction, people have to start excepting that Relic never do anything in a hurry. It's not their style. But be patient more changes will come and they are listening to the community as a whole.
18 Jun 2015, 18:24 PM
#452
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2



I don't give a fuck what that site says. Read the fucking official forums

JESUS CHRIST! IS IT THAT HARD?


Apparently so:

Super Heavy Call in Vehicles (Tiger, Tiger Ace, Elefant, IS2, ISU, Jadgtiger, Sturmtiger, KV2)
We are limiting Heavy Vehicles to a field limit of 1. We want the players to use the Heavy Tanks to support core units or have core units support the Heavy Tanks. We are anticipating this change will encourage players to spend their fuel on other units within their tech tree as it will be in-efficient to continue accumulating fuel. This also severely effects 3v3 and 4v4 games where players can see up to 12 Heavy Vehicles in a match.•Limited to having only 1 on the field
18 Jun 2015, 18:27 PM
#453
avatar of UGBEAR

Posts: 954

are they too excited and ate the medium call-in changes? (though pretty bad changes for allied players)
18 Jun 2015, 18:34 PM
#454
avatar of Tatatala

Posts: 589

jump backJump back to quoted post18 Jun 2015, 18:21 PMVonIvan
After waiting 5 months, only getting 1/5 of what I wanted makes me want to uninstall coh2 and write a long letter to Relic's HR department explaining how much I dislike their slow-ish work ethic for this game.




18 Jun 2015, 18:39 PM
#455
avatar of The_rEd_bEar

Posts: 760

Relic had 2 years to balance the fucking game and made us wait months for a patch and this is what we get. Relic doesn't deserve time or pacients they ruined that
18 Jun 2015, 18:41 PM
#456
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

jump backJump back to quoted post18 Jun 2015, 18:21 PMVonIvan
For the people hinting at the "well-known community leaders" being "too rioty", for 5 months I have waited for a mega-patch to fix most of the staleness/bs in this game. After waiting 5 months, only getting 1/5 of what I wanted makes me want to uninstall coh2 and write a long letter to Relic's HR department explaining how much I dislike their slow-ish work ethic for this game. But because I love CoH2 and only want the best for it, I have since release never entirely lost hope. This is why I am making it a note that I find this patch(while a decent patch) unacceptable due to the fact that Relic had 5 Months, Alpha testers, and tons of field runs for changes in such a time period that their blind-sided excuse of "we want to make the transition more of an ease by breaking the mega-patch into 5 different patches in another 6 month time period" makes me want to throw my PC out the window and storm Relic's office in Vancouver demanding I have a personal audience with Quin Duffy asking him why he wants to delay everything in such a inept manner. :snfQuinn:


Btw: We've had mega-patches before, it's ridiculous that we can't have them now to make the game great! :foreveralone: Most of the community also knew the awesome leaked changes Relic were supposed to implement this patch, that they decided not to. :foreveralone:

If you actually manage to do that im gonna donate 1 out 5 million (1/5 :foreveralone: ) that im gonna win on sunday lottery to you :snfQuinn:
18 Jun 2015, 18:44 PM
#457
avatar of DAKgasm

Posts: 37

I mean I feel like a big problem here is that the section of the community that was in the alpha are now in a position where their expectations are completely different from those who weren't part of the testing portion and now the community is split.
Mostly because of an overbearing NDA and the lack of a either public betas or clear communication from the devs.
Perhaps just giving the community a better idea of what they're aiming for during any patch would help.
18 Jun 2015, 18:49 PM
#458
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
Queen bash thread? MVGame

stand in line
18 Jun 2015, 19:02 PM
#459
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post18 Jun 2015, 16:07 PMKatitof

Just because he is a mod doesn't mean he gets any insight on what relic actually does.
Trust me, volunteers rarely know much.

Also, there was a heavy limit in coh1, it only made sense to give it to coh2.
The limits you talk about is bullshit like "limit grens to 3" and it have nothing to do with heavy limit, which was much needed and requested.



Relic said in multiple threads multiple times as long as the KT is non-doctrinal it's not going to have a limit. We can argue all day about it but Relic doesn't want to put a limit on doctrinal units.

If it was the old 425 armor KT then yes I could see a point since it was essentially a Baneblade, but right now it's not impossible to counter. The reason why call in heavies have to be limited is because they are to cheap without teching, by no measure is the KT cheap.

PAGES (33)down
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
Last Tuesday, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
Last Tuesday, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM
Ginaaa: how do i send replay to get him banned?
05 Feb 2025, 00:11 AM
Ginaaa: `just caught cooper47/ maphacking
05 Feb 2025, 00:11 AM
adamírcz: Oh well, I might look it up on dickcord and try upload anyway
02 Feb 2025, 00:27 AM
adamírcz: shiit, saw clean through me
02 Feb 2025, 00:26 AM
aerafield: That's exactly what a drophacker would say
01 Feb 2025, 22:37 PM

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