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Bring back The Scheldt for 3v3 and 4v4?

1 Jun 2015, 06:12 AM
#1
avatar of SuperJew

Posts: 123

I really can't stand Sittard Summer, maps like that, bridge maps, the only round of COH1 I ever had was 2 hours long and it was a map very similar to Sittard Summer called Vire River Valley. Why can't we bring back a real 3v3 or 4v4 map like the Scheldt. Sick of these damn choke point maps with zero flanking.
1 Jun 2015, 06:15 AM
#2
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

how is scheldt any better than sittard? seeing how tight relic's been with vetoes, i say no.
1 Jun 2015, 06:31 AM
#3
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

Lol what you hate Sittard but you love Scheldt?
1 Jun 2015, 06:55 AM
#4
avatar of SuperJew

Posts: 123

If I recall correctly the Scheldt was one of the most popular 3v3 maps in COH1 thats why I propose bringing it back
1 Jun 2015, 07:09 AM
#5
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

And it had bridges, chokepoints and games could go for 2 hours. Arty spam basically, you want that?
1 Jun 2015, 07:50 AM
#6
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2





sittard was added due to popular demand if i am right. and scheldt was awfully popular.
1 Jun 2015, 07:59 AM
#7
avatar of Schewi

Posts: 175

Is this a troll post? Sick of choke point maps and then naming the sheld as a solution? Lol.
You can play custom games with the sheld by the way. This is how it was played in coh1 as well.

Just look in the workshop
1 Jun 2015, 08:08 AM
#8
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

officially add it, sure; put it in automatch, no.
1 Jun 2015, 08:12 AM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post1 Jun 2015, 07:09 AMSpanky
And it had bridges, chokepoints and games could go for 2 hours. Arty spam basically, you want that?


I'm pretty sure they just want a map where they can build Maginots and Ziegfrieds lines and wage WW1 trench warfare there.
1 Jun 2015, 08:14 AM
#10
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470



I'm pretty sure they just want a map where they can build Maginots and Ziegfrieds lines and wage WW1 trench warfare there.


but those are WWII :megusta:
1 Jun 2015, 08:21 AM
#11
avatar of Erguvan

Posts: 273

jump backJump back to quoted post1 Jun 2015, 07:09 AMSpanky
And it had bridges, chokepoints and games could go for 2 hours. Arty spam basically, you want that?

Yes... there are always more noobs than med/pro players in all games.. Bridges and chokepoints are the best noob toy. Give them to play! :)
1 Jun 2015, 08:27 AM
#12
avatar of Katitof

Posts: 17914 | Subs: 8



but those are WWII :megusta:

Therefore coh2 theme :snfPeter:
1 Jun 2015, 12:41 PM
#13
avatar of Thunderhun

Posts: 1617

Don't. Just don't;. it's such a crapy noob map.
1 Jun 2015, 14:22 PM
#14
avatar of Gdot

Posts: 1166 | Subs: 1

For the love of gaben please no.

Remove sittard from the rotation.

Keep schedlt in custom games for the people who like building artillery in their base.
1 Jun 2015, 15:05 PM
#15
avatar of dasheepeh

Posts: 2115 | Subs: 1

troll post

4/10
1 Jun 2015, 15:45 PM
#16
avatar of Squeaky Door 96

Posts: 192

Permanently Banned
I remember the pain when you found out you were doomed in base point 6 and they crossed the bridge before you could shut it down with tank traps.

The tears
1 Jun 2015, 16:39 PM
#17
avatar of VonIvan

Posts: 2487 | Subs: 21

I remember the Scheldt. Good times trolling tri-hards on there 24/7.
The arty and cutoff camping was so glorious.
Back then being the apprentice of the best Scheldt player ever(Trojan) also helped. :foreveralone:
I wouldn't mind if it was brought back, 3v3 and 4v4 has already become a trollfest anyways, might as well make it entertaining. :foreveralone:
[twitch=vonivan]chapter_id=1938345[/twitch]
1 Jun 2015, 17:33 PM
#18
avatar of Jadame!

Posts: 1122

Company of unbalanced maps in permanent veto.

Nobody would mind any community maps ever if they come vetted by default and then players who want to play them can remove veto without gaining additional veto vote. Hell they can play that infinity resource one-bridge map i used to get certain bulletins spamming their lovely arty in automatch as much as they want and nobody would say a word ever.

But as long as community maps require additional veto votes no, no and no. There is plenty of bad maps already, and i hate to play bad maps only because i already spent veto votes on worst.


1 Jun 2015, 20:39 PM
#19
avatar of Trubbbel

Posts: 721

NO!
1 Jun 2015, 20:48 PM
#20
avatar of ferwiner
Donator 11

Posts: 2885

Company of unbalanced maps in permanent veto.

Nobody would mind any community maps ever if they come vetted by default and then players who want to play them can remove veto without gaining additional veto vote. Hell they can play that infinity resource one-bridge map i used to get certain bulletins spamming their lovely arty in automatch as much as they want and nobody would say a word ever.

But as long as community maps require additional veto votes no, no and no. There is plenty of bad maps already, and i hate to play bad maps only because i already spent veto votes on worst.




Your idea sounds great. That way relic would be able to actually test new maps online without getting shitton of hate on them. After some testing some of the maps could be brought to the "true" automatch pool. It would sure improve average quality of maps.
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