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russian armor

What about su-76?

10 Apr 2015, 01:49 AM
#21
avatar of Vuther
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jump backJump back to quoted post10 Apr 2015, 01:40 AMRemi
I don't think the SU-76 is really that bad, it's a bit fragile sure but it's a decent mobile indirect fire platform that can also scare off a luch/flak.

It's decent at indirect-firing at a slightly farther range than an AT gun that costs no fuel. It can scare off vehicles that are nearly useless against other light vehicles while also being useless against anything that costs fuel else while both a Luchs and a Flak can fuck up anything on legs.

I'd take those two vehicles any day over an SU-76. Yes, I mean that example even if that means I have to face down tanks with only AT guns, at least I'd have the AI part of the game set for sure. If I have an SU-76, I expect nothing to be set for me.
10 Apr 2015, 01:57 AM
#22
avatar of braciszek

Posts: 2053

jump backJump back to quoted post10 Apr 2015, 01:40 AMRemi
I don't think the SU-76 is really that bad, it's a bit fragile sure but it's a decent mobile indirect fire platform that can also scare off a luch/flak.

I think the main issue is Soviets are spoiled with so many great arty pieces why should people bother to buy one when they can invest 400mp in a 120mm that will pay for itself three times over and squad wipe the entire game.

The above point is why it's so rare IMO


The 120mm mortar can be half as effective and the su-76 still wouldnt be seen. One does not tech 120 fuel for a 70 fuel unit that'll be two shotted by paks/ tanks, or gulped by 3 schreck shots. If you went T3, then you would have the t-70 to kill light vehicles as well as even be able to make a bad day for schrecked units if you micro well enough. If you wanted indirect fire, then the katyusha for 15 fuel more would wreck harder, and with barely any chance of being jeopardized. Its false diversity that looks stupid even without the real support of doctrinal options.

And call in meta makes 190 fuel 190 fuel less to call in an IS-2...

It has 320 health and no turret - even the Stug is better.
12 Apr 2015, 07:40 AM
#23
avatar of Blackart

Posts: 344

T3 and T4 have retarded unit placement. T4 is support with katyusha rocket artillery and the su-85 tank destroyer. Then some bozo decides to shove the attempt at a jack of all trades su-seventyshit-m spg. Minus the AT capability and infantry support the actual tank had. DOES NOT BELONG

I still object that the t-70 and t34 are in the same tier, as the t34 undermines the t-70 (imo, since the t-70 would be seen much more often if it was in T4 as it is the elite infantry model sniper) by costing not much more.

I envision a t-70 guarding the katyusha and su-85 while the su-76m would be the ranged AT for the T34/76 as well as bonus artillery support but

HURR RELIC DESIGN T3 OR T4 (AKA use callins and screw that noise)

It seems to take years to do obvious, simple positive changes that only require a UI change... But new content and more bugs are more important.


I like this idea. It would be much better if SU-76 would be in T3 and T-70 in T4.
12 Apr 2015, 09:12 AM
#24
avatar of Katitof

Posts: 17914 | Subs: 8

I agree Su-76 is not able to be used as an impact unit like the T-70. With veterancy it has substantially more uses as the game goes on though.

Veterancy 2
-25% Barrage Recharge
+20 Damage
+30% Accuracy
Veterancy 3
+10 Range on Barrage
-25% Reload
+25% Rotation

While its not a bad vet, its hardly a game changer.
12 Apr 2015, 20:00 PM
#25
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

the +damage is lol. obviously relic never uses the unit either and forgot to remove it.
12 Apr 2015, 20:11 PM
#26
avatar of y3ivan

Posts: 157

Increase the splash from 0.5 to 3.0

It will turn the worst unit to the best unit just like stugE
12 Apr 2015, 21:16 PM
#27
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Swap it with the T70 and almost no stat changes would need to be made IMO. Swap the Penal Battallion and PM-41 Mortar and Soviets could finally have some interdependence in their tiers instead of all of them being extremely narrow.

