- How should it look
- Should it change per faction?
- Would you allow for people to edit it
- What would you add
- What would you remove
So coh2.org lets show relic what we would like to see
Posts: 1276
Posts: 431
Posts: 10665 | Subs: 9
Posts: 1006
Posts: 670
Posts: 1740
Posts: 1276
Maybe I'm gonna do a mockup for a possible layout tomorrow or in the next few days, we'll see
Posts: 1802 | Subs: 1
Posts: 622
Posts: 1283 | Subs: 4
Posts: 1802 | Subs: 1
how about fix colors for players, i mean in 3v3, 4v4 some time my teammate says "yellow help me", or "green go flank" I had no idea who they referring to. because we all see ourselves as blue, and i see teammate's unit which could be other colors i don't know who's units is it unless i click it.
also more range indicators like mine swiper, nade range, tanks shooting range for elephant, jagtiger, ISU 152 and have a hot key able to toggle it off and on. I think it could be great for unskilled players.
Posts: 4301 | Subs: 2
Posts: 273
Posts: 786
Posts: 1534 | Subs: 1
Posts: 3602 | Subs: 1
If your teammates can't figure out that they are blue every single time and there is no "blue" or "green" player, their mental capabilities are questionable.
You don't have to click on a unit, just hold down Ctrl on your keyboard.
Posts: 1276
Posts: 2885
Posts: 1802 | Subs: 1
This is actually an interesting comment, I don't know if Relic assigns the same colors in any UI and don't know which color is assigned to me.
In 4vs4, Enemy players share 2 or 3 colors, purple and red and pink which sometime lead me in confusion. I think Purple player (facing me at start) is pushing somewhere else but no, its another player...
BTW, for those who read us and don't understand what I am talking about, go into option, interface and set the player/color parameter on so every game a color will be assigned to a player (like in a replay)
Posts: 1026
80 | |||||
23 | |||||
17 | |||||
14 | |||||
2 | |||||
195 | |||||
159 | |||||
19 | |||||
4 | |||||
1 |