Why not buff allies to make this game more balanced?
Because that would make them OP in 1v1, where Ostheer is already the weakest faction. We're better off nerfing OKW than buffing Allies.
Posts: 369
Why not buff allies to make this game more balanced?
Posts: 978
I just dont get it. Its always 95% playin as axis and 5% as allies becouse axis are a-move factions.No, OKW is the a-move faction. Ostheer is the weakest. USA and even Soviets are a-move aswell. Rifles running straight into MG42 and finishing it off is standard gameplay.
Bullshit. Ostheer 4 men squads die the fastest. Losing Ostheer squads is incredibly easy.
They are easier to play, units are durable and long range effective. It takes less micro to play em. You just a-move em and you know its safe cuz you can always retreat em before they get wiped.
People play axis, nobody wants to play allies as allies requare much more micro and die quickly if you make misstakes. Its not rewarding to play allies.
Posts: 50
Posts: 974 | Subs: 2
Posts: 3293
Posts: 2779
Posts: 1708 | Subs: 2
Posts: 611
Posts: 300
No, OKW is the a-move faction. Ostheer is the weakest. USA and even Soviets are a-move aswell. Rifles running straight into MG42 and finishing it off is standard gameplay.
Bullshit. Ostheer 4 men squads die the fastest. Losing Ostheer squads is incredibly easy.
If you are referring to armor: This game is asymmetrically balanced and inspired by historic events. Guess who had the better performing tanks? So who gets the stronger ones and who gets the cheaper ones? Perfectly logic that Germans have some armor advantage piece by piece.
The real problem of this game is overperforming USF and OKW. Those are the a-move factions.
Posts: 8154 | Subs: 2
Posts: 419
Posts: 976
Posts: 3293
Posts: 4928
How are you defining performance?
Posts: 521
Posts: 611
This is for 2v2, very few people care about 1v1 and even fewer people care about those people.
Posts: 10665 | Subs: 9
Posts: 4951 | Subs: 1
123 | |||||
66 | |||||
46 | |||||
28 | |||||
19 | |||||
3 | |||||
18 | |||||
3 | |||||
3 | |||||
2 |