It will never happen because it seems Relic considers changes like this an admittance of failure rather than healthy adaptation SMH
12 Apr 2015, 21:24 PM
#28
avatar of Vuther
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Swap it with the T70 and almost no stat changes would need to be made IMO. Swap the Penal Battallion and PM-41 Mortar and Soviets could finally have some interdependence in their tiers instead of all of them being extremely narrow.

I dunno about that, it'd probably still look like a hunk of junk that can barely penetrate most things on the field while tanks are starting to rampage around so the AT boost to T3 would be pretty minimal.

Swapping PM-41 and Penals would be pretty interesting though, there are certainly many times I'd like Penals to have smoke cover for an attack. They're obviously still far worse than Rifles, but if you somehow magically get their flamethrowers in range, they usually do pretty well. And T70 with their scouting ability in T4 would definitely be pure sex.
12 Apr 2015, 22:55 PM
#29
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

its barrage is terribly inaccurate. its free, but i hope it would be more accurate.
12 Apr 2015, 23:03 PM
#30
avatar of Vuther
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jump backJump back to quoted post12 Apr 2015, 22:55 PMpigsoup
its barrage is terribly inaccurate. its free, but i hope it would be more accurate.

I think it's like a ZiS-3 barrage with a bit more range and accompanying worsened accuracy at that range. I tried testing the two and a ZiS-3 barrage at max range is about as accurate as an SU-76 firing at the same range.

When the SU-76 fires at max range, I saw the barrage frequently miss the center entirely...
13 Apr 2015, 00:38 AM
#31
avatar of pigsoup
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jump backJump back to quoted post12 Apr 2015, 23:03 PMVuther

I think it's like a ZiS-3 barrage with a bit more range and accompanying worsened accuracy at that range. I tried testing the two and a ZiS-3 barrage at max range is about as accurate as an SU-76 firing at the same range.

When the SU-76 fires at max range, I saw the barrage frequently miss the center entirely...


dont they have same max range?

i once used su76 barrage ~30m away from a mg42 and i was shocked at how off some stray shots were. i will test later.
13 Apr 2015, 00:42 AM
#32
avatar of Vuther
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jump backJump back to quoted post13 Apr 2015, 00:38 AMpigsoup


dont they have same max range?

i once used su76 barrage ~30m away from a mg42 and i was shocked at how off some stray shots were. i will test later.

SU-76's barrage is larger by around 10 I think. I didn't test it too rigorously though so I'd hardly be surprised if it turns the 76's is more inaccurate by a lot...
13 Apr 2015, 18:44 PM
#33
avatar of What Doth Life?!
Patrion 27

Posts: 1664

jump backJump back to quoted post12 Apr 2015, 21:24 PMVuther

I dunno about that, it'd probably still look like a hunk of junk that can barely penetrate most things on the field while tanks are starting to rampage around so the AT boost to T3 would be pretty minimal.

Swapping PM-41 and Penals would be pretty interesting though, there are certainly many times I'd like Penals to have smoke cover for an attack. They're obviously still far worse than Rifles, but if you somehow magically get their flamethrowers in range, they usually do pretty well. And T70 with their scouting ability in T4 would definitely be pure sex.


SU76 actually performs better than T34 against light vehicles, bunkers and more static players with its range and barrage IMO.

I would like to see the SU76 tracking ability removed and replace it with an ability that represents its synergy with infantry (as referenced in the bulletin fluff.) Something like, reload and ROF increase for x amount of seconds if an infantry unit is nearby or something.
13 Apr 2015, 18:54 PM
#34
avatar of Sarantini
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Posts: 2181

I think if you swap the su76 with the t70 there is no reason to go t3
T70 is so much better at killing infantry than the t34 and in fact I'd say t70 scales much better than the t34 due to the sight adn speed.
Light vehicles can be dealt with zis atguns and the su85 can take over that role later on in the game.
2 specialist units are better than 2 generalist units
Sherman + Jackson is better than 2 eazy esights
t70 + su85 is better than t34 + su76

Coupled with the fact that the katyusha is one of the best indirect fire units while the m5 is less used.

