OKW was only OP in team games, 1vs1 not so much. Now when I play soviet OKW feel much weaker than werh. OKW still have a strong late game but their early-mid game is to weak now that they dont have the saving grace of OP obers. The patch was fine and obers needed a nerf but OKW early/mid game still need some fine-tuning.
This. I think many people simply confused the highly annoying nature of OKW play with its blobs and lack of combined arms with actual strength, and many hyperventilated over the seemingly obscene statline of units like the KT, whereas in 1v1 you would rarely if ever actually have to face one unless you got severely outplayed in the first place. Even in the previous patch, when playing Soviets, OH was usually more of a problem as long as the tech decisions were correct, that is.
As for Obers, I'll reserve judgment for now, it remains to be seen how this plays out, but I think they should have received maybe an increase in reinforcement speed in exchange. Looking at their baseline stats, they are now a glorified Gren squad, albeit still profiting from insanely strong vet bonuses. Well at least thats in line with the OKW theme, ie. weak vanilla, disprortionally strong vetted.