
120mm was nerft, but still wiping stuff pre patch.
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And how you know that if you may not even have a single game as SU, not to mention a game with 120?
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Double OST mortar is just amazing, that rate of fire...
Today I had 2v2 on Trois-Points.
I made 2 of them. After 10-13mins of the field they had 28kills. Quite good.
Battle position? Pff.. Literally 10secs with double mortar and it's gone.
Blob? Most welcome.
While 120 is the best, it costs 400, almost same price Ost needs to pay for two mortars.
If I had to choose between two mortars and one 120, I would go for 2 OST, they are amazing.
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Yes, they are amazing, until soviet indirect fire units get that bullshit,..called... precision strike, or just katyusha barrage the mortar and voilá.
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Just today, the game I mentioned, there were 120 and Katy. All I needed was one PzGrens squad to sneak behind, kill Katy with grenade and small fire, wipe 120 and steal it.
So it's not like your mortars must die to Katy and 120. You can prevent it with many ways.
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I assume your opponent was afk?
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Nope, it was 2v2, battle in the middle VP (trois-ponts) and not everyone can react in few places at once (120 and Katy were not belong to same player).
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I hate facing the 120. Not only can it wipe Ostheer squads when the RNG gods feel like it, but it's very difficult to counter-battery thanks to its range unless you're actually going to use to Ost's vet 1 ability and it's incredibly difficult to wipe compared to every other indirect/gun team needing only one man with a squad of six.
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So you are basing your counters around your opponents inability to react propely (in other words lack of skill) instead of a proper counter-play to their choices, great strategy right there and definitely proves your point.
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If you catch alone Katy behind the lines, there is nothing your opponent can do.
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If you catch alone Katy behind the lines, there is nothing your opponent can do.
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except move it
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Except Katy dies in a second.
It's not like he did not move it. He did, but grenade and 3-4sec of small fire is enough to kill it.
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I understand that katy dies very fast. So does the Pwerfer. You can still see the Pgrens before they get close enough to nade and finish with small arms fire. Im just saying that its the other guys fault for leaving his katy next to an unguarded flank. If even one unit was covering the flank moving the Katy wouldnt be a problem.
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ATM I like to play LeFH as Ost because it feels that I see a lot more mortars, especially 120mm, after the march patch.
Have you ever tried LeFH in counter barrage mode? This thing is a monster.
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Wow that scatter difference I mean WOW thats a huge huge HUGE issue. Its almost as if that addtional teeny tiney itty bitty accuracy difference makes up for this difference:
Reload
Ost
2.4
Sov
7.5!!!!!!!!!!!!
Its so much worse its almost inconceivable.
The old Prec strike did make it worth it. The new one is less damaging then a Riflenade...
German mortars are not to be underestimated.
Posts: 1108
Every player who doesn't Shift-move their Katy/stuka to their base is a noob.
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