No, I htink the su76 needs more health and faster cooldown on the barrage. 400hp seems fine
13 Apr 2015, 19:31 PM
#35
avatar of braciszek

Posts: 2053

I think if you swap the su76 with the t70 there is no reason to go t3
T70 is so much better at killing infantry than the t34 and in fact I'd say t70 scales much better than the t34 due to the sight adn speed.
Light vehicles can be dealt with zis atguns and the su85 can take over that role later on in the game.
2 specialist units are better than 2 generalist units
Sherman + Jackson is better than 2 eazy esights
t70 + su85 is better than t34 + su76

Coupled with the fact that the katyusha is one of the best indirect fire units while the m5 is less used.

No, I htink the su76 needs more health and faster cooldown on the barrage. 400hp seems fine


And then a panzer iv flanks your su-85 and the rest of your tier is toast. Its bad design that T3 lacks reliable AT and T4 has a handicapped unit that is too alike the other two units.

Spamming generalist units has its weaknesses and strengths as does a specialist army. Usually if you choose T3 or T4, you STILL have to rely on a commander to fill in the gaps. T3 and T4 have to be viable and useful without too much commander support, or the call in meta will never end, even if you cripple call ins.

It depends on the play-style and how you use units; that would be a better design of Soviet T3/4.
13 Apr 2015, 21:31 PM
#36
avatar of PanzerGeneralForever

Posts: 1072

T70 and SU-85 in the same tier would be slaughter. No reason to go t3 if they are both together imo.
13 Apr 2015, 21:37 PM
#37
avatar of Vuther
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T70 and SU-85 in the same tier would be slaughter. No reason to go t3 if they are both together imo.

Well, to be fair, there isn't much reason for it now save for "I'm winning pretty hard and want to close this game out faster with T-70/34 squad wipes".

Not even "I want AA", 'cause the quadmount's a joke at that. :(
13 Apr 2015, 22:03 PM
#38
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

I think if you swap the su76 with the t70 there is no reason to go t3
T70 is so much better at killing infantry than the t34 and in fact I'd say t70 scales much better than the t34 due to the sight adn speed.
Light vehicles can be dealt with zis atguns and the su85 can take over that role later on in the game.
2 specialist units are better than 2 generalist units
Sherman + Jackson is better than 2 eazy esights
t70 + su85 is better than t34 + su76

Coupled with the fact that the katyusha is one of the best indirect fire units while the m5 is less used.

No, I htink the su76 needs more health and faster cooldown on the barrage. 400hp seems fine


the 34/76 needs a buff against infantry (better AoE, ideally with all AoE getting less 80 damage areas) coupled with the swap. the idea being that t3 has a tough AI vehicle pair with a weaker (hp/armour wise) AT vehicle while t4 has a tough AT vehicle coupled with a weaker AI vehicle. there's also differentiation between the two tiers with their respective 3rd units, infantry support in one and artillery in the other.
13 Apr 2015, 22:05 PM
#39
avatar of Alexzandvar

Posts: 4951 | Subs: 1



the 34/76 needs a buff against infantry (better AoE) coupled with the swap. the idea being that t3 has a tough AI vehicle pair with a weaker (hp/armour wise) AT vehicle while t4 has a tough AT vehicle coupled with a weaker AI vehicle. there's also differentiation between the two tiers with their respective 3rd units, infantry support in one and artillery in the other.


Why do people want the T34 infantry sniping back? The AoE is fine, it's just the reload that needs fixing.
13 Apr 2015, 22:06 PM
#40
avatar of Australian Magic

Posts: 4630 | Subs: 2

We have almost reached 2 years since this unit is pure pudding. I think we need another year till Relic figure out this issue :forveralone:
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