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On-map markers indicating the exits/entrances

Would not it be a good idea to get some markers which indicate entrances/exits of ambient buildings?
Option Distribution Votes
24%
76%
Total votes: 17
Vote VOTE! Vote ABSTAIN
1 Apr 2015, 17:54 PM
#1
avatar of pussyking
Donator 11

Posts: 551

Would not it be a good idea to get some markers like arrows pointing at entrances/exits of ambient buildings?
1 Apr 2015, 18:01 PM
#2
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

No

This is a question of whether you can be bothered to learn your maps, the whereabouts of green cover, etc A skilled player who takes time to learn about what windows work on what side of the building, what doors are available etc should not be dumbed down.
2 Apr 2015, 08:21 AM
#3
avatar of GuyFromTheSky

Posts: 229

I hate games that point everything out to its players with big, shiny markers. It makes me feel like the developers think i'm an idiot. Let me find things myself!
2 Apr 2015, 09:32 AM
#4
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Modern console (and even pc games) have permanent on-screen instructions like "Press R to reload" even after playing the game for hundreds of hours. Please no. The more there's things to find, the more rewarding the experience is in my opinion.
2 Apr 2015, 10:35 AM
#5
avatar of Mr. Someguy

Posts: 4928

I feel like it'd clutter up the UI too much, so unfortunately I'd have to say no.
Hux
2 Apr 2015, 10:40 AM
#6
avatar of Hux
Patrion 14

Posts: 505

Hey yeah, maybe units could leave trails of breadcrumbs so you always know where your base is...

Come on man...
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