Hey folks, thank-you for all of your feedback and comments on the latest round of the maps spotlight so far!
Based on what we've heard and seen, we have chosen to remove Wolfs Lair from the auto-match pool. It will remain accessible in custom games as we know there is still an audience that continues to enjoy it.
This change is now live in the game.
source: http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/165475-wolfs-lair-minor-update
Relic: Wolfs Lair - Minor Update
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I wonder why it took so long though.
The official response had to go through an intense QA session.
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The official response had to go through an intense QA session.
Makes me wonder if their QAs are competent at all given all the obvious crap we had to deal with every patch.
Maybe I will lend them one of my QAs? Only three work under me, but they do the shit right
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they should fix the map rather than remove it..
Lack of HR.
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Makes me wonder if their QAs are competent at all given all the obvious crap we had to deal with every patch.
Maybe I will lend them one of my QAs? Only three work under me, but they do the shit right
It's not a question if they have good QA's or bad ones, they simply don't have them.
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-Open up a bit the middle and change the covers. It's freaking impossible to maneuver with middles, specially when wrecks blocks the road.
-Open up routes through the forest, which at least, infantry could use.
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Besides fixing the spawn locations, it would be good if it was tweaked like Minsk Pocket.
-Open up a bit the middle and change the covers. It's freaking impossible to maneuver with middles, specially when wrecks blocks the road.
-Open up routes through the forest, which at least, infantry could use.
personally i'd rather the flanks were made more open. unless you mean removing shit from the center area so tanks can path, which i would like. jacksons hate the map right now and the VI B loves it. so does the pak43
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The official response had to go through an intense QA session.
Literally made me LoL, I mean... literally.
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