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russian armor

All quiet on the western and eastern fronts

24 Feb 2015, 09:22 AM
#41
avatar of REforever

Posts: 314

Give the Afrika faction some late and mid war units to give them some power, while also including early war vehicles. It isn't hard to balance since the early war vehicles would act as infantry support platforms and reconnaissance units.

Your expectations are too high. We have Americans fighting the German invasion in Stalingrad and other places in Russia, and you're complaining that Relic can't add early war vehicles to CoH2 since it wouldn't be historically accurate? Please!
24 Feb 2015, 09:46 AM
#42
avatar of treiber

Posts: 57

jump backJump back to quoted post23 Feb 2015, 15:13 PMnigo


All Roads lead to Rome:




oh oh oh... obi wan nigo, you have a afrikapicture bottom, and you say it will be afrika...i hope you have not right, leakgenie xD
24 Feb 2015, 10:16 AM
#43
avatar of spajn
Donator 11

Posts: 927

Saving africa for coh3 won't work. Most people won't like a ww2 game with early-war technoligy only. When you think of ww2 people think of Tigers and Panthers or else people are gonna be put off.

I think its fine with afrika-corps in coh2. They did have both Tigers and 88's so its not like they only had stugs and panzer 3's like some guys seem to think.
24 Feb 2015, 10:20 AM
#44
avatar of Burts

Posts: 1702

An italian faction and a british faction seems the logical way to go IMO.



When it comes to italians, you can have all the early game stuff italian, and just have the late game composed of german stuff. So kind of an italian + german combined faction.


Theres no shortage of good late war german stuff, either, Jagpanther, hetzer for example.
24 Feb 2015, 10:41 AM
#45
avatar of Brick Top

Posts: 1162

Just because a map is named and inspired by a certain place does not make it historically inaccurate.

Stalingrad could be any heavily bombarded city in Europe, Berlin, somewhere in France, you name it

Langres could be any rural part of Russia, in fact they imply that with the name Langreska.

As long as you accept that there is no historical problem. And dont moan about USA and Russia fighting in the same battle, because they were allies against the same foe just on two fronts. This isnt exactly a real life battle simulator, its far too archadey for that.

Having Japan in Europe, now that would make zero sense. Thats why I think Pacific theatre could be good for coh3. Which fits the timeline of coh franchise, Japan being the true end of WWII.
24 Feb 2015, 15:39 PM
#46
avatar of BeltFedWombat
Patrion 14

Posts: 951

Thats why I think Pacific theatre could be good for coh3. Which fits the timeline of coh franchise, Japan being the true end of WWII.


I just think the 'Manhattan Project' commander with the B-29 call-in is a bit OP.
24 Feb 2015, 16:38 PM
#47
avatar of Brick Top

Posts: 1162

Not really, because front line forces werent nuked :P
24 Feb 2015, 16:39 PM
#48
avatar of Glendizzle

Posts: 149

The Enola Gay bombing run is op. It even melts my screen. But mushroom clouds are nice.
24 Feb 2015, 16:44 PM
#49
avatar of Mittens
Donator 11

Posts: 1276

They should just add the Adolf Hitler kubal which one shots everything with its laser beams and auto forces retreat. Kappa
24 Feb 2015, 18:21 PM
#50
avatar of Nathanm465

Posts: 204

Permanently Banned
jump backJump back to quoted post24 Feb 2015, 16:44 PMMittens
They should just add the Adolf Hitler kubal which one shots everything with its laser beams and auto forces retreat. Kappa


Escorted by Knights Cross squads with 12 men
26 Feb 2015, 01:54 AM
#51
avatar of GenObi

Posts: 556

jump backJump back to quoted post24 Feb 2015, 16:44 PMMittens
They should just add the Adolf Hitler kubal which one shots everything with its laser beams and auto forces retreat. Kappa


Thats almost ridiculous as having a 4 Man squad one shoting models at long range while on the move hahahahhaa.....oh wait...
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